PixelJam is a 24-hour game development event run at University College London. Here you'll be given all the workshops, tools, mentors and snacks you'll need to create the game of your dreams! These kind of events are known as game jams, and are a great opportunity to come together with like-minded gamedev enthusiasts and bring your game ideas to life over a weekend.
Eligibility
Anyone currently studying at a university at undergraduate, postgradurate level, or a recent (less than one year since) graduate are all welcome to join us. You'll need to bring your student ID with you so we can check this.
Team Size
Teams can be a maximum of three in order to be eligible for a prize. You can work in teams larger or smaller than three, but in this case you won't be entered to win a prize.
Prizes
Best use of Azure
Best Mixed Reality game
Best artistic style
Funniest game
Most enjoyable gameplay
Studio Gobo's innovation award
Devpost Achievements
Submitting to this hackathon could earn you:
Judges
Sondre Agledahl
Slaviana Pavlovich
David Alm
Kristofer Liljeblad
Vincent van der Walt
Lee Stott
Geoff Hughes
Rohan Kopparapu
David Renton
Gorata Ramokapane
Khyati Gala
Simon Jackson
Jaromir Latal
Phil Demetriou
Judging Criteria
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Gameplay (1-5)
How fun is the game to play? -
Polish (1-3)
How does the game compare to a finished game from the shop? How much of a seamless, bug-free experience is it to play?
Questions? Email the hackathon manager
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