- Research and engineering on 3D generation and physics-based simulation for embodied AI.
News
- 2026.09Awarded the 2026 National Scholarship for Graduate Students.
- 2026.07ArtiAtlas accepted to SIGGRAPH Asia 2026.
- 2026.04Seed3D 2.0 released by ByteDance Seed.
- 2026.01ViMoGen and EchoMotion accepted to ICLR 2026.
- 2025.10Our paper on consistency models was published in IEEE TAI.
- 2025.08Started as a 3D Foundation Model Algorithm Intern at ByteDance Seed.
- 2025.07NOVA3D selected as an ICME 2025 Best Paper Candidate (15/3737).
- 2025.06DPoser-X accepted to ICCV 2025 as an Oral (64 of 11,239 submissions; 0.57%).
Publications

Builds the data curation and annotation pipeline, develops ArtiPipe for automatic joint annotation, and designs and trains Artisan to recover articulated structures from static meshes.
Develops a diffusion-based 3D whole-body pose prior from whole-body and part-specific pose data. Supports pose generation, human mesh recovery, and pose completion.

Introduces the ViMoGen-228K dataset, a motion generator combining motion-capture and video-generation priors, and the MBench evaluation benchmark.


Contributed data filtering and augmentation operators to the foundation-model data pipeline.
Experience
- Built human-video and SMPL-X motion data pipelines for video-generation and motion-capture training, covering collection, cleaning, motion processing, annotation, and rendering.
Education
Advisor: Haoqian Wang



