Repository navigation
Releases: needle-tools/needle-engine-support
Release list
5.1.16
- Fix: Release references to destroyed engine contexts held by debug overlays and event listeners.
- Fix: Run every context-destroy cleanup callback and remove unused attribute observers.
- Update UnityGLTF to 2.22.1.
Links
Download for Unity • Download for Blender • Documentation • API • Live Samples
6.0.0-alpha.7
Needle Engine
- Closing the final engine scene releases shared BVH and glTF decoder workers. Opening another scene starts fresh workers when needed.
- Project documents saved with legacy
namePathaddresses continue to load with the updated addressing dependency.
Links
Download for Unity • Download for Blender • Documentation • API • Live Samples
5.1.15
- Fix: Release shared BVH, Draco, and KTX2 workers after the final engine context is disposed.
- Update glTF Progressive to 3.6.2 for decoder worker cleanup.
Links
Download for Unity • Download for Blender • Documentation • API • Live Samples
4.16.13
Needle Engine
- Fix: Terminate shared BVH, Draco, and KTX2 workers after the last engine context is disposed.
- Update glTF Progressive to 3.6.2 for decoder worker cleanup and newer progressive loading fixes.
Links
Download for Unity • Download for Blender • Documentation • API • Live Samples
6.0.0-alpha.6
Needle Engine
- Morph target animations now work reliably on shared meshes with multiple materials.
Unity Integration
- Improved reliability when importing glTF morph targets and exporting interactive graphs.
Links
Download for Unity • Download for Blender • Documentation • API • Live Samples
6.0.0-alpha.5
Needle Engine
- Added initial support for Angular projects.
Unity Integration
- Bug reports include more useful package details.
Links
Download for Unity • Download for Blender • Documentation • API • Live Samples
6.0.0-alpha.4
Needle Engine
- AR starts more reliably from iOS App Clips, and switching scenes keeps the camera view visible.
- Short Timeline audio clips now use their intended volume immediately when playback starts.
- Closing scenes releases resources more reliably, helping long sessions use less memory.
- Physics shapes stay aligned with rotated or scaled objects.
- Environment previews display correctly after reloads, and background blur responds as expected.
- Material and visibility fixes improve how models render.
- Model exports and production builds work with more project setups.
- Gizmo labels can stay visible in front of scene objects when needed.
Unity Integration
- Added a setting to manage web project package versions yourself.
- Needle's custom editor links now work across multiple Unity Inspector windows.
- Improved compatibility with newer Unity 6 releases.
Links
Download for Unity • Download for Blender • Documentation • API • Live Samples
5.1.14
- Add: Unity project setting to manage web project package versions manually while keeping local npmdef paths valid.
- Fix: Ignore reflection probes on unlit materials.
- Fix: Apply Timeline audio volume before short clips start playing.
- Fix: Register the App Clip AR session listener before the asynchronous support check, so the first session grant is not missed on slower pages.
Links
Download for Unity • Download for Blender • Documentation • API • Live Samples
5.1.13
- Fix: Release scene resources, asset caches, event listeners, and loading UI when disposing a context or removing a needle-engine element.
- Fix: Prevent pending progressive LOD loads from restoring disposed resources.
- Fix: Release geometry retained by BVH worker callbacks.
Links
Download for Unity • Download for Blender • Documentation • API • Live Samples
4.16.12
Needle Engine
- Fix: Release scene resources, asset caches, event listeners, and loading UI when disposing a context or removing a needle-engine element.
- Fix: Prevent pending progressive LOD loads from restoring disposed resources.
- Fix: Release geometry retained by BVH worker callbacks after completed or failed jobs.
Unity Integration
- Fix: Backport Unity 6 EntityId API compatibility and update UnityGLTF to 2.19.5 for newer Unity render pipeline APIs.
Links
Download for Unity • Download for Blender • Documentation • API • Live Samples