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After Effects
Extrudalizer
Extrudalizer allows you to extrude any 2D shape layer into virtual 3D space, control its depth, position, rotation, and scale. You can set up appearance, animation, and even manipulate the original 2D path with the Extrudalized shape repeating this manipulation. The script is 100% Lottie compatible for web use (bake expressions to keyframes for mobile app use) and can be exported using the Bodymovin plugin.
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EULAEND USER LICENSE AGREEMENT
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Extrudalizer - Bring Your 2D Shapes to Life in 3D!
- 3D in 2D shape layers
- Artwork wrapping to shape’s surfaces
- 2D path animation translates into 3D animation
- Optimized unused properties removal
- 100% Lottie compatible export for web sans baking
- Baking for Lottie on iOS and Android
- Create a 2D shape layer in After Effects
- Launch the Extrudalizer script
- Configure Pre-Extrudalize options
- Adjust and animate appearance and 3D transformations
- Map artwork to any face(s) of the Extrudalized shape
- Export to Lottie
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Pre-Extrudalization Options:
- Choose appearance parameters for front/back faces and shading for sides
- Control the number of sections for each curved segment
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Extrudalize
- Press the 'Extrudalize!' button to extrudalize a shape A custom controller is added to the shape layer and a text layer is created for calculating the position of each vertex in 3D space
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Post-Extrudalization Options:
- Transform extrudalized shape: center it, animate original shape, add null to vertices, reposition anchor in 3d space (new in 1.2.0)
- Map Artwork to any face, convert artwork precompositions to either Corner Pin effect or Transform Effect, Re-color each face individually
- Optimize for Lottie Export or Bake animation
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Corner Pin Mapping: Creates a precomposition for each selected face and adds a Corner Pin effect to map artwork
- Pros: Least resource intensive, works with Front/Back Scale
- Cons: Not Lottie compatible
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Transform Effect Mapping: Creates a precomposition for each selected face and adds a Transform effect to map artwork
- Pros: Lottie Compatible (Bodymovin 5.12+), use Raster assets for art mapping
- Cons: in After Effects, Front/Back scale does not accurately distort mapped sides, skew angles limited to 70 degrees however, after Lottie export, browser is not limited and displays everything correctly
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Shape Layer Mapping: Creates artwork shape layer and then uses shape layer transform properties to map artwork
- Pros: compatible with older version Lottie players
- Cons: Currently limited to Front/Back mapping, limited to vector assets that must be contained inside one shape layer
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Primitives:
- Demonstrates basic and more complicated Extrudalized shape creation, such as cube, cylinder, star, diamond etc.
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Views:
- Applies a 'look' preset to Extrudalized layer, such as Translucency or Wireframe mode. Default returns the original look
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Animation:
- Adds animated loops on the indicated orbit axis of Extrudalized shape. This can create spinning, rotating, or oscillating effects on the shape and adds an extra dimension to the animation
- Extrusion depth: controls the depth of the Extrudalized shape.
- Position: controls the distance of the Extrudalized shape's origin from the anchor point.
- Scale: controls the scale the front and back of the Extrudalized shape from 1% to 200% of shape.
- Pitch: controls the rotation of the Extrudalized shape around its own center on the X, Y, and Z axis.
- Orbit Control: controls the rotation of the Extrudalized shape around the anchor point on the X, Y, and Z axis.
- Hide anchor point: toggles the anchor point.
- Wireframe mode: toggles wireframe mode for the Extrudalized shape.
- Edge stroke: controls the color and width of the stroke outlining every edge of the Extrudalized shape.
- Translucency: controls the level of semi-transparency of the Extrudalized shape.
- Front and Back: controls the color, opacity, gradient opacity and direction, gradient start and end points of the Extrudalized shape's front and back faces.
- Sides: controls the color, opacity, gradient opacity and direction, gradient length, fill shadow color and opacity of the Extrudalized shape's sides.
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Version History
1.2.1 -
Oct 31, 2023
1.2.0 -
Sep 5, 2023
FEATURE: Added visible centroid crosshairs to the Origin Anchor Group
FEATURE: Added Shift modifier to button that centers shape on path, to give an option to move the shape origin to shape's centroid
FIX: Lambert stroke using wrong color in wireframe mode
FIX: Broken sidemapping on shapes with Bezier subdivisions
1.1.1 -
Jul 28, 2023
FIX: Trial limitations dialog (missing the permitted number of vertices indicator)
FIX: Depth controller limitation expanded to 10000px.
1.1.0 -
Jul 18, 2023
FEATURE: New method of Artwork mapping using
Transform Effect with Bodymovin 5.12+
FEATURE: Convert between Corner Pin Effect and
Transform Effect
FEATURE: Highlight selected face(s) in Artwork
Mapping dialog
FEATURE: Lambert shader for Front/Back
FEATURE: Lambert and gradient shaders for strokes
FEATURE: Non-bezier wireframe
FEATURE: Lottie performance improvement up to 40%
with Bodymovin 5.12+
FIX: UI layout bugs on Windows
FIX: Lambert shader incorrect behavior
1.0.2 -
Jun 11, 2023
1.0.1 -
Jun 3, 2023
1.0.0 -
May 31, 2023
Compatibility
After Effects
2024, 2023, 2022, 2021