The XR stack your AI agent builds on
Build AR, VR and mixed reality apps with your coding agent. One codebase for iPhone, Android, Meta Quest, Apple Vision Pro and the web, with the spatial infrastructure built in.For developers, product teams and enterprises shipping spatial apps.
- 140k+ViroReact installs in 2025
- MITOpen source, free forever
- 40+ toolsFor your agent to build, validate and render-test
- 5 platformsiOS, Android, Meta Quest, Apple Vision Pro, Web
An AI agent native stack
ReactVision is the XR development stack for AI agents: the open-source ViroReact renderer, ReactVision Spatial for spatial infrastructure, the MCP server that connects your coding agent to all of it, and the visual Editor. It is built from the ground up for agents to build complete AR and VR applications. We control the whole stack, from renderer to spatial infrastructure, so agents work from one current source of truth, test what they build, and ship once to every device.
ViroReact
The open-source renderer. One codebase, native on every device.
Engineers writing code
ReactVision Spatial
Anchors, co-location, shared state, asset generation and hosting, environment rendering.
Any app that needs persistent, shared or location-aware content
Editor
Build and update scenes visually, with an AI agent built in.
Designers, trainers and subject matter experts, no code
MCP
Current APIs, validation and render testing for every layer.
Your coding agent, reaching across all of the above
Explore the MCP →One codebase, native on every device
The most widely used open-source library for building AR and VR with React Native, powered by our ViroCore engine.
- Native rendering through ARKit, ARCore, OpenXR and visionOS from one codebase.
- iPhone, Android, Meta Quest 3 and 3S, and Apple Vision Pro, with passthrough mixed reality.
- MIT licensed and free forever, with no runtime fees.

Persistent, shared, location-aware content without running a backend
The managed spatial platform behind every ReactVision app, in our cloud or on your own infrastructure.
- Cloud and Geospatial Anchors keep content where you put it, across sessions, users and devices.
- Co-Location and replicated state put several people in one shared scene across iOS, Android, Quest and Vision Pro.
- AI asset generation, asset hosting with over-the-air updates, and environment rendering in recorded real rooms.
Your coding agent builds, validates and render-tests XR apps
Connect Claude, Cursor, Codex or any MCP-compatible agent to the whole stack with one server URL.
- Live ViroReact APIs, docs, examples and per-device platform checks.
- Scene validation, error diagnosis, performance budgets and render testing, including in recorded real rooms.
- AI 3D model and image generation, Editor and code conversion, and 8th Wall project migration.

Build and update scenes visually, with an AI agent
A browser-based editor for designers, trainers and subject matter experts, with no code required.
- Lay out scenes with triggers, physics, shaders and animations, or describe them to the built-in AI agent.
- Preview on a real device with StudioGo, then ship inside your app with StudioSceneNavigator.
- Update content without an app release, and convert scenes to code and back for your engineers.

Pricing
Start free with no card required. Every plan includes the MCP server, the Editor and ViroReact, and you upgrade as your hosting, Spatial API and AI credit usage grows. Enterprise is custom priced for higher demand.
Free
- 500 MB asset hosting
- 1,000 Spatial API requests / mo
- 350 AI credits / mo
- MCP server, Editor, and ViroReact
- Powered by ReactVision watermark
- No Environment Testing
Basic
- 1 GB asset hosting
- 10,000 Spatial API requests / mo
- 1,000 AI credits / mo
- No watermark
- Environment Testing
- Everything in Free
Pro
- 5 GB asset hosting
- 100,000 Spatial API requests / mo
- 2,500 AI credits / mo
- No watermark
- Environment Testing
- Everything in Basic
Enterprise
- Custom limits for high-demand projects
- Option of a dedicated ReactVision Spatial instance
- Managed cloud or on-premises
- Custom hardware via ViroCore
- No device or vendor lock-in
- SSO and audit logging
- Direct support from the ReactVision team
- Everything in Pro
ViroReact itself stays free under MIT on every plan. Every Enterprise plan is custom: tell us about your project on the Enterprise page.
Who it's for
Teams shipping spatial apps where it matters, from secure sites to the buyer's own phone.
AR and VR inside secure environments
Spatial and the MCP run on-prem, ViroCore brings the stack to custom hardware, and nothing leaves your network.
Build once, outlive the device
One codebase across every device, so the next end of life (HoloLens 2 support ends 31 December 2027) doesn't force a rewrite.
Collaborative MR and VR training
Collaborative mixed reality training on Quest with co-location and replicated state, VR procedures, and environment rendering to review a scene in the real room before going on site.
Spatial data on every property, for people and robots
VPS scans and hosts a space so you understand it: maintain residential and commercial portfolios, gather location and setting data for robots, and keep content exactly where you put it. Advanced VPS coming soon.
Build the XR products that define what comes next
Pokémon Go and Snapchat are the starting point, not the ceiling. Anchors, co-location and AI asset generation from a free tier, with no backend to build. Proof: Pikd, used by Red Bull and Burger King.
Something else in mind?
Retail activations, museums, field service and more are built on the same stack. Tell us what you're building.
Compare ReactVision
How ReactVision stacks up against the tools teams usually weigh it against.
Unity
For teams that write React, not C#. Phone AR, Quest and Vision Pro from one codebase, with no paid seat needed for visionOS.
Read the comparison →Unreal Engine
When the product is an app, not a game: TypeScript, an MIT renderer and no 5% royalty.
Read the comparison →8th Wall
8th Wall's hosted platform closed in February 2026. Import projects into the Editor or convert them to code with the MCP.
Read the comparison →Niantic Lightship
Lightship ARDK 3.x stops working in February 2027. Move persistent and geospatial AR onto an open renderer.
Read the comparison →Also: the best AR and VR tool for React Native and one codebase for AR and VR.
Updates from ReactVision
Releases, agent tooling and build guides from the team.
ReactVision questions, answered
What is ReactVision?
Which devices and platforms does ReactVision support?
Is ViroReact free?
How do AI agents build with ReactVision?
What is ReactVision Spatial?
How much does ReactVision cost?
Can ReactVision run on-premises?
Build your XR app with your agent
Connect the MCP server, describe what you want to build, and ship it to every device. A free account is all you need to start.
ViroReact stays free under MIT, whatever plan you are on.








