Monday, June 27, 2011

Mass Effect 2

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Dragon Age II

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Early environment sketches

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These are examples of armer designs for a outsource character art team. The team must use an existing rig for references to bone positions and proportions.

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This is an example of a phase two concept. This would be suitable to give to an in house character art team.

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This is an example of early character thumbnail stage. For any given character, I would do from anywhere from 5-25 thumbs before moving onto the next phase.

Personal Work

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