Pesonnal 3D work (winner of the Shiny Showcase)
A short film created to learn Ayon and Houdini, exploring one of our biggest short-term challenges.

Pesonnal 2D work

Unreal Engine papercut effect
I tried  to render 3D scene with a paper-cut effect

Procedural space Shooter
Try to make a procedural space shooter. Currently i prototype the physic engine with python, but i might port it on Godot or Unreal Engine.

Meta Editor Game Jam VR and Mobil (typeScript) 

Unreal engine VR mini golf (with level editor)

Maya/Unity Cut-out animation
Cut-out animation in Maya. Creation of a custom pointCache format that did not exist in Unity at that time

Stellar Rush: Gamboy assembler

The first procedural Gameboy shooter since 1983 entirely made in assembly language with RGBDS compiler.

Minecraft plugin
JavaScript  dungeon generation plugin for Minecraft