Scripting
Use JavaScript to modify HTTP requests and responses and inspect WebSocket messages with the Scripting tool.
1. What's it?
Proxyman offers a scripting feature that the developer could write the JS code to manipulate the Request/Response in a flexible way.
2. Benefits
Implement Map Local / Map Remote / Breakpoint by JS Code. 100x Faster
Change the Request Content, including Domain, Host, Scheme, Port, Path, HTTP Method, HTTP Headers, Query, Body (Encoded-Form, JSON, plain-text)
Log and inspect WebSocket messages with
onWebsocket(macOS Proxyman 26.1.0 or later).Change the Response Content, including HTTP Status Code, HTTP Headers, and Body (JSON, Encoded-Form, plain-text, binary...)
Provide plenty of built-in addons and libraries for common tasks, such as Hashing, Encode/Decode, JSON-Text transformer, Beautify,...
Able to write your own JS Addons or Libraries
Designed to replace Rewrite GUI Tool from Charles Proxy
Assign and receive shared States between each script or current session with ShareState or Environment Variables

3. How to use it?
You can access the Scripting Tool by:
Script Menu -> Script List (⌥⌘I)
Open Menu Context from Right Click on the Flow -> Tools -> Scripting
Please check out the Snippet Code to see a collection of snippet JS codes for the Scripting Tool.
4. Scripting with GraphQL Requests
From Proxyman 2.27.0+, the Scripting Tool can work with a GraphQL Request by a specific QueryName. Please check out the following GraphQL Document.
GraphQL4.1 Scripting with Websocket
From Proxyman 6.2.0 for macOS, use onRequest and onResponse to modify the WebSocket request URL and handshake headers. See Change the WebSocket URL and headers.
Log messages with onWebsocket
Use onWebsocket(context, url, request, response, message) to inspect and log captured messages from both the client and the server:
This hook is read-only. Proxyman forwards the message before running the script. Changing its arguments or returning a value does not modify the traffic or captured messages. No return statement is required.
How to use it
Capture a WebSocket connection. For
wss://, enable SSL Proxying for the host so Proxyman can read its messages.Right-click the captured flow and select Tools → Scripting. The generated script includes
onWebsocketbelowonResponse.Add your logging code and click Save & Activate.
Reconnect the WebSocket, send messages, and check the script's Console Log.
The rule must be active when the connection opens. Reconnect after creating a rule or adding onWebsocket to a script that did not have it when the connection opened. The ordinary new-script template does not include this hook; you can add it manually.
Arguments
Keep all five arguments in order. context and url describe the flow and matching rule. request and response contain the final handshake, including changes made by onRequest, onResponse, or Breakpoint. message contains:
message.type
"text", "binary", "ping", "pong", or "close".
message.from
"client" or "server".
message.data
Always a string. Binary data is shown as UTF-8 text when possible, otherwise Binary (length=N). Optional WebSocket tab decoders are not applied.
message.rawData
A copied Uint8Array, available only for binary messages. Log it explicitly; it is not included when enumerating message.
message.closeCode
A number, available only for close messages, such as 1000.
Notes
Fragmented text and binary frames are reassembled before the hook runs. You receive one complete message, not a separate callback for each continuation frame.
Ping/pong payloads and close reasons are not exposed.
Synchronous and
asynchooks are supported, along with helpers such asconsole.log,require,sharedState, and$http.Edits to an existing hook and rule/folder/tool enabled state are checked at most once per second as messages arrive. Calls already queued may finish.
The Console Log keeps the latest 200 log entries. If scripts cannot keep up, hook calls may be skipped with a warning while traffic continues. Use it for debugging, not as a complete traffic archive.
See WebSocket message snippets for text, JSON, binary, ping/pong, and close examples.
5. Examples
The following guide will show you how to write JS code to change the Request domain from Production to Localhost and change the Response Body
Make sure you enable SSL for this domain before creating the script.
Open the Scripting Tool and create a new Script Entry (⌘N). You can right-click on the Request -> Tools -> Scripting => Proxyman will create a Script too
Give the name and define a Matching Rule.
Ex: Name=Test on Localhost endpoint, URL=https://proxyman.io
Enable Run Script on Request and Response checkbox
Start writing JS code for
onRequestfunction
onRequest(context, url, request) {}
onRequest() Object Format
context, url and request Objects are defined by:
Set request.upstream in onRequest. See Upstream ALPN and HTTP/2 settings for an example and supported fields.
The type of request.body replies on the Content-Type Header.
application/json or JSON families
Javascript Object
application/x-www-form-urlencoded
Javascript Object
plain-text or text-based Content-Type, Ex: application/js, text/css, text/html, ...
String
The rest: Binary Data (application/zip, application/octet-stream)
Uint8Array
Check out common JS code from Snipped Code Page
Snippet Code7. Start writing code on onResponse function
onResponse() Objects Format
context, url, request, and response objects are defined by:
The type of response.body replies on the Content-Type Header
application/json or JSON families
Javascript Object
application/x-www-form-urlencoded
Javascript Object
plain-text or text-based Content-Type, Ex: application/js, text/css, text/html, ...
String
The rest (application/zip, application/octet-stream)
Uint8Array
6. Built-in Addons and Libraries
Proxyman provides plenty of addons and libraries that help you achieve common tasks: Hashing, Encode/Decode, ...
AddonsBuilt-in JS LibrariesSnippet Code7. Debugging JS Error
On certain occasions, you might encounter Javascript errors due to syntax errors, invalid code, ... You can debug by looking at error messages on the console or using console.log().
8. Use Scripting as a Mock API
From Proxyman 2.32.0, we can use the Scripting Tool as a Mock API. It means your request would never hit the server, and you have to define a Response Body. This behavior is the same with Map Local.
This feature is useful when the actual Restful API is not available yet. You can define and test it locally.
To enable the Mock API:
Open the Scripting Tool -> Select the Script
Enable Run as Mock API checkbox.

Then you can define a Response as usual:
9. Notes
You must return
requestandresponseObject inonRequestandonResponsefunction.Proxyman 4.16.0 or later: Proxyman now converts the Binary Data to Uint8Array
Proxyman 4.15.0 or earlier: Since Javascript doesn't have the Data object type, the Data Body will convert to Base64 Encoded String in Javascript. To pass Uint8Array, blob, or ArrayBuffer to the body, make sure you convert to Base64 Encoded String.
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