I’m a Computer Science student at NYU building applied AI, computer-vision systems, and consumer software.
- Head of AI Engineering at Beame, working on AI-assisted experimentation, product analytics, and on-device vision
- Grand Prize winner at Columbia DivHacks 2025 and 1st Place winner at Hack@Brown 2026
- Sole developer of two shipped iOS apps: Heave and Astronauticle
- Sortacle — robotic waste sorting with YOLO-World, Raspberry Pi, FastAPI, and servo control; 1st Place at Hack@Brown 2026
- FingerGuns — low-latency webcam controls for FPS games using MediaPipe and macOS Quartz; Grand Prize at Columbia DivHacks 2025
- SUPERMECHAFIGHTER — gesture-controlled 3D combat with pose tracking and LLM-driven opponents; 2nd Overall at Columbia DevFest 2026
- Astronauticle — native SpriteKit portal platformer with custom physics, six campaign worlds, a level builder, and CloudKit sharing
Python Swift TypeScript PyTorch Core ML MediaPipe OpenCV FastAPI React Next.js PostgreSQL