Pesonnal 3D work (winner of the Shiny Showcase)
A short film created to learn Ayon and Houdini, exploring one of our biggest short-term challenges.
Pesonnal 2D work
Unreal Engine papercut effect
I
tried to render 3D scene with a paper-cut effect
Procedural space Shooter
Try to make a procedural
space shooter. Currently i prototype the physic engine with python, but i might port it on Godot or Unreal Engine.
Meta Editor Game Jam VR and Mobil (typeScript)
Unreal engine VR mini golf (with level editor)
Maya/Unity Cut-out animation
Cut-out animation in Maya. Creation of a
custom pointCache format that did not exist in Unity at that time
Stellar Rush: Gamboy assembler
The first procedural Gameboy shooter since 1983 entirely made in assembly language with RGBDS compiler.
Minecraft plugin
JavaScript dungeon generation plugin for Minecraft