Well, it looks like part
of the internet is imploding, and with me not wanting to join everyone else
in jumping off a specific bridge, that means I have
to use this website to keep people up to date with things. No, I don't expect
people to use Mastodon, because if they wanted to, they'd already be doing it.
VPW Studio is now at v0.0.0.36; support for the various
WWF No Mercy prototypes/pre-releases/whatever you want to call them was
added a few versions back. The latest version includes fixes to the "Pointer
to ROM address" calculation found in the Code Segment Test part of the
Danger Zone. For more info, head to the official site
or the GitHub project page.
"omg add RSS"
you do realize that I make all these updates by hand and that I'm not running
a CMS of any kind, right?
making and updating a RSS feed by hand is a pain in the ass, and I'm not
going to do it. If you care enough, throw me some solutions on Mastodon (see footer
until I get around to updating the rest of the site).
VPW2 freem Edition is still alive, though the current focus
is on the VPW2 decomp, to make it easier for me to add things to the game.
The current decomp progress is being done behind the scenes, so that when the
work is done, I can just put it into one commit on
the main VPW2 decomp repo.
I do plan on re-adding some of the original VPW2 faces (Yoshinari Ogawa,
Gary Albright, Hiroshi Hase, Abdullah the Butcher, to name a few) in a future
version. Adding other content is contingent on multiple issues (especially moves),
all of which will need to be addressed first.