Our game's Sentry had 324 unresolved issues. So many that real regressions were invisible.
One session with Claude and the Sentry MCP: 324 → 48.
How we sorted them 👇
On the way to our Easter vacation, my dad messages me: something's wrong with the game.
Players were in the wrong co-op. Profile screens showed another player's data.
I hadn't touched the code in days. For an hour I was sure we'd been hacked 🧵
September was our worst month since spring: $3,042, down 40% from August.
That's still a wild number for a cozy farming game made by one and a half devs. 10 months in, $35k total.
What went wrong, and how October is going so far 🧵
My app pays my bills.
Over the last year it almost died 4 times:
1. Migrating app ownership
2. A CDN issue that became a nightmare
3. An email I did NOT expect
4. Losing the database the whole game runs on
None of them were bugs I wrote. 🧵👇