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	<title>Set Side B</title>
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	<link>https://setsideb.com</link>
	<description>The Flipside of Gaming</description>
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	<url>https://setsideb.com/wp-content/uploads/2022/04/cropped-mascot512-32x32.png</url>
	<title>Set Side B</title>
	<link>https://setsideb.com</link>
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	<item>
		<title>ChibiAkumas&#8217; Many Assembly Tutorials</title>
		<link>https://setsideb.com/chibiakumas-many-assembly-tutorials/</link>
					<comments>https://setsideb.com/chibiakumas-many-assembly-tutorials/#respond</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Wed, 30 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[development]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[assembly]]></category>
		<category><![CDATA[ChibiAkumas]]></category>
		<category><![CDATA[courses]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[tutorials]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13266</guid>

					<description><![CDATA[You wanna know something? I think everyone should learn to program. I don&#8217;t mean using some, the word I usually use is cockamamie, &#8220;AI,&#8221; that will produce brittle, inefficient, unmaintainable code if it doesn&#8217;t mess it up, but actually code. I think most of the difficulty with coding is actually in the languages. Woe betide &#8230; <a href="https://setsideb.com/chibiakumas-many-assembly-tutorials/" class="more-link">Continue reading<span class="screen-reader-text"> "ChibiAkumas&#8217; Many Assembly Tutorials"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">You wanna know something? I think everyone should learn to program. I don&#8217;t mean using some, the word I usually use is <em>cockamamie</em>, &#8220;AI,&#8221; that will produce brittle, inefficient, unmaintainable code if it doesn&#8217;t mess it up, but actually <em>code</em>. I think most of the difficulty with coding is actually in the languages. Woe betide the person trying to learn to program in C++ from scratch these days. C is much better, but still obtuse. Python is better, but also not great for systems or performance work.</p>



<p class="wp-block-paragraph">The solution? Why, learn to code in assembly of course!</p>



<p class="wp-block-paragraph">Aaaaand 90% of readers just clicked away. Hah.</p>


<div class="wp-block-image">
<figure class="aligncenter size-large is-resized"><a href="https://www.chibiakumas.com/"><img fetchpriority="high" decoding="async" width="1024" height="556" src="https://setsideb.com/wp-content/uploads/2026/09/image-21-1024x556.png" alt="" class="wp-image-13273" style="aspect-ratio:1.8417461716157808;width:432px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-21-1024x556.png 1024w, https://setsideb.com/wp-content/uploads/2026/09/image-21-300x163.png 300w, https://setsideb.com/wp-content/uploads/2026/09/image-21-768x417.png 768w, https://setsideb.com/wp-content/uploads/2026/09/image-21-1536x834.png 1536w, https://setsideb.com/wp-content/uploads/2026/09/image-21-1200x652.png 1200w, https://setsideb.com/wp-content/uploads/2026/09/image-21.png 1642w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></a></figure>
</div>


<p class="wp-block-paragraph">But the funny thing is, for many languages, assembly is actually a little easier than them I&#8217;d say. When you&#8217;re working directly with the hardware, all the weird abstractions you have to learn fall away. It does mean you have to do everything, and I mean <em>everything</em>, yourself. But on the other hand, programming is largely the process of connecting building blocks together, tiny routines comprising larger ones. It takes longer to do it in assembly, and working with a lot of current-day hardware is trickier because you have to jump through more hoops to use it. But its difficulty, I think anyway, is a <em>little</em> overblown.</p>



<p class="wp-block-paragraph">Have my farcical words somehow swayed you? Does it sound like something you might like to try? Would you at least like to see what you&#8217;d be in for? Then I have a website for you: <a href="https://chibiakumas.com/"><strong>ChibiAkuma&#8217;s Assembly Tutorials</strong></a>. <a href="https://www.youtube.com/chibiakumas"><strong>They also have Youtube channel</strong></a>.</p>



<p class="wp-block-paragraph">There&#8217;s a wealth of material to peruse, including videos walking you through coding a bunch of different architectures, including <a href="https://chibiakumas.com/6502/">6502</a>, <a href="https://www.chibialiens.com/8086/">8086</a>, <a href="https://www.chibiakumas.com/z80/">Z80</a>, <a href="https://www.chibiakumas.com/6809/">6809</a>, <a href="https://chibiakumas.com/68000/">68000</a>, and even <a href="https://www.chibialiens.com/arm/">ARM</a>, among others. Even if you have no interest in actually coding for these multifarious* chips, just knowing out they work may be very interesting to you, if not be actually useful someday.</p>



<p class="wp-block-paragraph">Here, to get some idea of how understandable this will be to you, take a look at <a href="https://www.youtube.com/watch?v=MrJEBVCGvLQ&amp;list=PLp_QNRIYljFqITAm68B4ZbmxpR9C_idpM&amp;pp=0gcJCbwFa94AFGB0">his series on assembly coding for the C64</a> (Youtube playlist, 13 videos, about 170 minutes in all), beginning here:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Bitmap Functions on the C64 - Learn 6502 Assembly Lesson P9" width="840" height="473" src="https://www.youtube.com/embed/MrJEBVCGvLQ?list=PLp_QNRIYljFqITAm68B4ZbmxpR9C_idpM" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">* That&#8217;s 17 points with no bonuses, but 67 if a bingo</p>



<p class="wp-block-paragraph"><a href="https://chibiakumas.com/"><strong>ChibiAkuma&#8217;s Assembly Tutorials</strong></a> (chibiakumas.com)</p>
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			</item>
		<item>
		<title>A Tale of Commodore: the Chessmate</title>
		<link>https://setsideb.com/a-tale-of-commodore-the-chessmate/</link>
					<comments>https://setsideb.com/a-tale-of-commodore-the-chessmate/#respond</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Tue, 29 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[Chessmate]]></category>
		<category><![CDATA[commodore]]></category>
		<category><![CDATA[PaterJennings]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13260</guid>

					<description><![CDATA[It was brought to my attention by &#60;b>scruss&#60;/b> over on Metafilter (Mastodon) that Peter Jennings, not the newscaster but an oldschool hardwre guy, has a long and great page on the creation of a standalone chess-playing computer for Commodore in its early days, we&#8217;re talking between the creation of the KIM-1 and the VIC-20. It&#8217;s &#8230; <a href="https://setsideb.com/a-tale-of-commodore-the-chessmate/" class="more-link">Continue reading<span class="screen-reader-text"> "A Tale of Commodore: the Chessmate"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">It was brought to my attention by &lt;b>scruss&lt;/b> over on Metafilter (<a href="https://mefi.social/@scruss@xoxo.zone">Mastodon</a>) that Peter Jennings, not the newscaster but an oldschool hardwre guy, has a long and great page on <a href="https://benlo.com/microchess/chessmate.html"><strong>the creation of a standalone chess-playing computer</strong></a> for Commodore in its early days, we&#8217;re talking between the creation of the KIM-1 and the VIC-20.</p>



<figure class="wp-block-image size-full"><img decoding="async" width="732" height="453" src="https://setsideb.com/wp-content/uploads/2026/09/image-18.png" alt="" class="wp-image-13262" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-18.png 732w, https://setsideb.com/wp-content/uploads/2026/09/image-18-300x186.png 300w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /></figure>



<p class="wp-block-paragraph">It&#8217;s a terrific article  that covers far more than just Jennings&#8217; experience making the device, covering among other things a pitch to Mattel, meeting with 6502 designer Chuck Peddle, a story of Bobby Fisher, and the unfortunate news that Jack Tramiel, then the boss of Commodore, rarely paid vendors what they were due. Seems about normal for the man. </p>



<p class="wp-block-paragraph">There&#8217;s even a long list of interesting links about the Chessmate at the end. I can&#8217;t recommend it enough!</p>



<p class="wp-block-paragraph"><a href="https://benlo.com/microchess/chessmate.html"><strong>The Commodore CHESSmate</strong></a> (Peter Jennings at benlo.com)</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Inverted Difficulty Design</title>
		<link>https://setsideb.com/inverted-difficulty-design/</link>
					<comments>https://setsideb.com/inverted-difficulty-design/#respond</comments>
		
		<dc:creator><![CDATA[Josh Bycer]]></dc:creator>
		<pubDate>Mon, 28 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[indies]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[difficulty]]></category>
		<category><![CDATA[indie]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13219</guid>

					<description><![CDATA[For this critical thought, there are plenty of games that feature inverted difficulty &#8212; starting very hard to becoming easy, and I (Josh Bycer) wanted to talk about why this often leads to frustration and imbalanced design.]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-embed is-type-rich is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="When Difficulty Gets Inverted : Critical Thought | #gamewisdom #gamedev #indiedev" width="840" height="473" src="https://www.youtube.com/embed/QSFgrc17pMQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">For this critical thought, there are plenty of games that feature inverted difficulty &#8212; starting very hard to becoming easy, and I (Josh Bycer) wanted to talk about why this often leads to frustration and imbalanced design.</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Sundry Sunday: The Archives of Unskippable</title>
		<link>https://setsideb.com/sundry-sunday-the-archives-of-unskippable/</link>
					<comments>https://setsideb.com/sundry-sunday-the-archives-of-unskippable/#respond</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sun, 27 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[sundaysundry]]></category>
		<category><![CDATA[loadingreadyrun]]></category>
		<category><![CDATA[riffing]]></category>
		<category><![CDATA[sonic]]></category>
		<category><![CDATA[sundrysunday]]></category>
		<category><![CDATA[TheDarkness]]></category>
		<category><![CDATA[unskippable]]></category>
		<category><![CDATA[XBlades]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13237</guid>

					<description><![CDATA[There are few websites that have blown themselves up as often as The Escapist. They were once a respected market for insightful games writing, but between going all-in on Gamergate and alienating their video content creation arm, I&#8217;m surprised their domain name doesn&#8217;t 404 by this point. I don&#8217;t mean this as speaking ill of &#8230; <a href="https://setsideb.com/sundry-sunday-the-archives-of-unskippable/" class="more-link">Continue reading<span class="screen-reader-text"> "Sundry Sunday: The Archives of Unskippable"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png" alt="" class="wp-image-4584" srcset="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png 256w, https://setsideb.com/wp-content/uploads/2023/05/sundrysunday-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p class="wp-block-paragraph"><em>Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.</em></p>



<p class="wp-block-paragraph">There are few websites that have blown themselves up as often as The Escapist. They were once a respected market for insightful games writing, but between going all-in on Gamergate and alienating their video content creation arm, I&#8217;m surprised their domain name doesn&#8217;t 404 by this point. I don&#8217;t mean this as speaking ill of anyone currently working there, as someone who&#8217;s almost never had what I&#8217;d call a steady job in games media I know you get the work where you can find it.</p>



<p class="wp-block-paragraph">One of the casualties of The Escapists&#8217; multiple destructions was a terrific series from Graham and Paul, two of the scrappy minds behind <a href="https://loadingreadyrun.com/">Loading Ready Run</a>, who I&#8217;m shocked I haven&#8217;t mentioned more often in these electronic pages. The Escapist was a long-lived sequence that riffed, Mystery Science Theater 3000 style, the richly deserving category of video game cutscenes, especially those at the starts of games. As cutscenes are video intended to be consumed by an extremely broad audience of young, internet-saturated males, it contains some of the most bizarrely ridiculous animation ever stuffed into MP4 files, and during its time Unskippable mocked over 300 examples of it.</p>



<p class="wp-block-paragraph">For a while Unskippable was only available in The Escapist&#8217;s archives. Then those disappeared, and they vanished from the internet, a victim of bitrot. But lately many (all?) of them <a href="https://www.youtube.com/playlist?list=PLUJZ7wYykOYx2zI3Co-Gwa7SZwNZ3POJQ"><strong>have been uploaded to Youtube</strong></a> via the channel <a href="https://www.youtube.com/@LRRVG">LRR Videogames</a>, and a welcome revival it is!</p>



<p class="wp-block-paragraph">Here are three selections from the list, just a taste of what you can find there.</p>



<p class="wp-block-paragraph"><a href="https://www.youtube.com/watch?v=3ne7zNDxves"><strong>The Darkness</strong></a> (Unskippable #7, 5 minutes) is an early classic from their work, a game I&#8217;ve never heard of (it doesn&#8217;t seem to be my kind of thing), but apparently got a sequel, which has also been riffed on Unskippable. It&#8217;s the source of a long-running in-joke in the series, &#8220;and that was the <em>nth</em> time I died,&#8221; of which all of the instances have been categorized <a href="https://wiki.loadingreadyrun.com/index.php/Recurring_Gags#.22That_was_the_nth_time_I_died..22">here</a> by some obsessive worthy.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="The Darkness || Unskippable Ep007 [Airdate: Feb 16, 2009]" width="840" height="473" src="https://www.youtube.com/embed/3ne7zNDxves?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><a href="https://www.youtube.com/watch?v=MzvM-7uqTEM"><strong>X-Blades</strong></a> (Unskippable #14, 6 minutes) is the story of an extremely underdressed and annoying young lady, a treasure hunter who runs afoul of a magical artifact. But instead of being turned into a frog or killed outright she gets to have an adventure fighting monsters and stuff. On the cover of the game box she basically moons the observer, which should indicate the game&#8217;s intended audience. The game is named after her weapons, which are knives that are also guns. I guess that was enough to title a game after in that distant misty year of 2007.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="X-Blades || Unskippable Ep014 [Aired: April 6, 2009]" width="840" height="473" src="https://www.youtube.com/embed/MzvM-7uqTEM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><a href="https://www.youtube.com/watch?v=Cnkpr1ZS3nw"><strong>Sonic the Hedgehog</strong></a> (Unskippable #133, 5½ minuites) is not the Genesis/Mega Drive classic 2D platformer, but one of Sega&#8217;s many attempts to present its trademark super fast gameplay in 3D. It was presented as a reboot of the series, with a backstory involving some kingdom and its princess, but <a href="https://www.youtube.com/watch?v=QuD_pQIeKSU">it didn&#8217;t work out too well</a>. Our hosts remark more than once that it seems to want to be a Final Fantasy game. This observer wonders why they haven&#8217;t tried making a 3D game with the kind of abstractified geometric terrain that makes the 2D games so much fun to watch. Maybe they have and I haven&#8217;t noticed. I also wonder why the movies have done so well. The world is full of mystery.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Sonic the Hedgehog || Unskippable Ep133 [Aired: July 25, 2011]" width="840" height="473" src="https://www.youtube.com/embed/Cnkpr1ZS3nw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><a href="https://www.youtube.com/playlist?list=PLUJZ7wYykOYx2zI3Co-Gwa7SZwNZ3POJQ"><strong>Unskippable from the Archives</strong></a> (Youtube playlist, 326 items, approximately 38 hours)</p>
]]></content:encoded>
					
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		<title>Self-Promotion: We Love Mystery Dungeon</title>
		<link>https://setsideb.com/self-promotion-we-love-mystery-dungeon/</link>
					<comments>https://setsideb.com/self-promotion-we-love-mystery-dungeon/#respond</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 26 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[mysterydungeon]]></category>
		<category><![CDATA[roguelike]]></category>
		<category><![CDATA[SelfPromotion]]></category>
		<category><![CDATA[WeLoveMysteryDungeon]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13233</guid>

					<description><![CDATA[Once in a while we have something that one of us has done to promote, and so is the care today. It&#8217;s been a while in coming, but at last my second print book, a greatly expanded version of We Love Mystery Dungeon, is now out through Limited Run Press! It&#8217;s just $25, but it&#8217;s &#8230; <a href="https://setsideb.com/self-promotion-we-love-mystery-dungeon/" class="more-link">Continue reading<span class="screen-reader-text"> "Self-Promotion: We Love Mystery Dungeon"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Once in a while we have something that one of us has done to promote, and so is the care today. It&#8217;s been a while in coming, but at last my second print book, a greatly expanded version of We Love Mystery Dungeon, <a href="https://limitedrungames.com/products/we-love-mystery-dungeon-hardcover"><strong>is now out through Limited Run Press</strong></a>!</p>


<div class="wp-block-image">
<figure class="aligncenter size-large is-resized"><a href="https://limitedrungames.com/products/we-love-mystery-dungeon-hardcover"><img loading="lazy" decoding="async" width="923" height="1024" src="https://setsideb.com/wp-content/uploads/2026/09/image-17-923x1024.png" alt="" class="wp-image-13235" style="aspect-ratio:0.9013735005663974;width:361px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-17-923x1024.png 923w, https://setsideb.com/wp-content/uploads/2026/09/image-17-270x300.png 270w, https://setsideb.com/wp-content/uploads/2026/09/image-17-768x852.png 768w, https://setsideb.com/wp-content/uploads/2026/09/image-17.png 973w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></a></figure>
</div>


<p class="wp-block-paragraph">It&#8217;s just $25, but it&#8217;s <em>packed</em> with information, from the original Torneko through to Shiren 6: The Mystery Dungeon of Serpentcoil Island, with absolutely no generative &#8220;AI&#8221; <em>(always use the scare quotes)</em> used in its creation. This edition has stuff on Shiren 6 and a huge new section on the Pokémon Mystery Dungeon games! Thanks to <a href="https://www.youtube.com/channel/UCrIttXi0WgLXHI1poCk0D6g">Jeremy Parish</a> for helping edit this monster into existence!</p>



<p class="wp-block-paragraph">And since it&#8217;s unofficial we don&#8217;t toe any company lines in making this. This does mean some idiosyncratic terminology, sure (I call monsters advancements &#8220;promotions,&#8221; which I think I got from the Nethack source code?), but it also means I&#8217;m not coy about which games I think are good and which aren&#8217;t. And I try to at least mention every game, including weird ones like Nightmare of Druaga and the Japan-only Etrian Odyssey II. There&#8217;s also Rainbow Labyrinth, a free-to-play mobile game which I only know about from a page from a Mystery Dungeon wiki, and which never left beta!</p>



<p class="wp-block-paragraph"></p>
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			</item>
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		<title>Someone&#8217;s Working on a TTRPG Hexcrawl Map of Donkey Kong Island</title>
		<link>https://setsideb.com/someones-working-on-a-ttrpg-hexcrawl-map-of-donkey-kong-island/</link>
					<comments>https://setsideb.com/someones-working-on-a-ttrpg-hexcrawl-map-of-donkey-kong-island/#respond</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Fri, 25 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[donkeykong]]></category>
		<category><![CDATA[DonkeyKongCountry]]></category>
		<category><![CDATA[FarmerGadda]]></category>
		<category><![CDATA[hexcrawl]]></category>
		<category><![CDATA[nicheist]]></category>
		<category><![CDATA[TTRPG]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13223</guid>

					<description><![CDATA[This is the kind of project where I&#8217;m split evenly between derision, admiration and respect. Someone is actually doing this thing, with as much accuracy to the 16-bit games (and DK64 too) as is merited, however much that may be. And they&#8217;re doing it, not as some D&#38;D adjunct, but I would say as an &#8230; <a href="https://setsideb.com/someones-working-on-a-ttrpg-hexcrawl-map-of-donkey-kong-island/" class="more-link">Continue reading<span class="screen-reader-text"> "Someone&#8217;s Working on a TTRPG Hexcrawl Map of Donkey Kong Island"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">This is the kind of project where I&#8217;m split evenly between derision, admiration and respect. Someone is actually doing this thing, with as much accuracy to the 16-bit games (and DK64 too) as is merited, however much that may be. And they&#8217;re doing it, not as some D&amp;D adjunct, but I would say as an accessory to an unproduced (as yet?) Donkey Kong RPG.</p>



<p class="wp-block-paragraph">If you don&#8217;t know what that is, and I&#8217;d admit it&#8217;s meaning is sorta inside baseball&#8230;. A hexcrawl is a kind of RPG adventure that&#8217;s either partly or totally undirected. A large expanse of terrain is marked out on a hexagonal grid, secretly on a gamemaster&#8217;s sheet. The players of his game may have their own hexagonal grid, either completely unmarked or with only the most obvious features pre-inscribed upon it.</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="625" height="386" src="https://setsideb.com/wp-content/uploads/2026/09/image-16.png" alt="" class="wp-image-13226" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-16.png 625w, https://setsideb.com/wp-content/uploads/2026/09/image-16-300x185.png 300w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption class="wp-element-caption">D&amp;D hexcrawl example, from <a href="https://thealexandrian.net/wordpress/48076/roleplaying-games/running-the-hexcrawl-example-of-play-thracian-hexcrawl">The Alexandrian</a></figcaption></figure>



<p class="wp-block-paragraph">In the GM&#8217;s notes, some, many or possibly even all the hexes are keyed to a list of contents, waiting for an unsuspecting party of adventures to wander through/blunder into it. There might be deadly monsters, friendly allies, neutral NPCs, dungeons, lairs or treasures to find there, or some combination of these things. Just walking into a hex doesn&#8217;t guarantee finding what&#8217;s hiding there, if hiding something is, it may require a concerted search; or, the party might find it easily. It&#8217;s inherently a sandbox style of play, but the randomness of finding adventure, and the possibility that whatever might be there could be missed, multiplies the sense of possibility in the game world. A group might travel through a hex many times before a well-hidden encounter might get noticed.</p>



<p class="wp-block-paragraph">This is the style of gameplay that the inspired creator seeks to bring to Donkey Kong Island, site of the 16-bit SNES classic Donkey Kong Country and its sequels. The inspiration is the same kind that craftsdwarfs in Dwarf Fortress get, referred there as a <em>strange mood</em>. Those moods can turn out well or badly, but if successful they produce wonders.</p>



<p class="wp-block-paragraph">It&#8217;s an amazing idea, and a bit awe-inspiring, and at least a little bit ridiculous. But lots of things that I thought were ridiculous became immensely popular, Kingdom Hearts is proof enough of that. Actually, I still think Kingdom Hearts is ridiculous, and <em>more</em> ridiculous than this.</p>



<p class="wp-block-paragraph">The <em>nom de net</em> of the creator of this is <a href="https://farmergadda.neocities.org/info/about/">Farmer Gadda</a>, and they have both <a href="https://farmergadda.neocities.org/">a Neocities blog</a> and <a href="https://bsky.app/profile/farmergadda.bsky.social">a Bluesky presence</a>, which is where I found out about this. A project like this, I&#8217;d have it pegged for a Mastodon announcement, but at least I found out about it somewhere.</p>



<p class="wp-block-paragraph">There are two posts so far, <a href="https://farmergadda.neocities.org/posts/dki-hexcrawl-intro/"><strong>an introduction</strong></a> and <a href="https://farmergadda.neocities.org/posts/dki-hexcrawl-system/"><strong>a page of system considerations</strong></a>. They&#8217;ve thought about it at least that hard, and I can respect that kind of maddened obsession, since after all have I not harbored a not-very-secret Rampart obsession for decades, since before Donkey Kong Country&#8217;s release even? (Checking facts: Rampart was 1990; DKC was 1994.)</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="683" height="866" src="https://setsideb.com/wp-content/uploads/2026/09/image-15.png" alt="" class="wp-image-13225" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-15.png 683w, https://setsideb.com/wp-content/uploads/2026/09/image-15-237x300.png 237w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption class="wp-element-caption">Screenshot of the first post. Imagining having the task of what to hide in that giant bust&#8217;s nostrils?</figcaption></figure>



<p class="wp-block-paragraph">So I say, shine on you improbable diamond! Keep on doing what no one&#8217;s done before! We eagerly await word of your efforts, and if you the reader would like to help support this crazy endeavor, <a href="http://patreon.com/FarmerGadda">you can hear evidence of its progress a week early by contributing to their Patreon</a>.</p>
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		<title>Indie Showcase Collection for 9/24/26</title>
		<link>https://setsideb.com/indie-showcase-collection-for-9-24-26/</link>
					<comments>https://setsideb.com/indie-showcase-collection-for-9-24-26/#respond</comments>
		
		<dc:creator><![CDATA[Josh Bycer]]></dc:creator>
		<pubDate>Thu, 24 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[indiedevshowcase]]></category>
		<category><![CDATA[indies]]></category>
		<category><![CDATA[BackpackBoy]]></category>
		<category><![CDATA[Colossus]]></category>
		<category><![CDATA[DungeonAutomata]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[indiegameshowcase]]></category>
		<category><![CDATA[Rita]]></category>
		<category><![CDATA[Satelital]]></category>
		<category><![CDATA[Theropods]]></category>
		<category><![CDATA[TowerLab]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13215</guid>

					<description><![CDATA[Here is another week of indie games I&#8217;ve (Josh Bycer) had a chance to check out for my shorts series.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Here is another week of indie games I&#8217;ve (<a href="https://www.youtube.com/c/game-wisdom">Josh Bycer</a>) had a chance to check out for <a href="https://www.youtube.com/@Game-wisdom/shorts">my shorts series</a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Tower Defense With Physics: Tower Lab #indiegame Spotlight | #gamewisdom #indiedev" width="563" height="1000" src="https://www.youtube.com/embed/EczsfxM7eqA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="A Well Animated Adventure: Theropods #indiegame Spotlight" width="563" height="1000" src="https://www.youtube.com/embed/gtpA--2OqK0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="An Interstellar Puzzle Game: Satelital #indiegame Spotlight | #gamewisdom #puzzlegame" width="563" height="1000" src="https://www.youtube.com/embed/pD3D9q3e67s?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Colossus - Eternal Blight Has A Bright Future | #gamewisdom #indiegame Spotlight" width="563" height="1000" src="https://www.youtube.com/embed/VUl_CsqeQ-k?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Dungeon Crawling and Programming: Dungeon Automata #indiegame Spotlight" width="563" height="1000" src="https://www.youtube.com/embed/RUzO6BX2kNA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Light Platforming With Backpack Boy : #indiegame Daily Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/diyPBzeE1qE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="An Adorable Crossword-Vania: Rita #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/6UTvQVvPnio?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"></p>
]]></content:encoded>
					
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		<title>Time Extension Talks Starflight</title>
		<link>https://setsideb.com/time-extension-talks-starflight/</link>
					<comments>https://setsideb.com/time-extension-talks-starflight/#respond</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Wed, 23 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[GregJohnson]]></category>
		<category><![CDATA[starflight]]></category>
		<category><![CDATA[startrek]]></category>
		<category><![CDATA[timeextension]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13201</guid>

					<description><![CDATA[Starflight is an amazing game. First for the PC, but then with ports for the C64 and, of all things, the Genesis/Mega Drive. It was the first game to really nail the sense of being a kind of Star Trek simulator, with its combination of open-ended exploration and alien interaction. It&#8217;s possible to think of &#8230; <a href="https://setsideb.com/time-extension-talks-starflight/" class="more-link">Continue reading<span class="screen-reader-text"> "Time Extension Talks Starflight"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Starflight is an amazing game. First for the PC, but then with ports for the C64 and, of all things, the Genesis/Mega Drive. It was the first game to really nail the sense of being a kind of Star Trek simulator, with its combination of open-ended exploration and alien interaction.</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="900" height="563" src="https://setsideb.com/wp-content/uploads/2026/09/image-10.png" alt="" class="wp-image-13203" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-10.png 900w, https://setsideb.com/wp-content/uploads/2026/09/image-10-300x188.png 300w, https://setsideb.com/wp-content/uploads/2026/09/image-10-768x480.png 768w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">PC Starflight (image from the article)</figcaption></figure>



<p class="wp-block-paragraph">It&#8217;s possible to think of Starflight as being a trilogy, with itself, its sequel, and the quite similar Star Control II. Greg Johnson, one of my favorite people working in games, was a major mover on all three. Johnson went on to be one of the people behind ToeJam &amp; Earl and a number of <a href="https://en.wikipedia.org/wiki/Orly%27s_Draw-A-Story">other projects</a>, including <a href="https://en.wikipedia.org/wiki/Choo_Choo_Soul">some terrific music</a>, and is currently working on the eagerly-awaited <a href="https://store.steampowered.com/app/1352700/Dancing_with_Ghosts/">Dancing With Ghosts</a>.</p>



<p class="wp-block-paragraph">Time Extension <a href="https://www.timeextension.com/features/the-making-of-starflight-dont-let-me-die-until-this-game-is-out-an-oral-history-of-the-trailblazing-space-sandbox-sim"><strong>translated an interview with four of the people who made the original Starflight</strong></a>, including Greg Johnson, from a German podcast. The story of the game&#8217;s creation is a bit rocky, with some of the principals having to put in their own money or take out loans to live on during its creation. It&#8217;s also a tale of the final moments of the good days of Electronic Arts, right before they discovered there was a lot more money running series into the ground and tying up the rights to multiple big-league sports than their original mandate of nurturing independent creators and making possible unique software visions. </p>



<p class="wp-block-paragraph">But don&#8217;t weep for what could have been; instead, rejoice that it happened at all. Remember that Tarn Adams, half of the duo who make the <em>literally incredible</em> Dwarf Fortress, credits Starflight as a major inspiration. The path to the future, and the long-delayed realization of video games as a transcendent art form, runs through many different people, but the thread holds firm. The coming decades will see great things, and Starflight is but one brick in their foundation.</p>
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		<title>Gamefinds: Violarium</title>
		<link>https://setsideb.com/gamefinds-violarium/</link>
					<comments>https://setsideb.com/gamefinds-violarium/#respond</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Tue, 22 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[gamefinds]]></category>
		<category><![CDATA[indies]]></category>
		<category><![CDATA[niche]]></category>
		<category><![CDATA[EasyYogi]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[itchio]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[Violarium]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13205</guid>

					<description><![CDATA[(EDIT: I put the wrong banner on this post on first publishing! It&#8217;s fixed now.) Violarium is another of that prolific genre of puzzle game, the grid- and turn-based series of progressively-harder problems where you learn the rules as you go, and new complications turn up periodically, until suddenly they&#8217;re all done and you&#8217;re looking &#8230; <a href="https://setsideb.com/gamefinds-violarium/" class="more-link">Continue reading<span class="screen-reader-text"> "Gamefinds: Violarium"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big.png" alt="" class="wp-image-6282" srcset="https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big.png 256w, https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p class="wp-block-paragraph"><em>We love it when we find weird and unique indie games to tell you all about! Our alien friends to the left herald these occasions.</em></p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="273" height="62" src="https://setsideb.com/wp-content/uploads/2026/09/image-12.png" alt="" class="wp-image-13208"/></figure>



<p class="wp-block-paragraph">(EDIT: I put the wrong banner on this post on first publishing! It&#8217;s fixed now.)</p>



<p class="wp-block-paragraph"><a href="https://easyyogi.itch.io/violarium"><strong>Violarium</strong></a> is another of that prolific genre of puzzle game, the grid- and turn-based series of progressively-harder problems where you learn the rules as you go, and new complications turn up periodically, until suddenly they&#8217;re all done and you&#8217;re looking at the credits.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="577" src="https://setsideb.com/wp-content/uploads/2026/09/image-13-1024x577.png" alt="" class="wp-image-13209" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-13-1024x577.png 1024w, https://setsideb.com/wp-content/uploads/2026/09/image-13-300x169.png 300w, https://setsideb.com/wp-content/uploads/2026/09/image-13-768x433.png 768w, https://setsideb.com/wp-content/uploads/2026/09/image-13.png 1026w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">At the beginning</figcaption></figure>



<p class="wp-block-paragraph">Often this style of game takes the form of a block-pusher, but not this time. Each puzzle here is made of a number of dice blocks, their pips representing digits up to six. You must trigger each of the blocks in order: the 1, the 2, the 3 and then the 4 (and the 5 and 6 too, if they&#8217;re present). Each must be triggered once, and not more than once, or they all reset and you have to start it over.</p>



<p class="wp-block-paragraph">You trigger a block partly by standing next to it, but that&#8217;s not the only requirement. Your facing matters too, but your character can only face left or right, and can&#8217;t turn in place unless you move into a wall. You can also trigger dice by moving next to them vertically, but the rules are subtly different. I&#8217;ll leave it up to you to figure out how they&#8217;re different, but as you might expect, by the end you&#8217;ll have to have completely mastered the implications of this system, and some other devices too, before your purple pixel person can retire to his petite pixel pad.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="577" src="https://setsideb.com/wp-content/uploads/2026/09/image-14-1024x577.png" alt="" class="wp-image-13210" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-14-1024x577.png 1024w, https://setsideb.com/wp-content/uploads/2026/09/image-14-300x169.png 300w, https://setsideb.com/wp-content/uploads/2026/09/image-14-768x433.png 768w, https://setsideb.com/wp-content/uploads/2026/09/image-14.png 1026w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Slightly later</figcaption></figure>



<p class="wp-block-paragraph">Of note: I have noticed that the combination of Linux (and Wayland?), Vivaldi and this game is a bit unstable, I figure maybe due to the Unity browser runtime. That&#8217;s just a guess, but the game screen continually freezes up for me when running in that browser. I&#8217;ve not tried it in Chrome, but Firefox is okay, so try using that.</p>



<p class="wp-block-paragraph"><a href="https://easyyogi.itch.io/violarium"><strong>Violarium</strong></a> ($0, by EasyYogi on itch.io)</p>
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		<title>Beyond the Scanlines Presents A Few Accessible EGGCONSOLE Games</title>
		<link>https://setsideb.com/beyond-the-scanlines-presents-a-few-accessible-eggconsole-games/</link>
					<comments>https://setsideb.com/beyond-the-scanlines-presents-a-few-accessible-eggconsole-games/#respond</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Mon, 21 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[BeyondTheScanlines]]></category>
		<category><![CDATA[EggConsole]]></category>
		<category><![CDATA[Guardic]]></category>
		<category><![CDATA[Hydlide]]></category>
		<category><![CDATA[msx]]></category>
		<category><![CDATA[pc98]]></category>
		<category><![CDATA[ProjectEGG]]></category>
		<category><![CDATA[Slipheed]]></category>
		<category><![CDATA[TheScheme]]></category>
		<category><![CDATA[zanac]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13194</guid>

					<description><![CDATA[There is a universe of Japanese home computer games that are largely unknown in Western territories, especially the US which never got a local MSX machine. Some of these games can be played officially with emulation via Project EGG, and some of those are even available on Switch as part of EGGCONSOLE. But the problem &#8230; <a href="https://setsideb.com/beyond-the-scanlines-presents-a-few-accessible-eggconsole-games/" class="more-link">Continue reading<span class="screen-reader-text"> "Beyond the Scanlines Presents A Few Accessible EGGCONSOLE Games"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">There is a universe of Japanese home computer games that are largely unknown in Western territories, especially the US which never got a local MSX machine. Some of these games can be played officially with emulation via <a href="https://gekaiproject.wordpress.com/2021/04/18/what-is-project-egg-and-is-it-any-good/">Project EGG</a>, and some of those are even available on Switch as part of <a href="https://nintendo.fandom.com/wiki/EGGCONSOLE">EGGCONSOLE</a>.</p>



<p class="wp-block-paragraph">But the problem remains, most of them are in Japanese, a difficult language to pick up if you didn&#8217;t grow up with it. Well the Youtube channel Beyond the Scanlines <a href="https://www.youtube.com/watch?v=HvokaOWBzpg"><strong>has selected a few of them</strong></a> that are playable without any Japanese language knowledge (14 minutes).</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Neat EGGCONSOLE Games Which Don&amp;apos;t Need You To Know Japanese! Beyond The Scanlines #123" width="840" height="473" src="https://www.youtube.com/embed/HvokaOWBzpg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Guardic is a strategic exploratory shooter from Compile that&#8217;s both an interesting game in its own right and the predecessor of the NES classic The Guardian Legend (Guardic Gaiden on Famicom).</p>



<p class="wp-block-paragraph">Hydlide is a game that&#8217;s available on NES and is pretty infamous there, but it does play a bit better in its original version.</p>



<p class="wp-block-paragraph">Slipheed is a classic shooter with 3D graphics that still hold up pretty well today.</p>



<p class="wp-block-paragraph">The Scheme is a platform that I honestly don&#8217;t know much about, except from this video!</p>



<p class="wp-block-paragraph">And of course Zanac is another classic Compile shooter. I think the Famicom/NES version is mostly better, but don&#8217;t sell this version short.</p>



<p class="wp-block-paragraph">Please consider enjoying, if that is something you are able to enjoy. That is to say, to you, it&#8217;s <em>enjoyable</em>. If it isn&#8217;t, if it&#8217;s enjoy-not-able, maybe tomorrow&#8217;s post will meet your inscrutable fancy. (That is to day, sour fancy is able to be inscruted.)</p>
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		<title>Sundry Sunday: The Wii Play Tanks as Anime Girls</title>
		<link>https://setsideb.com/sundry-sunday-the-wii-play-tanks-as-anime-girls/</link>
					<comments>https://setsideb.com/sundry-sunday-the-wii-play-tanks-as-anime-girls/#respond</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sun, 20 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[NCHProductions]]></category>
		<category><![CDATA[Tanks]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[WiiPlay]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13187</guid>

					<description><![CDATA[When I put it like that in the title it sounds like it&#8217;s going to be salacious but it really isn&#8217;t, it&#8217;s just anthropomorphized representations of the various enemies in Wii Play Tanks. Okay&#8230; you don&#8217;t know what that is&#8230;. I&#8217;ll explain. Wii Play was a mini-game collection on the Wii natch, a burgeoning genre &#8230; <a href="https://setsideb.com/sundry-sunday-the-wii-play-tanks-as-anime-girls/" class="more-link">Continue reading<span class="screen-reader-text"> "Sundry Sunday: The Wii Play Tanks as Anime Girls"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png" alt="" class="wp-image-4584" srcset="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png 256w, https://setsideb.com/wp-content/uploads/2023/05/sundrysunday-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p class="wp-block-paragraph"><em>Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.</em></p>



<p class="wp-block-paragraph">When I put it like that in the title it sounds like it&#8217;s going to be salacious but it really isn&#8217;t, it&#8217;s just anthropomorphized representations of the various enemies in Wii Play Tanks.</p>



<p class="wp-block-paragraph">Okay&#8230; you don&#8217;t know what that is&#8230;. I&#8217;ll explain.</p>



<p class="wp-block-paragraph">Wii Play was a mini-game collection on the Wii natch, a burgeoning genre on that system. It was an excuse to release a bunch of Wiimote experiments as an inexpensive package. As often happens with Nintendo, some of them were better than you&#8217;d expect. Three of them had some real longevity to them. Table Tennis was like a faster version of Wii Sports Tennis; Billiards was an excellent pool simulation; and then there was Tanks.</p>



<p class="wp-block-paragraph">Tanks put you through a series of 20 single-screen levels where you piloted a tiny tank around destroying various other enemy tanks set around each board. As you passed level after level the game would introduce new tanks with various personalities and powers, like laying land mines, firing rocks, aiming bank shots off of walls and, eventually, invisibility.</p>



<p class="wp-block-paragraph">If you were playing along you had limited lives, but it also had a two-player co-op mode, where each player only had one life, but destroyed players got revived so long as the other player survived to finish the level.</p>



<p class="wp-block-paragraph">After you finished the 20-level version you unlocked a 100-level version, which threw in a couple of new tank types. There&#8217;s some nice grace notes in the design, like how the background music adds different tracks depending on which kinds of enemies are in play. It was a lot of fun, and deserves to be remembered as more than just the best game in Wii Play. <a href="https://www.youtube.com/watch?v=orLxrg51xL8">Here&#8217;s a marathon playthrough of the whole thing</a>. It&#8217;s a surprising hour and 22 minutes long, but just a couple of minutes of it will suffice to give you the idea.</p>



<p class="wp-block-paragraph">This week&#8217;s find is a much shorter, 3½ minute <a href="https://www.youtube.com/watch?v=gKDdpaKlZ-0"><strong>animation presenting cartoon representations of all the enemy tanks in the game</strong></a>, by NCHProductions.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Wii Tanks but they&amp;apos;re Girls. (Cute Animation)" width="840" height="473" src="https://www.youtube.com/embed/gKDdpaKlZ-0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
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		<title>Splicing Speedruns in Super Monkey Ball</title>
		<link>https://setsideb.com/splicing-speedruns-in-super-monkey-ball/</link>
					<comments>https://setsideb.com/splicing-speedruns-in-super-monkey-ball/#respond</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 19 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[cheating]]></category>
		<category><![CDATA[GooberMD13]]></category>
		<category><![CDATA[speedrunning]]></category>
		<category><![CDATA[supermonkeyball]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13182</guid>

					<description><![CDATA[I don&#8217;t know if any game series has a higher ratio of difficulty to simplicity as the Monkey Ball titles. Just use the analog joystick to tilt a 3D landscape to use physics and gravity to steer a plastic ball containing a money into a goal tape. But within that simple premise is some of &#8230; <a href="https://setsideb.com/splicing-speedruns-in-super-monkey-ball/" class="more-link">Continue reading<span class="screen-reader-text"> "Splicing Speedruns in Super Monkey Ball"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">I don&#8217;t know if any game series has a higher ratio of difficulty to simplicity as the Monkey Ball titles. Just use the analog joystick to tilt a 3D landscape to use physics and gravity to steer a plastic ball containing a money into a goal tape. But within that simple premise is some of the most devilishly hard gaming of all.</p>



<p class="wp-block-paragraph">Especially in the original game, Super Monkey Ball. (Okay, the <em>original</em> original was Monkey Ball, but that was only released in Japanese arcades, and is pretty similar to the arcade mode of Super anyway.) To truly <em>beat</em> S.M.B. you have to complete 50 stages of Expert, then the secret 10 stages of Expert Extra which only appear if you finish Expert without using a continue. This means doing it in three lives, plus whatever additionals you can scratch together by collecting 100 bananas, while completing levels like this:</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="786" src="https://setsideb.com/wp-content/uploads/2026/09/image-8-1024x786.png" alt="" class="wp-image-13184" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-8-1024x786.png 1024w, https://setsideb.com/wp-content/uploads/2026/09/image-8-300x230.png 300w, https://setsideb.com/wp-content/uploads/2026/09/image-8-768x590.png 768w, https://setsideb.com/wp-content/uploads/2026/09/image-8-1536x1180.png 1536w, https://setsideb.com/wp-content/uploads/2026/09/image-8-2048x1573.png 2048w, https://setsideb.com/wp-content/uploads/2026/09/image-8-1200x922.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p class="wp-block-paragraph">It isn&#8217;t the focus of this post, but here&#8217;s a run through all of SMB1&#8217;s Expert, Expert Extra and Master stages. The thing about Super Monkey Ball is it&#8217;s very hard, but it looks even harder. <a href="https://www.youtube.com/watch?v=7uxAWFxBLHg">Check out this utter insanity</a> (34 minutes):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Super Monkey Ball [GC] Expert/Extra/Master 1CC (Score: 669,602)" width="840" height="473" src="https://www.youtube.com/embed/7uxAWFxBLHg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Being separated into discrete levels like this and being so exacting in execution, one might think that the incentive to cheat at this, by splicing together footage of different runs, would be high, but due to some interesting factors it&#8217;s not as easy to do this like one might</p>



<p class="wp-block-paragraph"> think. <a href="https://www.youtube.com/watch?v=BVNd4C0zW3A"><strong>Goober13MD made a video</strong></a> (13 minutes) explaining why you can&#8217;t just edit together your best plays in Shotcut and present that as a world record run:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Splicing Super Monkey Ball Speedruns - Why It&amp;apos;s Almost Impossible to Cheat" width="840" height="473" src="https://www.youtube.com/embed/BVNd4C0zW3A?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">But that video is from eight years ago, and since then some people have, indeed, tried to cheat, and for quite some time succeeded at getting away with cheating at speedrunning this most ludicrous of games. Here&#8217;s <a href="https://www.youtube.com/watch?v=glpWSM7Jgro"><strong>GooberMD13&#8217;s exposé from four years ago</strong></a> at uncovering a cheater (48 minutes):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="This TINY Mistake Exposed a MASSIVE Cheater in Super Monkey Ball" width="840" height="473" src="https://www.youtube.com/embed/glpWSM7Jgro?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">And two years ago they put together <strong><a href="https://www.youtube.com/watch?v=mCY9X7eqp5A">this epic 1 hour-6 minute video</a></strong> about ancient records revealed to be the probable work of cheaters:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Was Super Monkey Ball&amp;apos;s GREATEST PLAYER Actually the BIGGEST CHEATER?!" width="840" height="473" src="https://www.youtube.com/embed/mCY9X7eqp5A?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"></p>
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		<title>Webdepths: Roadmap to the Information Superhighway, Spring 1995</title>
		<link>https://setsideb.com/roadmap-to-the-information-superhighway-spring-1995/</link>
					<comments>https://setsideb.com/roadmap-to-the-information-superhighway-spring-1995/#respond</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Fri, 18 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[internetarchive]]></category>
		<category><![CDATA[InternetRoadmap]]></category>
		<category><![CDATA[oldweb]]></category>
		<category><![CDATA[webdepths]]></category>
		<category><![CDATA[WinHelp]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13172</guid>

					<description><![CDATA[Microsoft pioneered a form of hypertext that came onto the scene around the same time that HTML, the format that web browsers read and display, did. As sometimes happens with Microsoft, they didn&#8217;t really understand what they had there, and relegated it to a format for help files, called WinHelp, which debuted on Windows 3.0. &#8230; <a href="https://setsideb.com/roadmap-to-the-information-superhighway-spring-1995/" class="more-link">Continue reading<span class="screen-reader-text"> "Webdepths: Roadmap to the Information Superhighway, Spring 1995"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full is-resized"><img loading="lazy" decoding="async" src="https://setsideb.com/wp-content/uploads/2023/01/webdepths_1_big.png" alt="" class="wp-image-3726" width="274" height="274" srcset="https://setsideb.com/wp-content/uploads/2023/01/webdepths_1_big.png 512w, https://setsideb.com/wp-content/uploads/2023/01/webdepths_1_big-300x300.png 300w, https://setsideb.com/wp-content/uploads/2023/01/webdepths_1_big-150x150.png 150w" sizes="auto, (max-width: 274px) 85vw, 274px" /></figure>
</div>


<p class="wp-block-paragraph"><em>The World Wide Web is now over thirty years old. In that time, more content has vanished from it than remains now, but some of it can still be dredged up from the shadowy archives of the <a href="https://archive.org/web/">Wayback Machine</a>. This is the latest chapter in our never-ending search to find the cool gaming stuff that time forgot&#8230;.</em></p>



<p class="wp-block-paragraph">Microsoft pioneered a form of hypertext that came onto the scene around the same time that HTML, the format that web browsers read and display, did. As sometimes happens with Microsoft, they didn&#8217;t really understand what they had there, and relegated it to a format for help files, called WinHelp, which debuted on Windows 3.0.</p>



<p class="wp-block-paragraph">HTML unquestionably won out over it, but the WinHelp format, extension .htp, and its successor Compiled HTML Help or CHM, has some advantages. Both are self-contained, bundling all of the individual pages of the help system into a single file, and didn&#8217;t need network access to read them. That ease of transport meant in the early days of the World Wide Web you could sometimes find downloadable Windows Help files, and that&#8217;s the format that the &#8220;<a href="https://archive.org/details/roadmap_to_internet-1995-04"><strong>Roadmap to the Information Superhighway</strong></a>&#8221; was released in.</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="785" height="887" src="https://setsideb.com/wp-content/uploads/2026/09/image-6.png" alt="" class="wp-image-13174" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-6.png 785w, https://setsideb.com/wp-content/uploads/2026/09/image-6-266x300.png 266w, https://setsideb.com/wp-content/uploads/2026/09/image-6-768x868.png 768w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption class="wp-element-caption">The Roadmap, from Spring 1995. Just take a moment to bask in that green-on-bright-cyan text.</figcaption></figure>



<p class="wp-block-paragraph">In the early years of the Web it quickly became obvious that there was a great need to enhance findability, that the greatest website in the world was useless if no one knows it exists. The Roadmap, and the previous year&#8217;s upstart Yahoo (later called Yahoo Directory) were two attempts to combat the obscurity problem. I insist that this problem has always been with us, that the creation and rapid adoption of Google just made it less obvious for a while, and now that the Goog&#8217;s enshittified its bed, entering its dotage and embracing &#8220;AI,&#8221; it&#8217;s become more visible how difficult it is to find interesting things online. (It&#8217;s why I&#8217;m still a devoted <a href="https://www.metafilter.com/">Metafilter</a> member and poster even now, 27 years after its creation.)</p>



<p class="wp-block-paragraph">The Roadmap to the Information Superhighway (it calls itself the <em>Official</em> Roadmap) is mostly a list of tutorials and links. It is so old that it refers to &#8220;the Mosaic,&#8221; Mosaic being the first popular web browser. Yet even back then enshittification was still present in online spaces, and this edition of the Roadmap was deep into it, so some of the links you click on will open up, in its own window, an ad for its &#8220;Internet Yellow Pages.&#8221; They were double-dipping: the Roadmap itself cost money, $39 for a subscription, which is probably why it was supplanted by Yahoo, and even print listings of websites. </p>


<div class="wp-block-image">
<figure class="aligncenter size-full"><img loading="lazy" decoding="async" width="785" height="821" src="https://setsideb.com/wp-content/uploads/2026/09/image-7.png" alt="" class="wp-image-13175" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-7.png 785w, https://setsideb.com/wp-content/uploads/2026/09/image-7-287x300.png 287w, https://setsideb.com/wp-content/uploads/2026/09/image-7-768x803.png 768w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption class="wp-element-caption">A portion of the Roadmap&#8217;s section on Gopher </figcaption></figure>
</div>


<p class="wp-block-paragraph">In 1995 the Web had only been around for five years or so, and substantial portions of it were still accessible only through protocols like News, Gopher, Telnet and even web BBSes, so a portion of its text went to explaining how to use these services. There&#8217;s even a page on how to use Finger, which being a very Unixy thing, was something a lot of people just didn&#8217;t use even then.</p>



<p class="wp-block-paragraph">I&#8217;d like to someday go through all its links and find out what percentage of them, but even then there were a lot of websites, and yet I fear the proportion of them that are still active is depressingly low. I&#8217;ve complained here before how some people still seem to think the internet is forever, when it is really <em>really</em> not, we&#8217;ve lost countless pages and sites, and the Internet Archive&#8217;s collection of them is spotty. It&#8217;s a miracle that it exists at all, and they are well-deserving of <a href="https://help.archive.org/help/how-do-i-donate-to-the-internet-archive/">your donation dollars</a>, if you can spare a few. It&#8217;s a miracle that they host the copy of the Roadmap that I link above.</p>



<p class="wp-block-paragraph">A hint to browsing the roadmap from WINE, at least one of its links, the one reading What Is the Internet Superhighway?, crashes its Help reader when I open it. </p>



<p class="wp-block-paragraph">To return to the phenomenon of WinHelp, the original Windows Help stopped being bundled with Windows Vista, and Windows 10 completely dropped support for it. You can still load Help files, like the Roadmap, on Linux systems using WINE, and that&#8217;s where my screenshots come from. Isn&#8217;t it just like Microsoft to invent a technology that other people now support far better than they do?</p>



<p class="wp-block-paragraph"></p>
]]></content:encoded>
					
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		<title>Indie Showcase Collection 9/17/26</title>
		<link>https://setsideb.com/indie-showcase-collection-9-17-26/</link>
					<comments>https://setsideb.com/indie-showcase-collection-9-17-26/#respond</comments>
		
		<dc:creator><![CDATA[Josh Bycer]]></dc:creator>
		<pubDate>Thu, 17 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[indiedevshowcase]]></category>
		<category><![CDATA[indies]]></category>
		<category><![CDATA[CastleAway]]></category>
		<category><![CDATA[ChopChopInc]]></category>
		<category><![CDATA[GroundZeroHero]]></category>
		<category><![CDATA[HeWhoWatches]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[indiegameshowcase]]></category>
		<category><![CDATA[InternetCafe98]]></category>
		<category><![CDATA[MexicanNinja]]></category>
		<category><![CDATA[OrcIncremental]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13162</guid>

					<description><![CDATA[Here is the latest collection of indie games I (Josh Bycer) covered through Game-Wisdom. Please reach out if you would like me to look at your game.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Here is the latest collection of indie games I (Josh Bycer) covered through <a href="https://www.youtube.com/c/game-wisdom">Game-Wisdom</a>. Please reach out if you would like me to look at your game.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Ninja Fiesta Fighting | Mexican Ninja #indieagme Spotlight #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/7Wyi7RTR6pU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Invading Orcs Love Numbers : Orc Incremental | #indiegame Spotlight #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/pzphU2gKxSE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Deck Building a Castle: Castle Away #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/Citlv_gIaO0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Brain Melting and Gravity Defining Puzzles | He Who Watches #indiegame Spotlight #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/K_e01cUiyZk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Cozy Chopping In Chop Chop Inc | #gamewisdom #indiegame Spotlight" width="563" height="1000" src="https://www.youtube.com/embed/RlUkaa5VP_E?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Dial-Ups and Internet Cafes Incremental: Internet Cafe 98 #indiegame Spotlight #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/x-H91HwWVM0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="A Radioactive and Highly active Bullet Heaven: Ground Zero Hero #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/HjbDFq0yGws?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"></p>
]]></content:encoded>
					
					<wfw:commentRss>https://setsideb.com/indie-showcase-collection-9-17-26/feed/</wfw:commentRss>
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		<title>Bill Wurtz is Back</title>
		<link>https://setsideb.com/bill-wurtz-is-back/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Wed, 16 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[BillWurtz]]></category>
		<category><![CDATA[GlitchArt]]></category>
		<category><![CDATA[HistoryOfJapan]]></category>
		<category><![CDATA[HistoryOfTheWorld]]></category>
		<category><![CDATA[InTheFuture]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13164</guid>

					<description><![CDATA[I usually wait to Sunday to post something like this, but Bill Wurtz is a frog-slam internet treasure, and I want to crow about his return to making thoughtful and incredibly songs and glitch-art videos attached to them, after a three year break, that I want to crow about it from the highest, well not &#8230; <a href="https://setsideb.com/bill-wurtz-is-back/" class="more-link">Continue reading<span class="screen-reader-text"> "Bill Wurtz is Back"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">I usually wait to Sunday to post something like this, but <a href="https://www.youtube.com/channel/UCq6aw03lNILzV96UvEAASfQ"><strong>Bill Wurtz</strong></a> is a frog-slam internet <em>treasure</em>, and I want to crow about his return to making thoughtful and incredibly songs and glitch-art videos attached to them, after a three year break, that I want to crow about it from the highest, well not mountaintop. Skyscrapers also seem too high. From the highest molehill maybe? It&#8217;s still a really high molehill.</p>



<p class="wp-block-paragraph">Here&#8217;s <a href="https://www.youtube.com/watch?v=lFqjTnss4JE"><strong>in the future</strong></a>. (3 worthwhile minutes)</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="in the future" width="840" height="473" src="https://www.youtube.com/embed/lFqjTnss4JE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Also recent (as recent as three months ago is recent) is <a href="https://www.youtube.com/watch?v=mO8pKHJcoAc">nametags, for nameless people</a> (1½ minutes), and <a href="https://www.youtube.com/watch?v=FH_CUSu7M1Q">i&#8217;m going off the map</a> (4 minutes).</p>



<p class="wp-block-paragraph">Wurtz has made lots of songs-and-videos like this, but perhaps his masterpieces only contain songs as components. There&#8217;s his <a href="https://www.youtube.com/watch?v=Mh5LY4Mz15o&amp;t=7s">history of japan</a> (9 minutes) and <a href="https://www.youtube.com/watch?v=xuCn8ux2gbs&amp;t=65s">history of the entire world I guess</a> (19 minutes), and both are incredible, in the sense that I don&#8217;t believe anyone actually made them. No, it&#8217;s impossible, I shant accept it, I shant! They were found in a field some day and Bill Wurtz adopted them, raised and nurtured them as his own. But they existed before then, I&#8217;m sure of it, and he may have aided and abetted them but they arose from some weird natural process that&#8217;s entirely inhuman, and entirely non-AI either. See for yourself:</p>



<p class="wp-block-paragraph">history of japan (<strong>86 million views</strong>!):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="history of japan" width="840" height="473" src="https://www.youtube.com/embed/Mh5LY4Mz15o?start=7&amp;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">history of the world (<strong>184 million views</strong>!!):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="history of the entire world, i guess" width="840" height="473" src="https://www.youtube.com/embed/xuCn8ux2gbs?start=65&amp;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<title>Ernie Smith of Tedium Remembers Usenet</title>
		<link>https://setsideb.com/ernie-smith-of-tedium-remembers-usenet/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Tue, 15 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[ErnieSmith]]></category>
		<category><![CDATA[oldnet]]></category>
		<category><![CDATA[Tedium]]></category>
		<category><![CDATA[Usenet]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13157</guid>

					<description><![CDATA[If you&#8217;re old enough to remember Usenet, then I don&#8217;t have to tell you buddy, you are old. Google&#8217;s given up on archiving it (Google&#8217;s given up on lots of things), but Tedium remembers it, and reminds us all about the promise and wonder it once held. Even though it&#8217;s older than the World Wide &#8230; <a href="https://setsideb.com/ernie-smith-of-tedium-remembers-usenet/" class="more-link">Continue reading<span class="screen-reader-text"> "Ernie Smith of Tedium Remembers Usenet"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">If you&#8217;re old enough to remember Usenet, then I don&#8217;t have to tell you buddy, you are <em>old</em>. Google&#8217;s given up on archiving it (Google&#8217;s given up on lots of things), <a href="https://tedium.co/2026/09/14/usenet-rewind-archive-revival-website/"><strong>but Tedium remembers it</strong></a>, and reminds us all about the promise and wonder it once held.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="767" src="https://setsideb.com/wp-content/uploads/2026/09/image-5-1024x767.png" alt="" class="wp-image-13159" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-5-1024x767.png 1024w, https://setsideb.com/wp-content/uploads/2026/09/image-5-300x225.png 300w, https://setsideb.com/wp-content/uploads/2026/09/image-5-768x575.png 768w, https://setsideb.com/wp-content/uploads/2026/09/image-5.png 1067w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p class="wp-block-paragraph">Even though it&#8217;s older than the World Wide Web that many people mistakenly see as the whole internet, Usenet has many lessons for us today. Like email and the Fediverse, no one owned or owns Usenet, it&#8217;s an ad hoc assemblage of many newsservers. And also like email, Usenet at one point was drowning in spam. In fact, one could argue that it <em>drowned</em> in spam, that rampant unsolicited commercial messages are why few use it today, even if it technically still exists. Sure, as some wrinkled ancient netheads will insist, Usenet had ways to stop spam, but if they didn&#8217;t get used, consistently and comprehensively, then their existence didn&#8217;t matter.</p>



<p class="wp-block-paragraph">The big advantage that Fediverse services like Mastodon have over what Usenet used to be is a solution to spam. As was demonstrated a few years ago, Mastodon servers that start spewing potted meat product rapidly get defederated, or will be ideally, giving server maintainers an incentive to stamp down on them quickly. With megaservers like mastodon.social out there serving as the Fediverse home of a large portion of its users, who knows if maintainers will prove willing to defederate that whole bloc should it become a spam generator. But then the internet is primarily a mechanism for generating difficulties. Let&#8217;s hope for the best.</p>



<p class="wp-block-paragraph"></p>
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		<item>
		<title>White_Pointer Gaming Debunks Game Myths</title>
		<link>https://setsideb.com/white_pointer-gaming-debunks-game-myths/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Mon, 14 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[debunking]]></category>
		<category><![CDATA[genesis]]></category>
		<category><![CDATA[mario64]]></category>
		<category><![CDATA[megadrive]]></category>
		<category><![CDATA[misconceptions]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[WhitePointerGaming]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13142</guid>

					<description><![CDATA[W_PG is back with an informative video clearing up some commonly-traded bits of gaming information. (27 minutes) Some of the corrected facts therein:]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph"><a href="https://www.youtube.com/@WhitePointerGaming">W_PG</a> is back with <a href="https://www.youtube.com/watch?v=0gJ9p1h6oUw"><strong>an informative video clearing up some commonly-traded bits of gaming information</strong></a>. (27 minutes)</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Busting technical video game myths! | White_Pointer Gaming" width="840" height="473" src="https://www.youtube.com/embed/0gJ9p1h6oUw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Some of the corrected facts therein:</p>



<ul class="wp-block-list">
<li>Metroid&#8217;s famous JUSTIN BAILEY password was not a secret hardcoded password included by the developers, the fact that it worked was completely accidental.</li>



<li>Secret of Evermore didn&#8217;t use Secret of Mana&#8217;s engine (despite apparent simularities), and was never intended to be a sequel to Secret of Mana, nor did it replace Seiken Densetsu III in Square&#8217;s US release schedule.</li>



<li>The Mega Drive II (released in the US as the Genesis, as opposed to the <em>Sega</em> Genesis) did not remove the original&#8217;s Z80 co-processor, it just used a smaller version of it in a different package.</li>



<li>The Atari Jaguar didn&#8217;t claim its system was &#8220;64-bit&#8221; by adding up the bits of two 32-bit processors, it was a lot more complicated than that and the system contained 16, 32 and 64-bit components. (Measuring by bitness is often misleading anyway.)</li>



<li>There was a claim that Satoru Iwata himself implemented compression in Pokemon Gen 2 (Gold/Silver/Crystal) that allowed the Kanto region from Gen 1 to be included as well. Iwata did implement compression for Gen 2, but it was to increase decompression speed, not to save more space.</li>



<li>Eternal Darkness: Challenge From the Dark Side on Sega CD didn&#8217;t use an Amiga-like Hold-And-Modify mode to display 256 colors at once. This game doesn&#8217;t display that many colors anyway, it uses dithering to increase the apparent number of colors onscreen.</li>



<li>And finally, a pretty well-known fact now: the mirror room in Super Mario 64 doesn&#8217;t reflect the room that Mario is in, but just renders another copy of Mario that echoes his movements, reversed.</li>
</ul>
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		<item>
		<title>Sundry Sunday: The History of the Internet by Tay Zonday with others</title>
		<link>https://setsideb.com/sundry-sunday-the-history-of-the-internet-by-tay-zonday-with-others/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sun, 13 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[sundaysundry]]></category>
		<category><![CDATA[DaveDays]]></category>
		<category><![CDATA[GaryBrolsmo]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[sundrysunday]]></category>
		<category><![CDATA[TayZonday]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13152</guid>

					<description><![CDATA[Tay Zonday was the Chocolate Rain guy (5 minutes, over 143 million views!), and his voice is still as deep as ever. He&#8217;s made a new song, (5½ minutes) with Dave Days and Gary Brolsmo, reminding us all about the long and strange journey the internet has carried us through. It&#8217;s only had 19 thousand &#8230; <a href="https://setsideb.com/sundry-sunday-the-history-of-the-internet-by-tay-zonday-with-others/" class="more-link">Continue reading<span class="screen-reader-text"> "Sundry Sunday: The History of the Internet by Tay Zonday with others"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png" alt="" class="wp-image-4584" srcset="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png 256w, https://setsideb.com/wp-content/uploads/2023/05/sundrysunday-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p class="wp-block-paragraph"><em>Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.</em></p>



<p class="wp-block-paragraph">Tay Zonday was the <a href="https://www.youtube.com/watch?v=EwTZ2xpQwpA">Chocolate Rain</a> guy (5 minutes, over 143 million views!), and his voice is still as deep as ever. <a href="https://www.youtube.com/watch?v=y15olL4kzOA"><strong>He&#8217;s made a new song</strong></a>, (5½ minutes) with Dave Days and Gary Brolsmo, reminding us all about the long and strange journey the internet has carried us through. It&#8217;s only had 19 thousand views so far, but maybe we can do something about that?</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="The History of the Internet - Tay Zonday feat. Dave Days, Gary Brolsma (Official Music Video)" width="840" height="473" src="https://www.youtube.com/embed/y15olL4kzOA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<item>
		<title>Roguelike Celebration Preview Event Tomorrow</title>
		<link>https://setsideb.com/roguelike-celebration-preview-event-tomorrow/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 12 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[@play]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[roguelike]]></category>
		<category><![CDATA[2026]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[roguelikecelebration]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13146</guid>

					<description><![CDATA[EDIT: I got the time wrong for Eastern Daylight! It&#8217;s 5-7 PM (today, Sunday), not 4-6. Oops! It&#8217;s yet another of those times of year again! The specific moment to look forward to? It&#8217;s the preview event for Roguelike Celebration 2026, taking place online tomorrow (Sunday)! You can get a free ticket for it here. &#8230; <a href="https://setsideb.com/roguelike-celebration-preview-event-tomorrow/" class="more-link">Continue reading<span class="screen-reader-text"> "Roguelike Celebration Preview Event Tomorrow"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">EDIT: I got the time wrong for Eastern Daylight! It&#8217;s 5-7 PM (today, Sunday), not 4-6. Oops!</p>



<p class="wp-block-paragraph">It&#8217;s yet another of those times of year again! The specific moment to look forward to? It&#8217;s the preview event for Roguelike Celebration 2026, taking place online tomorrow (Sunday)! <strong><a href="https://ti.to/roguelike-celebration/preview-event-2026">You can get a free ticket for it here</a></strong>. Although tickets are free, you will still need to get one to attend.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="1000" height="663" src="https://setsideb.com/wp-content/uploads/2026/09/image-4.png" alt="" class="wp-image-13148" style="aspect-ratio:1.508319751360578;width:337px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-4.png 1000w, https://setsideb.com/wp-content/uploads/2026/09/image-4-300x199.png 300w, https://setsideb.com/wp-content/uploads/2026/09/image-4-768x509.png 768w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>
</div>


<p class="wp-block-paragraph">The preview event this year happens on September 13th from 2 to 4 PM Pacific Daylight Time, meaning 5 to 7 PM on the US East Coast. The talks this year are:</p>



<ul class="wp-block-list">
<li><strong>Ancient Roguelikes: The Pre-History of Roguelike Games</strong> by Martin Pichlmair</li>



<li><strong>Bitwise Black Magic: How to Computer, Better Faster Stronger</strong> by Greg L</li>



<li><strong>Don&#8217;t Save The @: What Roguelikes Teach Us About Story Structure</strong> by Jamie Brittain</li>
</ul>



<p class="wp-block-paragraph">The full conference is happening online from October 17-18. You&#8217;ll need to get a ticket for it too; they nominally aren&#8217;t free, but you can usually receive one gratis if you can&#8217;t afford it and ask nicely. For more information please check out <a href="https://www.roguelike.club/">the homepage for Roguelike Celebration here</a>.</p>
]]></content:encoded>
					
		
		
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		<item>
		<title>@Play: Torneko&#8217;s Mystery Dungeon Finally Localized Into English</title>
		<link>https://setsideb.com/tornekos-mystery-dungeon-finally-localized-into-english/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Fri, 11 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[@play]]></category>
		<category><![CDATA[niche]]></category>
		<category><![CDATA[roguelike]]></category>
		<category><![CDATA[dragonquest]]></category>
		<category><![CDATA[mysterydungeon]]></category>
		<category><![CDATA[remake]]></category>
		<category><![CDATA[squareenix]]></category>
		<category><![CDATA[Taloon]]></category>
		<category><![CDATA[Torneko]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13109</guid>

					<description><![CDATA[EDIT: Fixed one of the notes ab0ut herbs not giving you fullness, they do, it&#8217;s a little sneaky about it is all. Due to other things going on I haven&#8217;t done a recap of the recent Nintendo Directs, but there was one thing mentioned that was extremely relevant to this blog: at long last, Square &#8230; <a href="https://setsideb.com/tornekos-mystery-dungeon-finally-localized-into-english/" class="more-link">Continue reading<span class="screen-reader-text"> "@Play: Torneko&#8217;s Mystery Dungeon Finally Localized Into English"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="128" height="128" src="https://setsideb.com/wp-content/uploads/2023/05/a_at1.png" alt="" class="wp-image-4609"/></figure>
</div>


<p class="wp-block-paragraph"><em>‘<a href="https://setsideb.com/tag/play/">@Play</a>‘ is a frequently-appearing column which discusses the history, present, and future of the roguelike dungeon exploring genre.</em></p>



<p class="wp-block-paragraph">EDIT: Fixed one of the notes ab0ut herbs not giving you fullness, they do, it&#8217;s a little sneaky about it is all.</p>



<p class="wp-block-paragraph">Due to other things going on I haven&#8217;t done a recap of the recent Nintendo Directs, but there was one thing mentioned that was extremely relevant to this blog: at long last, Square Enix <a href="https://www.nintendo.com/us/store/products/dragon-quest-heroes-tornekos-mystery-dungeon-classic-hd-switch-2/"><strong>has released a localization of the first Mystery Dungeon game into English</strong></a>. <a href="https://www.youtube.com/watch?v=itd4G0E_h5Y"><strong>Here&#8217;s a trailer</strong></a>. (2 minutes)</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Dragon Quest Heroes: Torneko‘s Mystery Dungeon -Classic HD- | Release Trailer" width="840" height="473" src="https://www.youtube.com/embed/itd4G0E_h5Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">I&#8217;ve represented this game before as Taloon&#8217;s Great Adventure, and it&#8217;s long had a fan translation. Now it has an official way to play it, though it seems like Spike Chunsoft had nothing to do with this recreation. The play seems mechanically very similar to the original, just with much sharper graphics. The characters and monsters are still represented using the original 2D pixel art, just presented in 3D dungeons.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://setsideb.com/wp-content/uploads/2026/09/20260911011536-01M23Q6QD3ZSDFPCBGZS6VHGH3-1024x576.jpg" alt="" class="wp-image-13112" srcset="https://setsideb.com/wp-content/uploads/2026/09/20260911011536-01M23Q6QD3ZSDFPCBGZS6VHGH3-1024x576.jpg 1024w, https://setsideb.com/wp-content/uploads/2026/09/20260911011536-01M23Q6QD3ZSDFPCBGZS6VHGH3-300x169.jpg 300w, https://setsideb.com/wp-content/uploads/2026/09/20260911011536-01M23Q6QD3ZSDFPCBGZS6VHGH3-768x432.jpg 768w, https://setsideb.com/wp-content/uploads/2026/09/20260911011536-01M23Q6QD3ZSDFPCBGZS6VHGH3-1536x864.jpg 1536w, https://setsideb.com/wp-content/uploads/2026/09/20260911011536-01M23Q6QD3ZSDFPCBGZS6VHGH3-1200x675.jpg 1200w, https://setsideb.com/wp-content/uploads/2026/09/20260911011536-01M23Q6QD3ZSDFPCBGZS6VHGH3.jpg 1920w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Title screen</figcaption></figure>



<p class="wp-block-paragraph">There are a few modern Mystery Dungeon niceties, like a bar showing progress towards the next experience level and an on-screen display for fullness, but other than that, and the graphics, and the names localized according to current Dragon Quest sensibilities (lots of onomatopoeia and puns), it&#8217;s presented as it was originally released back on the Super Famicom, only now there&#8217;s an option for English. (Japanese is still offered as a language option.)</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://setsideb.com/wp-content/uploads/2026/09/20260911011543-01M27E5QRREBETJV3ZAYF8HYN8-1024x576.jpg" alt="" class="wp-image-13114" srcset="https://setsideb.com/wp-content/uploads/2026/09/20260911011543-01M27E5QRREBETJV3ZAYF8HYN8-1024x576.jpg 1024w, https://setsideb.com/wp-content/uploads/2026/09/20260911011543-01M27E5QRREBETJV3ZAYF8HYN8-300x169.jpg 300w, https://setsideb.com/wp-content/uploads/2026/09/20260911011543-01M27E5QRREBETJV3ZAYF8HYN8-768x432.jpg 768w, https://setsideb.com/wp-content/uploads/2026/09/20260911011543-01M27E5QRREBETJV3ZAYF8HYN8-1536x864.jpg 1536w, https://setsideb.com/wp-content/uploads/2026/09/20260911011543-01M27E5QRREBETJV3ZAYF8HYN8-1200x675.jpg 1200w, https://setsideb.com/wp-content/uploads/2026/09/20260911011543-01M27E5QRREBETJV3ZAYF8HYN8.jpg 1920w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Early monster den</figcaption></figure>



<p class="wp-block-paragraph">While a surprising amount of Torneko 1 persists even into the most recent Mystery Dungeon game, Shiren 6, there were some minor rule changes that will catch players who haven&#8217;t played the earliest game:</p>



<ul class="wp-block-list">
<li>Equipping arrows uses a turn, even though it&#8217;s mostly a user interface help, for there is no play difference between using L to fire one or going into the menu to launch it.</li>



<li>In more recent Mystery Dungeon games it is impossible for traps or pregenerated sleeping monsters to block the ways into rooms, but I&#8217;ve seen it happen three times here.</li>



<li>Torneko 1 is the only Mystery Dungeon game to use Rogue&#8217;s idea that, you&#8217;re going down into the dungeon to get an item, and once you get it you have to come back out again, through all the levels, the monsters getting <em>easier</em> as you go but no items generating on the way back up. All the later games just have you progress through the dungeon to the goal.</li>



<li>On changes I approve of, monsters are more likely to choose directions other than straight ahead in dark intersections, and character healing is much more in line with Rogue than in recent Shirens: it starts slow and increases as you gain levels, instead of starting fast, but decreasing in effect relative to your maximum HP as that goes up.</li>
</ul>



<p class="wp-block-paragraph">I always say that the first Torneko Mystery Dungeon game is a lot like Rogue, and the first Shiren is quite a bit like Hack. Well, Torneko is more like Rogue than Shiren&#8217;s like Hack. Many monsters have direct analogues. Drackys are much like Rogue&#8217;s Bats, Muddy Hands are like Venus Fly Traps, Mimics are similar in both games (some versions of Rogue call them Xerocs), Funghouls are similar to Rattlesnakes and Walking Corpses degrade shields similarly to Aquators degrading armor. And of course Torneko&#8217;s Green Dragons are like Rogue&#8217;s ordinary Dragons.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://setsideb.com/wp-content/uploads/2026/09/20260911011539-01M27E3NJBYH114MFEH3P9BEFX-1024x576.jpg" alt="" class="wp-image-13115" srcset="https://setsideb.com/wp-content/uploads/2026/09/20260911011539-01M27E3NJBYH114MFEH3P9BEFX-1024x576.jpg 1024w, https://setsideb.com/wp-content/uploads/2026/09/20260911011539-01M27E3NJBYH114MFEH3P9BEFX-300x169.jpg 300w, https://setsideb.com/wp-content/uploads/2026/09/20260911011539-01M27E3NJBYH114MFEH3P9BEFX-768x432.jpg 768w, https://setsideb.com/wp-content/uploads/2026/09/20260911011539-01M27E3NJBYH114MFEH3P9BEFX-1536x864.jpg 1536w, https://setsideb.com/wp-content/uploads/2026/09/20260911011539-01M27E3NJBYH114MFEH3P9BEFX-1200x675.jpg 1200w, https://setsideb.com/wp-content/uploads/2026/09/20260911011539-01M27E3NJBYH114MFEH3P9BEFX.jpg 1920w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Fell into a pit trap</figcaption></figure>



<p class="wp-block-paragraph">Torneko 1 is most interesting to play if you&#8217;re entirely new to the Mystery Dungeon series. Lots of great monsters and items would come in later games, but they&#8217;re all absent here. There are no dungeon shops, no pots/jars at all, no monster promotions (though they can gain levels), and no allies, dungeon NPCs or bosses.</p>



<p class="wp-block-paragraph">The intended progression of Torneko&#8217;s Mystery Dungeon is to complete a &#8220;Minor Mystery Dungeon,&#8221; which teaches the basics. It can be pretty difficult for newbies, even though it&#8217;s just 10 levels.</p>



<p class="wp-block-paragraph">After that&#8217;s over, you&#8217;re expected to play the normal Mystery Dungeon many times, dying often, but the money you earn going to increasing the size of your shop and the town around it, which adds more amenities to them and more conversations with NPCs there, who go on about their whimsical JRPG lives, engaging in their own petty adventures and dropping more hints to playing the dungeon.</p>



<p class="wp-block-paragraph">There&#8217;s many of these shop upgrades you can earn, but if you know what you&#8217;re doing, if you&#8217;re experienced at playing Roguelikes in general and Torneko in particular, you can complete the main Mystery Dungeon quest quickly, even on your first try. The ending was written expecting you to have fully developed your shop by this point, so if you win before that point, when Torneko returns to town it&#8217;ll be instantly advanced to nearly its ultimate state, and characters you&#8217;ve never met will congratulate you on finishing the quest as if they were your oldest friends. All this was true of the original game too, and it was just as jarring there.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://setsideb.com/wp-content/uploads/2026/09/20260911011540-01M27E3RMZR63Y5SKZGQZHFX0W-1024x576.jpg" alt="" class="wp-image-13116" srcset="https://setsideb.com/wp-content/uploads/2026/09/20260911011540-01M27E3RMZR63Y5SKZGQZHFX0W-1024x576.jpg 1024w, https://setsideb.com/wp-content/uploads/2026/09/20260911011540-01M27E3RMZR63Y5SKZGQZHFX0W-300x169.jpg 300w, https://setsideb.com/wp-content/uploads/2026/09/20260911011540-01M27E3RMZR63Y5SKZGQZHFX0W-768x432.jpg 768w, https://setsideb.com/wp-content/uploads/2026/09/20260911011540-01M27E3RMZR63Y5SKZGQZHFX0W-1536x864.jpg 1536w, https://setsideb.com/wp-content/uploads/2026/09/20260911011540-01M27E3RMZR63Y5SKZGQZHFX0W-1200x675.jpg 1200w, https://setsideb.com/wp-content/uploads/2026/09/20260911011540-01M27E3RMZR63Y5SKZGQZHFX0W.jpg 1920w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">It&#8217;s best not to wake Legerdemen until you far outlevel them, unless you have the means to safely handle them.</figcaption></figure>



<p class="wp-block-paragraph">As a typical with Mystery Dungeon games, the main quest is not the biggest challenge. There awaits a bigger task, with more kinds of items and full item identification and that disallows taking items in with you, called the Major Mystery Dungeon. And both the normal and Major dungeons have 99 levels, so if you choose you can explore down to the bottom of both of them.</p>



<p class="wp-block-paragraph">I should warn you about a problem that has caused great frustration in my experiences with this remake. Mystery Dungeon games let you hold the R button to constrain movement to diagonals. This is necessary because it is really difficult to press two directions on the control pad at once in a single frame. This Torneko remake has this feature, but by default it takes a half-second to kick in. This version plays more slowly than most MD titles, with enforced pauses after actions to make sure the player sees that the monsters don&#8217;t act simultaneously with you, that they take their turns after yours. This will make experienced players, like me, try to rush through, and that will result in them making unintended moves when the R button doesn&#8217;t kick in instantly, as it does in every other Mystery Dungeon game. This has directly caused me to lose at least two runs, and I hate it.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://setsideb.com/wp-content/uploads/2026/09/20260911011538-01M27E3JQ2VB0H192MN0RFVGPE-1024x576.jpg" alt="" class="wp-image-13117" srcset="https://setsideb.com/wp-content/uploads/2026/09/20260911011538-01M27E3JQ2VB0H192MN0RFVGPE-1024x576.jpg 1024w, https://setsideb.com/wp-content/uploads/2026/09/20260911011538-01M27E3JQ2VB0H192MN0RFVGPE-300x169.jpg 300w, https://setsideb.com/wp-content/uploads/2026/09/20260911011538-01M27E3JQ2VB0H192MN0RFVGPE-768x432.jpg 768w, https://setsideb.com/wp-content/uploads/2026/09/20260911011538-01M27E3JQ2VB0H192MN0RFVGPE-1536x864.jpg 1536w, https://setsideb.com/wp-content/uploads/2026/09/20260911011538-01M27E3JQ2VB0H192MN0RFVGPE-1200x675.jpg 1200w, https://setsideb.com/wp-content/uploads/2026/09/20260911011538-01M27E3JQ2VB0H192MN0RFVGPE.jpg 1920w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Another early monster den.</figcaption></figure>



<p class="wp-block-paragraph">On top of that, probably the worst thing about this game, is its price: $25 for a glowed-up Super Famicom game. You can get its great-great-great-plus-several-more-greats-grandchild Shiren the Wanderer: The Tower of Fortune and the Dice of Fate (<a href="https://www.nintendo.com/us/store/products/shiren-the-wanderer-the-tower-of-fortune-and-the-dice-of-fate-switch/">Switch</a>, <a href="https://store.steampowered.com/app/1178790/Shiren_the_Wanderer_The_Tower_of_Fortune_and_the_Dice_of_Fate/">Steam</a>), for five dollars less, before any discounts, and at this moment on Steam it&#8217;s only four dollars! All the Shiren games are much deeper games, loaded with extra content and bonus dungeons. The recently-made Shiren 6 for $36/$40 (<a href="https://store.steampowered.com/app/2178480/Shiren_the_Wanderer_The_Mystery_Dungeon_of_Serpentcoil_Island/">Steam</a> currently half off, <a href="https://www.nintendo.com/us/store/products/shiren-the-wanderer-the-mystery-dungeon-of-serpentcoil-island-switch/">Switch</a>) is a pretty good version.</p>



<p class="wp-block-paragraph"><strong>I note that the credits to this game have a section for AI content.</strong> I don&#8217;t think that necessarily means it was used to make this game. On one hand, it would explain that concerning problem with the R button, and a couple of other UI problems. But on the other hand the credits are very long, and seem like they must list every employee at Square Enix. So I don&#8217;t know if they used it, but if they do then that&#8217;s despicable, and if they did it in order to avoid hiring Spike Chunsoft to port the game they made then that would be extra despicable, and then to charge so much for it on top of that. But I don&#8217;t know if is true at this point, so I won&#8217;t pass judgement&#8230; <em>yet</em>. It might explain the R button problem, and a couple of other weird sloppy bits I&#8217;ve noticed.</p>



<p class="wp-block-paragraph">There is a charm to Torneko, and there are some changes in the later Chunsoft Mystery Dungeons that I don&#8217;t approve of, but it&#8217;s obvious that Square Enix made it mostly for the nostalgia money. It still makes for a good introduction, but you might want to wait until it goes on sale unless you&#8217;re desperate to have it.</p>



<p class="wp-block-paragraph">But yeah, I was desperate.</p>



<p class="wp-block-paragraph">What follows is my obsessive notes on this version, largely unedited, in case you&#8217;re desperate too.</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p class="wp-block-paragraph"><strong>Some differences from the original</strong>:</p>



<ul class="wp-block-list">
<li>The game plays more slowly, with an enforced pause between player and monster turns</li>



<li>Torneko doesn&#8217;t automatically turn to face attackers when struck</li>



<li>The &#8216;R&#8217; button doesn&#8217;t immediately constrain diagonals, it takes about a half second for it to activate, longer if there&#8217;s a message box on the screen (changing the setting &#8220;Lock Movement to Diagonal&#8221; to Either in Game Settings corrects this, but is annoying in other ways)</li>



<li>You can change game balance options to customize your runs, although it might make run ineligible for high scores and achievements</li>



<li>Items don&#8217;t have descriptions in their item menu like basically every other Mystery Dungeon game, including, I notice, the original. Instead, to find out an items function (provided that it&#8217;s identified), you press ZL while selecting it.</li>



<li>In addition to the classic B+A button combination to pass turns in place, ZR also does it</li>



<li>The game lets you retry a dungeon immediately after failing it, with a Large Loaf in your inventory</li>



<li>Land mines destroy nearby items, which I don&#8217;t <em>think</em> happened until later Shiren games</li>



<li>The options for naming items include a &#8220;guess&#8221; option that lets you pick from items discovered in all past runs, although it doesn&#8217;t seem to actually name the item, it just checks it off of a list</li>



<li>In the Play Records menu in the dungeon, there are a number of interesting lists, including all the items and monsters you&#8217;ve found among all your runs.</li>
</ul>



<p class="wp-block-paragraph"><strong>Things it&#8217;s useful to know</strong>:</p>



<ul class="wp-block-list">
<li>Equipping arrows uses a turn, which is not common in Mystery Dungeon games</li>



<li>High score tables return, a fun but largely unnecessary feature</li>



<li>Misses are much more common, from both you and monsters, than in recent Shiren games, don&#8217;t be surprised if you miss four times in a row once in a while</li>



<li>Herbs don&#8217;t give you any fullness (<strong>EDIT</strong>: this was incorrect; they do give 5 fullness, but it&#8217;s added immediately, right when you use the item, not along with the other effects of the herb)</li>



<li>Enemies gain experience and can gain levels, but don&#8217;t promote into new species as in Shiren</li>



<li>Some general advice: Ledgerdemen (a.k.a. Magicians) can easily end your adventure at DL2.</li>
</ul>



<p class="wp-block-paragraph"><strong>Some other points of interest</strong>:</p>



<ul class="wp-block-list">
<li>This remake borrows the minus-charges convention from recent Sirens, for use of unidentified wands; if you use an unknown wand, it&#8217;ll say it&#8217;s &#8220;-1,&#8221; or minus-one, but this is just to remind you how often it&#8217;s been used</li>



<li>It also displays Fullness on the display, and an experience progress bar</li>



<li>The game makes you escape the dungeon after collecting a goal item; carrying the goal item turns off hunger, as it did in Rogue when you found the Amulet of Yendor (and were wearing no rings)</li>



<li>No pots or dungeon shops in this game</li>



<li>Food items eaten at full do not increase maximum fullness</li>



<li>Traps can be generated in room doorways, unlike more recent MD games.</li>
</ul>



<p class="wp-block-paragraph"><strong>A list of enemy properties</strong>:</p>



<ul class="wp-block-list">
<li>SLIME: weak</li>



<li>DRACKY: weak, may move randomly</li>



<li>MAULUSC: weak</li>



<li>GHOST: moves fast</li>



<li>PLATYPUNK: average</li>



<li>DROOLING GHOUL: divides sometimes when attacked</li>



<li>FUNGHOUL: may caused poisoning</li>



<li>BODKIN ARCHER: fires arrows</li>



<li>LEGERDEMAN: can put you to sleep, always generates asleep, hard to awaken</li>



<li>MUMMY BOY: strong</li>



<li>BAG O&#8217; LAUGHS: steals money, leaves money if defeated, may warp away when attacked</li>



<li>IMP: Steals an item</li>



<li>RESTLESS ARMOUR: high defense</li>



<li>WALKING CORPSE: rusts shield</li>



<li>LUMP SHAMAN: may teleport player away</li>



<li>POWIE WOWIE: generates in groups of four, moves and attacks fast, whole group wakes up when one does</li>



<li>LIVING STATUE: looks like dungeon feature statues, remains inert until you approach it, strong</li>



<li>ROCKBOMB: stops moving and attacking when low on HP, may explode if then reduced in health without killing it (10 HP left), reducing a nearby player to 1 HP (explosion range 2 spaces in all directions)</li>



<li>MUD MANNEQUIN: may perform a weird dance that drains a level</li>



<li>MUDDY HAND: may grab Torneko and prevent escaping</li>



<li>GOLEM: strong</li>



<li>MIMIC: looks like an item until awakened</li>



<li>GIGANTES: strong</li>



<li>FLOAT-O-COPIER: weak, looks like another kind of enemy but doesn&#8217;t have its properties or strength</li>



<li>POCUS POPPET: can reduce player maximum strength by 1, or maximum HP by 5</li>



<li>SILVAPITHICUS: fast to move and act</li>



<li>WINKY: can mess with player controls, can affect from anywhere in sight</li>



<li>ARCHDEMON: strong</li>



<li>SHADOW: invisible, may move randomly; if you try to move into a space but can&#8217;t for some reason, it&#8217;s because a Shadow is in the way</li>



<li>GREEN DRAGON: strongest monster, may breathe fire, worth 3,000 XP</li>
</ul>



<p class="wp-block-paragraph"><strong>A few items</strong>:</p>



<ul class="wp-block-list">
<li>PEEP SCROLL: this game&#8217;s name for the famous Scroll of Identify</li>



<li>SUSTAINING RING: Torneko doesn&#8217;t get hungry!</li>



<li>MOD ROD: Transforms target into another monster</li>



<li>PROFITIER RING: sells for a lot, that&#8217;s all, no other effect</li>



<li>SANCTUARY SCROLL: prevents adjacent monsters from attacking in melee</li>



<li>SNOOZE WAND: puts target to sleep</li>



<li>EVAC SCROLL: escapes the dungeon</li>



<li>CHEST OF CHEER: Your objective</li>
</ul>



<p class="wp-block-paragraph"><strong>Some items that appear, unidentified at first, in the Major Mystery Dungeon</strong>:</p>



<ul class="wp-block-list">
<li>SANDS OF TIME SCROLL: resets the dungeon level (including your stats, inventory and level) to the state it was in when you first entered it</li>



<li>WANDERFUL SCROLL: asks you to pick an item like the Peep Scroll does, but charges a wand</li>



<li>BREAD SCROLL: asks you to pick an item like the Peep and Wanderful Scrolls do, but turns the selected item into a Large Loaf</li>



<li>COCK-A-DOODLE-DOO RING: doesn&#8217;t keep you awake as you may expect it to do, instead monsters wake up when you enter or leave a room.</li>



<li>GOBSTOPPIBG SCROLL: player cannot use their mouth, meaning, no eating food or herbs or reading scrolls</li>



<li>REVEALING RING: Shows invisible things</li>



<li>SAFETY RING: Prevents being caught in traps</li>
</ul>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Gamefinds: Entropy</title>
		<link>https://setsideb.com/gamefinds-entropy/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 10 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[gamefinds]]></category>
		<category><![CDATA[indies]]></category>
		<category><![CDATA[niche]]></category>
		<category><![CDATA[cryptogram]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[wordpuzzle]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13100</guid>

					<description><![CDATA[Unexpectedly today SquareEnix not only announced but released a remake of the first Mystery Dungeon game, plus the first of the new Rifftrax Experiment episodes of Mystery Science Theater 3000 hit theaters, so it&#8217;s been a full day on top of recovering from DragonCon. But I just noticed that Roger Dodger over on Metafilter posted &#8230; <a href="https://setsideb.com/gamefinds-entropy/" class="more-link">Continue reading<span class="screen-reader-text"> "Gamefinds: Entropy"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big.png" alt="" class="wp-image-6282" srcset="https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big.png 256w, https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p class="wp-block-paragraph"><em>We love it when we find weird and unique indie games to tell you all about! Our alien friends to the left herald these occasions.</em></p>



<p class="wp-block-paragraph">Unexpectedly today SquareEnix not only announced but released a remake of the first Mystery Dungeon game, plus the first of the new Rifftrax Experiment episodes of Mystery Science Theater 3000 hit theaters, so it&#8217;s been a full day on top of recovering from DragonCon.</p>



<p class="wp-block-paragraph">But I just noticed that Roger Dodger over on Metafilter <a href="https://www.metafilter.com/214454/A-daily-cryptogram">posted a link</a> to <a href="https://entropy.game"><strong>a daily cryptogram puzzle</strong></a>, and that seems like the kind of thing all of you may enjoy, maybe long enough to tide you over to tomorrow.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="689" src="https://setsideb.com/wp-content/uploads/2026/09/image-3-1024x689.png" alt="" class="wp-image-13104" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-3-1024x689.png 1024w, https://setsideb.com/wp-content/uploads/2026/09/image-3-300x202.png 300w, https://setsideb.com/wp-content/uploads/2026/09/image-3-768x517.png 768w, https://setsideb.com/wp-content/uploads/2026/09/image-3-1200x808.png 1200w, https://setsideb.com/wp-content/uploads/2026/09/image-3.png 1343w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p class="wp-block-paragraph">Cryptograms are a pretty old concept, taking the old idea of a <a href="https://en.wikipedia.org/wiki/Caesar_cipher">Caesar cypher</a>, a code where each letter throughout a message is replaced with a different letter consistently throughout the whole code, and making it into a puzzle. Although true Caesar cyphers shift the letters down the alpha instead of arbitrarily as in most cryptograms. By default punctuation and spaces are revealed from the start, but if you like your puzzles extra hard you can disable even these helps.</p>



<p class="wp-block-paragraph">If you want a few tips?</p>



<ul class="wp-block-list">
<li>Single letters are probably A, or once in a while I.</li>



<li>Every word is bound to have at least one A, E, I, O, U or possibly Y.</li>



<li>The most common three-letter word is, of course, THE.</li>



<li>There are only so many two-letter words likely to appear in a puzzle like this.</li>



<li>Double letters are great for narrowing things down. Also be on the lookout for possible plurals.</li>
</ul>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Dithering Explained</title>
		<link>https://setsideb.com/dithering-explained/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Wed, 09 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[development]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[dithering]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[NCOTtechnology]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13097</guid>

					<description><![CDATA[Let&#8217;s keep it simple today. It&#8217;s a 27 minute video from NCOT Technology explaining different types of dithering, what it is how it&#8217;s implemented.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Let&#8217;s keep it simple today.  It&#8217;s <a href="https://www.youtube.com/watch?app=desktop&amp;v=dfgkpHoT1jU&amp;is=RtQGko4-ws4VUyCD"><strong>a 27 minute video from NCOT Technology explaining different types of dithering</strong></a>, what it is how it&#8217;s implemented.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Coding Dithering From Scratch - Random, Ordered &amp; Floyd-Steinberg Explained" width="840" height="473" src="https://www.youtube.com/embed/dfgkpHoT1jU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>DragonCon 2026 Aftermath</title>
		<link>https://setsideb.com/dragoncon-2026-aftermath/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Tue, 08 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[2026]]></category>
		<category><![CDATA[dragoncon]]></category>
		<category><![CDATA[gamecube]]></category>
		<category><![CDATA[kirbyairride]]></category>
		<category><![CDATA[lordbritish]]></category>
		<category><![CDATA[richardgarriott]]></category>
		<category><![CDATA[smashbros]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13059</guid>

					<description><![CDATA[Well another DragonCon is done for the year. I currently sit in the Westin, a high class hotel I ordinarily could never afford, here after the con has concluded only by the grace of a roomshare, a bunch of people who chip in for a room together, an arrangement I think is ordinarily against the &#8230; <a href="https://setsideb.com/dragoncon-2026-aftermath/" class="more-link">Continue reading<span class="screen-reader-text"> "DragonCon 2026 Aftermath"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Well another DragonCon is done for the year. I currently sit in the Westin, a high class hotel I ordinarily could never afford, here after the con has concluded only by the grace of a roomshare, a bunch of people who chip in for a room together, an arrangement I <em>think</em> is ordinarily against the rules, but hotels put up with because it ultimately gets them more business for a thing like DragonCon.</p>



<p class="wp-block-paragraph">DragonCon bills itself as &#8220;the largest multi-genre and pop culture convention in the world.&#8221; That may seem artfully put, and it may be, but DC casts a very wide net of subjects. A few examples, it hosts an &#8220;Apocalypse Rising&#8221; track of world-ending fiction, a Military Sci-Fi track in addition to tracks for general sci-fi, Star Trek and Star Wars, a Digital Media track, a British culture and media track, Anime and general animation tracks, a puppetry track that&#8217;s a lot of fun, and much more.</p>



<p class="wp-block-paragraph">DragonCon crosses with this blog&#8217;s umbrella via the Video Gaming track and associated events, including two arcades, a console gaming space, and (though it takes a bit of exploration to find) a couple of installations of <a href="https://www.artemisspaceshipbridge.com/#/">Artemis Cosmos</a>, formerly known at the Artemis Starship Bridge Simulator.</p>



<p class="wp-block-paragraph">The Electronic Frontier Foundation is not directly involved, but has a relationship with <a href="https://en.wikipedia.org/wiki/Electronic_Frontiers_Georgia">Electronic Frontier Georgia</a>, and they maintain a small but informative presence there. Yet while there is are fair number of game-related activites there DragonCon is not generally thought of as one of the big video gaming conventions, in a field containing the PAXes, or even Southern Fried Gaming Expo, which takes place in the same city a month earlier, and has hundreds of video arcade and pinball machines.  </p>



<p class="wp-block-paragraph">This was the 40th anniversary of the convention, which had 80,000 attendees in 2017, and fills five hotels and multiple floors of two other buildings besides. This year they hosted Richard Garriott, a.k.a. Lord British, who was involved in multiple panels. Garriott was in fact a guest at the first DragonCon back in 1987, and has returned occaisionally since. I met him at one of his panels, and he said he&#8217;d answer my questions via email. I haven&#8217;t written them yet, and when he sees the kinds of things I ask he may have second thoughts about it. We&#8217;ll see.</p>



<p class="wp-block-paragraph">Stephen Seitz once again ran his multiple Gamecube gaming panels at night, where people could pop in to play video games like Smash Bros. Melee and the original Kirby Air Ride, set up to play using the Gamecube&#8217;s little-used LAN mode. Air Ride is starting to look a little long in the tooth now, finally, that a greatly expanded sequel is out for the Switch 2, but the original is still very playable.</p>



<p class="wp-block-paragraph">The two arcades at DragonCon this year, as in recent years, were the retro-themed Joystick Gamebar, serving alcoholic drinks and classic arcade games and pinballs, and Save Points mostly Japanese lineup. Of the two I enjoyed Joystick&#8217;s more this time. Arcade games at cons often end up a little cursed; for example, the Twilight Zone machine never felt like its flippers lined up well with ramp shots, and the upper flipper was a bit weak making it hard to hit the important Piano shot.</p>



<p class="wp-block-paragraph">The best-playing pin at Joystick this year was White Water, a classic Williams machine with high risk/high reward play. At one point I had the Grand Champion score on the machine at 524 million, although I got edged out later on. I got to show off <a href="https://setsideb.com/developers-menu-in-arcade-mortal-kombat-ii/">Ed Boon&#8217;s secret &#8220;EJB&#8221; menu in Mortal Kombat II</a> a few times to interested players. A few other great games there this time were Joust, Gauntletn Atari Tetris, NBA JAM, Donkey Kong, Frogger and multiple Pac games.</p>



<p class="wp-block-paragraph">Save Point&#8217;s arcade tends to skew heavily towards Japanese rhythm and fighting games, some of them recent, which aren&#8217;t my favorite types so I don&#8217;t have a great deal to say about them. In previous years they brought out the Japan-only arcade version of Rhythm Heaven, Sega&#8217;s weird Cosmic Smash, a Point Blank sequel and, most interesting of all, Rainbow Bombergirl. The most interesting games there this time out were Sega&#8217;s Monkey Ball (the predecessor of the console Super Monkey Ball series), a Japanese Tetris game, the original Space Invaders, a sped-up Ms. Pac-Man and, in the arcade area, Bally&#8217;s classic World Cup &#8217;93.</p>



<p class="wp-block-paragraph">Next year my plan is to volunteer in the board gaming and RPG tracks. I hope that I get in for, while I know a number of money saving tricks, DragonCon gets more expensive for me to attend every year. Here are some photos from this year&#8217;s convention, with commentary.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2026/09/20260904_132012-1024x768.jpg" alt="" class="wp-image-13087" srcset="https://setsideb.com/wp-content/uploads/2026/09/20260904_132012-1024x768.jpg 1024w, https://setsideb.com/wp-content/uploads/2026/09/20260904_132012-300x225.jpg 300w, https://setsideb.com/wp-content/uploads/2026/09/20260904_132012-768x576.jpg 768w, https://setsideb.com/wp-content/uploads/2026/09/20260904_132012-1536x1152.jpg 1536w, https://setsideb.com/wp-content/uploads/2026/09/20260904_132012-2048x1536.jpg 2048w, https://setsideb.com/wp-content/uploads/2026/09/20260904_132012-1200x900.jpg 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">From Mortal Kombat II&#8217;s EJB Menu</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="768" height="1024" src="https://setsideb.com/wp-content/uploads/2026/09/20260903_160559-768x1024.jpg" alt="" class="wp-image-13091" srcset="https://setsideb.com/wp-content/uploads/2026/09/20260903_160559-768x1024.jpg 768w, https://setsideb.com/wp-content/uploads/2026/09/20260903_160559-225x300.jpg 225w, https://setsideb.com/wp-content/uploads/2026/09/20260903_160559-1152x1536.jpg 1152w, https://setsideb.com/wp-content/uploads/2026/09/20260903_160559-1536x2048.jpg 1536w, https://setsideb.com/wp-content/uploads/2026/09/20260903_160559-1200x1600.jpg 1200w, https://setsideb.com/wp-content/uploads/2026/09/20260903_160559-scaled.jpg 1920w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption class="wp-element-caption">World Cup Soccer &#8217;94</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="768" height="1024" src="https://setsideb.com/wp-content/uploads/2026/09/20260905_140810-768x1024.jpg" alt="" class="wp-image-13083" srcset="https://setsideb.com/wp-content/uploads/2026/09/20260905_140810-768x1024.jpg 768w, https://setsideb.com/wp-content/uploads/2026/09/20260905_140810-225x300.jpg 225w, https://setsideb.com/wp-content/uploads/2026/09/20260905_140810-1152x1536.jpg 1152w, https://setsideb.com/wp-content/uploads/2026/09/20260905_140810-1536x2048.jpg 1536w, https://setsideb.com/wp-content/uploads/2026/09/20260905_140810-1200x1600.jpg 1200w, https://setsideb.com/wp-content/uploads/2026/09/20260905_140810-scaled.jpg 1920w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption class="wp-element-caption">The ever-charming Richard &#8220;Lord British&#8221; Garriott, after his talk about his plans for reviving Ultima once he, due to a quirk of copyright law, wrests control of it away from Electronic Arts.</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="768" height="1024" src="https://setsideb.com/wp-content/uploads/2026/09/20260906_203017-768x1024.jpg" alt="" class="wp-image-13076" srcset="https://setsideb.com/wp-content/uploads/2026/09/20260906_203017-768x1024.jpg 768w, https://setsideb.com/wp-content/uploads/2026/09/20260906_203017-225x300.jpg 225w, https://setsideb.com/wp-content/uploads/2026/09/20260906_203017-1152x1536.jpg 1152w, https://setsideb.com/wp-content/uploads/2026/09/20260906_203017-1536x2048.jpg 1536w, https://setsideb.com/wp-content/uploads/2026/09/20260906_203017-1200x1600.jpg 1200w, https://setsideb.com/wp-content/uploads/2026/09/20260906_203017-scaled.jpg 1920w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption class="wp-element-caption">Monkey Ball! They also had The Typing of the Dead, but it wasn&#8217;t nearly as well-localized as the English Dreamcast version, and all the text was Romanized Japanese words.</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2026/09/20260904_134645-1024x768.jpg" alt="" class="wp-image-13085" srcset="https://setsideb.com/wp-content/uploads/2026/09/20260904_134645-1024x768.jpg 1024w, https://setsideb.com/wp-content/uploads/2026/09/20260904_134645-300x225.jpg 300w, https://setsideb.com/wp-content/uploads/2026/09/20260904_134645-768x576.jpg 768w, https://setsideb.com/wp-content/uploads/2026/09/20260904_134645-1536x1152.jpg 1536w, https://setsideb.com/wp-content/uploads/2026/09/20260904_134645-2048x1536.jpg 2048w, https://setsideb.com/wp-content/uploads/2026/09/20260904_134645-1200x900.jpg 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">The banner for the Joystick Gamebar, posted on the outside of its temporary location in a defunct Benihana.</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="768" height="1024" src="https://setsideb.com/wp-content/uploads/2026/09/20260904_085700-768x1024.jpg" alt="" class="wp-image-13090" srcset="https://setsideb.com/wp-content/uploads/2026/09/20260904_085700-768x1024.jpg 768w, https://setsideb.com/wp-content/uploads/2026/09/20260904_085700-225x300.jpg 225w, https://setsideb.com/wp-content/uploads/2026/09/20260904_085700-1152x1536.jpg 1152w, https://setsideb.com/wp-content/uploads/2026/09/20260904_085700-1536x2048.jpg 1536w, https://setsideb.com/wp-content/uploads/2026/09/20260904_085700-1200x1600.jpg 1200w, https://setsideb.com/wp-content/uploads/2026/09/20260904_085700-scaled.jpg 1920w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption class="wp-element-caption">BE ADVISE! <strong>ESTROOM FOR TRONS ONLY</strong>!</figcaption></figure>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>The Indie Showcase Collection for 7/7/26</title>
		<link>https://setsideb.com/the-indie-showcase-collection-for-7-7-26/</link>
					<comments>https://setsideb.com/the-indie-showcase-collection-for-7-7-26/#comments</comments>
		
		<dc:creator><![CDATA[Josh Bycer]]></dc:creator>
		<pubDate>Mon, 07 Sep 2026 23:05:09 +0000</pubDate>
				<category><![CDATA[indiedevshowcase]]></category>
		<category><![CDATA[indies]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[indiegameshowcase]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13035</guid>

					<description><![CDATA[This is the collection of the indie games I&#8217;ve (Josh Bycer) done shorts to cover over the week.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">This is the collection of the indie games I&#8217;ve (Josh Bycer) done shorts to cover over the week.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="A Treasured Boss Rush: Disaster Arms Impact Project B.A.H.N. #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/rBs6mXRvLH4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Psychological Horror or A Love Story | Praise Our Corporate Overlords #indiegame Spotlight" width="563" height="1000" src="https://www.youtube.com/embed/VNxu-Q6ots0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Making Bank and Paying Bills: Bills Must Be Paid #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/lBIP2GkksQU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Deco and Detectives: Aether &amp; Iron #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/sfOQJ7q76Vc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Cleaning and Making Numbers Go Up in Sludgineers | #gamewisdom #indiegame Showcase Short" width="563" height="1000" src="https://www.youtube.com/embed/pynr9cIIwpw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="A 90&amp;apos;s Goth Mystery With Murder Meet Cute: Indie Game Showcase | #gamewisdom #indiegame" width="563" height="1000" src="https://www.youtube.com/embed/7njtmDHHRzw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Solving Puzzles Through Pain With Crawling Angels | #gamewisdom #indiegame Spotlight" width="563" height="1000" src="https://www.youtube.com/embed/RWuEWuIxIxM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"></p>
]]></content:encoded>
					
					<wfw:commentRss>https://setsideb.com/the-indie-showcase-collection-for-7-7-26/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Sundry Sunday: Why ProZD Doesn&#8217;t Play Fighting Games</title>
		<link>https://setsideb.com/sundry-sunday-7/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sun, 06 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[sundaysundry]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[ProZD]]></category>
		<category><![CDATA[sundrysunday]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13054</guid>

					<description><![CDATA[Still DragonCon. Still low effort posts. Here&#8217;s ProZD on why he doesn&#8217;t play fighting games (23 seconds). Tomorrow is the last day. Back at it then. Richard Garriott is at DragonCon again this year, maybe I&#8217;ll be able to make a post about his talk.]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png" alt="" class="wp-image-4584" srcset="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png 256w, https://setsideb.com/wp-content/uploads/2023/05/sundrysunday-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p class="wp-block-paragraph"><em>Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.</em></p>



<p class="wp-block-paragraph">Still DragonCon. Still low effort posts. <a href="https://www.youtube.com/watch?v=8Grq8Rm4K-8"><strong>Here&#8217;s ProZD on why he doesn&#8217;t play fighting games</strong></a> (23 seconds).</p>



<p class="wp-block-paragraph">Tomorrow is the last day. Back at it then. Richard Garriott is at DragonCon again this year, maybe I&#8217;ll be able to make a post about his talk.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="why i don&amp;apos;t play fighting games" width="840" height="473" src="https://www.youtube.com/embed/8Grq8Rm4K-8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<title>Gamefinds: Estimania</title>
		<link>https://setsideb.com/gamefinds-estimania/</link>
					<comments>https://setsideb.com/gamefinds-estimania/#comments</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 05 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13044</guid>

					<description><![CDATA[It&#8217;s Saturday and DragonCon is now in Day 3, so here&#8217;s another quick post that I prepared ahead of time. Estimania is a simple web quiz game that asks you five numeric questions every day. It doesn&#8217;t expect you to absolutely know any of them, although in the rare chance that happens you&#8217;ll get a &#8230; <a href="https://setsideb.com/gamefinds-estimania/" class="more-link">Continue reading<span class="screen-reader-text"> "Gamefinds: Estimania"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big.png" alt="" class="wp-image-6282" srcset="https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big.png 256w, https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p class="wp-block-paragraph"><em>We love it when we find weird and unique indie games to tell you all about! Our alien friends to the left herald these occasions.</em></p>



<p class="wp-block-paragraph">It&#8217;s Saturday and DragonCon is now in Day 3, so here&#8217;s another quick post that I prepared ahead of time.</p>



<p class="wp-block-paragraph"><a href="https://estimania.app/"><strong>Estimania</strong></a> is a simple web quiz game that asks you five numeric questions every day. It doesn&#8217;t expect you to absolutely know any of them, although in the rare chance that happens you&#8217;ll get a perfect score of 100 for that question. Most of the time though you&#8217;ll have to guess, making a good estimate of the answer, and the closer you are the closer to 100 your score for it will be.</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="634" height="482" src="https://setsideb.com/wp-content/uploads/2026/09/estimania_screenshot.png" alt="" class="wp-image-13046" srcset="https://setsideb.com/wp-content/uploads/2026/09/estimania_screenshot.png 634w, https://setsideb.com/wp-content/uploads/2026/09/estimania_screenshot-300x228.png 300w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption class="wp-element-caption">A question from a few days ago&#8230;.</figcaption></figure>



<p class="wp-block-paragraph">After five questions you&#8217;ll be told your total score, and how your answers rank among the others who have taken that quiz for that day.</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="592" height="716" src="https://setsideb.com/wp-content/uploads/2026/09/estimania_screenshot2.png" alt="" class="wp-image-13047" srcset="https://setsideb.com/wp-content/uploads/2026/09/estimania_screenshot2.png 592w, https://setsideb.com/wp-content/uploads/2026/09/estimania_screenshot2-248x300.png 248w" sizes="auto, (max-width: 592px) 85vw, 592px" /><figcaption class="wp-element-caption">&#8230;and the answer to that question, with an explanation, along with my score for that day. I did okay that time.</figcaption></figure>



<p class="wp-block-paragraph">It&#8217;s quick and fun! It also lets you try the previous day&#8217;s quiz, although your score won&#8217;t be counted in the stats for that day, or its leaderboard.</p>
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					<wfw:commentRss>https://setsideb.com/gamefinds-estimania/feed/</wfw:commentRss>
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		<title>U Can Beat Videogames&#8217; Top 100 Secrets &#038; Strategies</title>
		<link>https://setsideb.com/u-can-beat-videogames-top-100-secrets/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Fri, 04 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[secrets]]></category>
		<category><![CDATA[strategies]]></category>
		<category><![CDATA[ucbvg]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13041</guid>

					<description><![CDATA[We&#8217;re still in &#8220;low effort&#8221; mode here while DragonCon is going on, so here is a video list (2 hours 26 minutes long) of U Can Beat Videogames&#8216; 100 &#8220;top&#8221; secrets in games, whatever &#8220;top&#8221; means here. Most popular? Most famous? Can&#8217;t say. It does serve as an entertaining condensation of years of UCBVG&#8217;s strategy &#8230; <a href="https://setsideb.com/u-can-beat-videogames-top-100-secrets/" class="more-link">Continue reading<span class="screen-reader-text"> "U Can Beat Videogames&#8217; Top 100 Secrets &#38; Strategies"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">We&#8217;re still in &#8220;low effort&#8221; mode here while DragonCon is going on, so here is a video list (2 hours 26 minutes long) of <a href="https://www.youtube.com/@UCanBeatVideoGames">U Can Beat Videogames</a>&#8216; <a href="https://www.youtube.com/watch?v=vFIPLnfSJDI"><strong>100 &#8220;top&#8221; secrets in games</strong></a>, whatever &#8220;top&#8221; means here. Most popular? Most famous? Can&#8217;t say. It does serve as an entertaining condensation of years of UCBVG&#8217;s strategy videos. Watch it directly to remember old games, or leave it on in the background while you do other things.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="UCBVG&amp;apos;s Top 100 Retro Gaming Secrets &amp; Strategies" width="840" height="473" src="https://www.youtube.com/embed/vFIPLnfSJDI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p>
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		<title>An Online Place Called Samhan</title>
		<link>https://setsideb.com/a-thing-called-samhan/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 03 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[indies]]></category>
		<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[ChroniclesOfSamhan]]></category>
		<category><![CDATA[GraphicalMud]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[mud]]></category>
		<category><![CDATA[NexusTk]]></category>
		<category><![CDATA[virtualworld]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13037</guid>

					<description><![CDATA[The internet has been around in one form or other since the 1960s, but we can date the creation of the first web browser to Christmas Day, 1990. But there have been other services upon the internet, and although people don&#8217;t mention this nearly as often as they once did, they deserve to be recognized &#8230; <a href="https://setsideb.com/a-thing-called-samhan/" class="more-link">Continue reading<span class="screen-reader-text"> "An Online Place Called Samhan"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">The internet has been around in one form or other since the 1960s, but <a href="https://en.wikipedia.org/wiki/WorldWideWeb">we can date the creation of the first web browser to Christmas Day, 1990</a>. But there have been other services upon the internet, and although people don&#8217;t mention this nearly as often as they once did, they deserve to be recognized separately. The internet is not the Web.</p>



<p class="wp-block-paragraph">Some of these services, which actually began off the internet itself, as features on private networks, are MUDs, or &#8220;Multi-User Dungeons,&#8221; the first form of what are now called MMORPGs. And one type of these is the graphical MUD, where you don&#8217;t have just a parser and a text crawl telling you your surroundings and what&#8217;s happening, but you can see your character and what lies around them.</p>



<p class="wp-block-paragraph">To my knowledge the first graphical MUD is not a settled question. Here are a few early MUDs and MUD-like worlds: Habitat, Club Caribe, Isle of Kesmai, Neverwinter Nights (the AOL version). Before all of these though there were the multiplayer dungeons on ancient PLATO systems, which were frequently presented graphically. Some later graphical worlds include Worldsaway, The Palace, Ultima Online, the oft-forgotten Sims Online, Runescape, Legends of Kesmai, Everquest, Second Life, World of Warcraft (of course), Conan Exiles, Glitch, and a slew of other titles.  Now I think it&#8217;s safe to say there have been more forgotten online graphical worlds than remembered. Some of these forgotten games were even popular. Who remembers Asheron&#8217;s Call? Dark Age of Camelot? City of Heroes? The answer: a cadre of former members who retain fond memories of it, even after Capitalism demanded that the world they once lived in sink beneath the cold waves.</p>



<p class="wp-block-paragraph">One of these worlds was, and still is, called <a href="https://www.nexustk.com/index.html">Nexus.tk</a>. While Nexus continues to survive through the years, a while ago a number of players splintered off from it and started a new game along its lines, <a href="https://www.samhanchronicles.com/"><strong>Chronicles of Samhan</strong></a>, which is now open for a &#8220;soft launch.&#8221; A friend-of-the-blog, the worthy Statue, is interested is involved in its running, and they care very deeply about it, and if they care, we care too. Here is a screenshot:</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="552" src="https://setsideb.com/wp-content/uploads/2026/09/samhan1-1024x552.png" alt="" class="wp-image-13039" srcset="https://setsideb.com/wp-content/uploads/2026/09/samhan1-1024x552.png 1024w, https://setsideb.com/wp-content/uploads/2026/09/samhan1-300x162.png 300w, https://setsideb.com/wp-content/uploads/2026/09/samhan1-768x414.png 768w, https://setsideb.com/wp-content/uploads/2026/09/samhan1-1536x828.png 1536w, https://setsideb.com/wp-content/uploads/2026/09/samhan1-1200x647.png 1200w, https://setsideb.com/wp-content/uploads/2026/09/samhan1.png 1919w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p class="wp-block-paragraph">It has purposely pixel art-ish graphics, a tile-based game world, monsters to fight, items to earn and levels to gain. Right now there aren&#8217;t many players, but that itself is a point of interest, a way to get in early and gain wealth and stature when the competition is low. I know that Chronicles of Samhan is run on a shoestring budget, completely on the backs and out of the wallets of a handful of hobbyists. They are unlikely to go corporate and enshittify it to hell, and these days that&#8217;s another point in its favor.</p>



<p class="wp-block-paragraph">There have been many of these worlds, hundreds of them, and there&#8217;ll probably be hundreds more before this Internet grinds to a halt. I think everyone should try a few of them. Joining up is free, so as I often say, why not give it a try? </p>



<p class="wp-block-paragraph">A few images showing off the fairly large regions to explore:</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="529" src="https://setsideb.com/wp-content/uploads/2026/09/image-1024x529.png" alt="" class="wp-image-13049" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-1024x529.png 1024w, https://setsideb.com/wp-content/uploads/2026/09/image-300x155.png 300w, https://setsideb.com/wp-content/uploads/2026/09/image-768x397.png 768w, https://setsideb.com/wp-content/uploads/2026/09/image-1200x620.png 1200w, https://setsideb.com/wp-content/uploads/2026/09/image.png 1532w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">A portion, zoomed out, of the town of Seasong and nearly areas</figcaption></figure>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="936" height="747" src="https://setsideb.com/wp-content/uploads/2026/09/image-2.png" alt="" class="wp-image-13052" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-2.png 936w, https://setsideb.com/wp-content/uploads/2026/09/image-2-300x239.png 300w, https://setsideb.com/wp-content/uploads/2026/09/image-2-768x613.png 768w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">A portion of the Marvel Mines</figcaption></figure>
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		<title>Mr. Game &#038; Watch&#8217;s Judge Isn&#8217;t Completely Random</title>
		<link>https://setsideb.com/game-watchs-judge-isnt-completely-random/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Wed, 02 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[GameMechanics]]></category>
		<category><![CDATA[Judge]]></category>
		<category><![CDATA[MrGameAndWatch]]></category>
		<category><![CDATA[PKBeats]]></category>
		<category><![CDATA[secrets]]></category>
		<category><![CDATA[smashbros]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13031</guid>

					<description><![CDATA[We linked to videos in PKBeats&#8217; long Smash Bros trivia series recently, but while perusing some other things they&#8217;ve uploaded this came up (18 minutes), and frogdarnit, it was too interesting to let pass. You could also load the video starting directly at the start of the discussion, almost three minutes in. Text info below. &#8230; <a href="https://setsideb.com/game-watchs-judge-isnt-completely-random/" class="more-link">Continue reading<span class="screen-reader-text"> "Mr. Game &#38; Watch&#8217;s Judge Isn&#8217;t Completely Random"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">We linked to videos in PKBeats&#8217; long Smash Bros trivia series recently, but while perusing some other things they&#8217;ve uploaded <a href="https://www.youtube.com/watch?v=3AyyfAvqMbo"><strong>this came up</strong></a> (18 minutes), and frogdarnit, it was too interesting to let pass. You could also load the video <a href="https://youtu.be/3AyyfAvqMbo?si=_j8cwPO-1EJq885B&amp;t=170"><strong>starting directly at the start of the discussion</strong></a>, almost three minutes in. Text info below.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="The Hidden Mechanics of Game &amp; Watch&amp;apos;s JUDGE | Random Smash Ultimate Facts" width="840" height="473" src="https://www.youtube.com/embed/3AyyfAvqMbo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Here&#8217;s the gist. In the Smash Bros. series, Mr. Game &amp; Watch has a move called Judge, where he holds up a sign with a number from 1 to 9, and depending on the number one of nine different effects can happen, with possibilities like dropping food, producing a fire effect, damaging G&amp;W himself, or, if a 9 comes up, executing an extremely powerful attack like a slightly weaker version of the game&#8217;s famous Home Run Bat item, that usually KOs an opponent.</p>



<p class="wp-block-paragraph">The number that appears, and so the effect product, for the most part seems random, and a good thing too with Number 9&#8217;s immense power. Judge never executes the same move twice in a row, so if a 9 wasn&#8217;t the last result produced, you have a ⅛th chance to get it the next time&#8230; <em>usually</em>.</p>



<p class="wp-block-paragraph">It had been noticed by some that, in certain circumstances, Judge produces a 9 result much more often, like half the time, but the details of the phenomenon were not fully known. Through sheer bloody-minded experimentation, PKBeats found out that the result is largely due to whether Mr. G&amp;W is behind in scoring, and not just behind, but <em>far</em> behind. I&#8217;ll let the video give the precise lowdown, but in essence Mr. Game &amp; Watch must have half or less of lives (sorry, &#8220;stocks&#8221; in Smash lingo) remaining compared to his opponent, <em>and</em> there must be 30 seconds or less left in the match.</p>



<p class="wp-block-paragraph">So: it&#8217;s yet another catch-up mechanic, a way for G&amp;W to clear opponents rapidly if it looks like he&#8217;s going to lose. Since it only comes into play at the end of a match, it almost never can make a difference though unless G&amp;W is on his last life, and his opponent has two lives left. In that scenario G&amp;W has a good chance of getting off a 9 and taking off a stock immediately&#8230; putting both characters on their last stock, and now G&amp;W has to run up his opponent&#8217;s percent in the short remaining time without the increased Judge 9 chances. Doesn&#8217;t seem too useful, but then if it were actually useful, someone out there would probably have built a strategy off of it, so I guess it&#8217;s for the best that it&#8217;s so infrequent.</p>
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		<title>NeoGamer Presents 200 Weird Games</title>
		<link>https://setsideb.com/neogamer-presents-200-weird-games/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Tue, 01 Sep 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[NeoGamer]]></category>
		<category><![CDATA[weird]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=13028</guid>

					<description><![CDATA[We&#8217;re approaching DragonCon again in a few days, meaning my time is going to be taken up with wandering around and probably playing more of Bombergirl in their game room. So for the next week it&#8217;s low effort posts to make our demanding once-daily schedule. Here we go! NeoGamer on Youtube has an entertaining, not &#8230; <a href="https://setsideb.com/neogamer-presents-200-weird-games/" class="more-link">Continue reading<span class="screen-reader-text"> "NeoGamer Presents 200 Weird Games"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">We&#8217;re approaching DragonCon again in a few days, meaning my time is going to be taken up with wandering around and probably playing more of <a href="https://en.wikipedia.org/wiki/Bombergirl">Bombergirl</a> in their game room. So for the next week it&#8217;s low effort posts to make our demanding once-daily schedule. Here we go!</p>



<p class="wp-block-paragraph">NeoGamer on Youtube has an entertaining, not to mention loooong, <strong><a href="https://www.youtube.com/watch?v=Ieq8iw5hB0M">video with short clips from 200 strange games</a></strong> they&#8217;ve played in their channel. (1 hour 27 minutes) Right off the bat they start out weird, and they don&#8217;t let up. Please consume responsibly.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="200 Strange and Obscure Games You&amp;apos;ve Never Played" width="840" height="473" src="https://www.youtube.com/embed/Ieq8iw5hB0M?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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