Here's a surprisingly easy color separation effect using Gaussian Splats in the Blender 5.3 Beta 🎨
If anyone knows a nice way to get a smoother gradient/selection let us know!
Turning a set of photos into a Gaussian Splat—without optimizing every scene from scratch.
InfiniSplat v2 works with posed or unposed images, meaning camera data is optional. It learns to fade out unreliable points, helping reduce floaters and artifacts, while producing more
1 of these meshes is 30,000 faces, the other is a single face.
In case you don't know about baking textures or normal maps, it can do insane things for reducing polygon counts. Especially when the object is going to be used at a distance or as part of a background.
Great news for creators using Gaussian Splats.
Not only does Blender 5.3 add native GS support, but depth of field also works 🤩
We tried using an orthographic camera and super shallow depth on a KIRI Engine scan, the result = instant micro worlds
If you’d asked us a few years ago whether you could get a high quality 3D scan of a gemstone with just a phone, we'd have said no.
Reflective and featureless objects are a nightmare for normal photogrammetry. Sure it could be done with scanning spray, polarizers or other