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chrxh
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chrxh
@chrx_h
Creator of alien-project.org - youtube.com/@alien-project… | PhD | Ex-researcher in Applied Analysis | bsky.app/profile/chrxh.…
Berlin, Germany
github.com/chrxh/alien
Joined October 2020
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    chrxh
    @chrx_h
    Aug 31, 2023
    After one more year of intensive work and numerous test runs, a new major update for github.com/chrxh/alien is finally polished and ready. It offers possibilities I had only dreamed of before. 🪐 YouTube: youtu.be/dSkxvi9igqQ #ArtificialLife #generativeart #Cuda
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    chrxh
    @chrx_h
    Aug 16, 2024
    I have continued running my simulation from yesterday and the world looks even more vibrant. The creatures have evolved more aggressive hunting behaviors and developed more muscle cells, making them faster. To make things more challenging, there are death zones, barriers, and
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    chrxh
    @chrx_h
    Mar 14, 2023
    Here is another simulation run (~ 2 days). The blue creatures here are equipped with sensors not only for the fruits, but also for their peers. They now seem to act in a more coordinated way.
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    chrxh
    @chrx_h
    Aug 25, 2024
    ... 2 days later, without much having happened, new type of organisms suddenly appear everywhere. Most of them are kind of asleep and others act extremely fast and attack their opponents with full broadside. I don't know exactly how they function. Everything on these organisms
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    chrxh
    @chrx_h
    Jun 5, 2021
    Tech demo video for the latest version of the #ArtificialLife simulator alien. It's open source and available at github.com/chrxh/alien. #CUDA
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    chrxh
    @chrx_h
    Aug 22, 2024
    A modification of my last simulation developed interesting behaviors after two days. Things are heating up there. Some creatures have learned to recognize barriers and keep their distance to avoid the death zones - a behavior I had anticipated and hoped evolution would produce.
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    chrxh
    @chrx_h
    Apr 16, 2024
    Day 5 of my evolution simulation: I've doubled the size of the simulated world and the number of particles, so it's now running a bit slower. There seem to have been no more mass extinctions since yesterday. Some of the creatures have developed even more extremities and are more
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    chrxh
    @chrx_h
    Aug 26, 2024
    The next plot twist: The once highly aggressive beasts have split into different lineages and have become noticeably more passive. Most now resemble plant-like creatures, forming an endless forest of biomass that sustains an entire ecosystem around them. The spiky creatures
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    chrxh
    @chrx_h
    Nov 22, 2023
    Emergence of a little ecosystem with different occupied niches in an #evolution simulation (after 2.5d). Video is in time lapse.
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    chrxh
    @chrx_h
    Apr 15, 2024
    Day 4 of my latest non-stop evolution simulation: Crab-like creatures have evolved and are roaming all over the simulation. Otherwise, the funny critters with spiral horns can still be found in a related form. Here is a spatial and temporal close-up. I will probably scale up the
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    chrxh
    @chrx_h
    May 18, 2024
    I'm in the process of setting up a new evolution simulation using the insights from the last long run. The initial creatures will be placed in a challenging environment where survival requires behaviors with non-trivial sensory inputs. github.com/chrxh/alien has already been
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    chrxh
    @chrx_h
    Dec 23, 2022
    Some visual impressions to the next major upgrade of ALIEN (under development): Genetic editor, NN-controlled agents and a simplified messaging and energy transportation system between the cells will be coming ...and many other exciting things too! #ArtificialLife #generativeart
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    chrxh
    @chrx_h
    Nov 20, 2021
    "Floating Worlds" simulation Full HD version: youtu.be/tuh7HAc08-I See comments for more info. #ArtificialLife #ALife #GenerativeArt #CUDA
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    chrxh
    @chrx_h
    Apr 13, 2024
    .. running the simulation with the latest setting a bit longer and new mutants have emerged. Maybe it's deceiving me, but somehow the entire scenery looks more and more like alien life forms ...
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