The importance of impermanence
Things are always becoming otherwise. When we don’t realize this, or forget it, we find trouble. We imagine and hang onto a durability that is nowhere to be found.
Start with the Uppadasutta ‘Arising’ [AN 3.136] Buddhist sutta:
This aspect of the world remains the same—this stable truth, this fixed truth: all conditional things are impermanent.
This is the first of three marks of existence. The other two: things are unsatisfying; nothing has a fixed self. ‘Marks’ here are like landmarks. If you stand in a clearing and see a few landmarks, you might know where you are.
These three marks, or landmarks, form the view that is itself the basis for much of the teachings. Impermanence underlies it all.
What’s hard for people is hard for organizations
Impermanence is tough for people to make friends with. It’s even harder for the organizations we create. I’m not sure why this is. But it’s something I see again and again, in the ethos of bigger-is-better, in the executive projecting strength by shortcutting straight from a hope to a universal statement of fact, in the assumption that systems and agreements will serve their intended purpose, forever.
This all adds up to it being very hard for people to reason about the future of their organizations. And when they do, the conventional approaches are bad: consider the dust-collecting strategic plan, the wasteful zero-based budgeting exercise, or the morale-wipe collision-speed reorg.
The situation is that not everything underway will succeed. Some approaches that are appropriate today might not be soon. Things are always becoming otherwise.
Finding simplicity and accuracy in nature
When in doubt, look outside. Here are three metaphors from nature through which a group can make sense of its own impermanent and changing nature.
Metaphor 1: Ecocycle—letting go of permanence

In Ecocycle Planning, a group creates a shared Ecocycle to tell the story of their portfolio of activities and/or relationships in four development phases: birth, maturity, creative destruction, and renewal … The focus on all four phases—not just growth—helps the group think like an ecologist, focusing on the health of the whole system and promoting adaptability and sustained performance.
Read more about Ecocycle Planning:

Metaphor 2: Two loops—letting go of progression

In systems innovation, we often pour all our energy into the ascending curve of innovation—incubating, resourcing, and phasing in new ideas to create new patterns of organisation. But effective transition design also requires the descending curve of exnovation. We must consciously phase out, de-resource, and carefully ‘hospice’ the existing institutions and practices that no longer serve us.
For more: a short video on the two loops model from SI Network.
Metaphor 3: Incomplete metamorphosis—letting go of transformation

Aquatic dragonfly and damselfly larvae spend anywhere from months to years developing underwater, depending on the species. A nymph may molt between five and 14 times until it is fully grown, each time taking on more of a resemblance to its eventual resplendence … Some transformations take place overnight, but not all. Much like the dragonfly, the majority of our metamorphoses are much less momentous, yet hold no less value.
I read this as an invitation to patience.
The snake molts at the rate it can go. So does the dragonfly. Yet look where it starts (in the water) and where it ends (in the sky).
I believe organizations can change every bit as much. They do so over time, one thing at a time. Better to go with this than plan for the total one-shot transformation that is probably not going to work.
On the one hand, that’s not what a busy leader wants to hear. On the other hand, it’s what they secretly know to be true. The question for that person is: how might their organization become one that operates—even if incompletely—with the care needed to get everybody from one place to the next?
Starting points
Things are always becoming otherwise. We should get good at it.
- The forest gives a method.
- The caterpillar gives a model.
- The dragonfly gives a vision.
Pick one and go.














