Announcement For 2016

So, 2015 is a messy time in my work history. Lot’s of stuff happened, and I’ll announce several things regarding of that.

Cursed Wish, One For All & All For One, Breaking The Waves, Sell Phone,Β  Incolae Castella, are on hiatus due many of the team member need to focus on their real life for a while. I’ll give a new announcement regarding this matter around June or July. I’ll still work on it in the mean time, but I’ll focus on lesser stuff first.

Digimon World Ace, are on hiatus for undefined time. The project leader are having serious health problem and need to do some treatment for a long time. I’m not sure if the project will be continued. Still, it’s sad to lose this amazing project. T_T

The Final Boss Battle, will be hiatus until everything else is completed.

I’ll try to finish many project as I can for this years. It’s been a long time since I felt productive. In the mean time, enjoy this house of new project that I’ve made.

Srini Exterior

P.S. Don’t worry, none of them will be abandoned, as I strive to complete every project I ever took on.

Incolae Castella #2

Update! For Incolae Castella.

Well, first off. I’d like to announce that we’re cutting 3 characters from the game. It’s due the rules of IGMC where the judge are only obligated to play the game around 1 hours, and we’re sure that if there’s 6 characters to play, not all feature from our game would be explored, so we need to limit our-self.

But don’t worry. Those 3 character will surely get developed once IGMC finished. We’ve been making their gameplay and things related to them, so it’ll be a waste if we’re just throwing them away.

And that’s for the bad news. Let’s jump in for the real update.

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Incolae Castella #1

It was that time of the years again, folks. Last year, me and the crew at Blazing Fanfish are entering IGMC 2014 with the game Calcu-Late. This year, the contest are back, and we’re planning to join the party. So, I’m gonna to enter IGMC 2015 with this game.

Title Incolae Castella

Synopsis You’re the last resident from Castella village. Everyone else has long gone since they went to take down the demon lord that reside near your village. One day, a sword came to you, convincing that you must defeat the demon lord. Thus, your journey begins…

Feature

  • Custom Battle System. Well, I’m not quite sure how to call this. It’s based on Active Turn Battle system anyway.
  • 6 character to choice. Yes, that’s right! We’re offering 6 character to be played in this game, with their respective ability and gameplay.
  • Great Maps. You can count on me for being the main mapper. Also, I plan to try parallax. Let’s see how this turns out.
  • Great Character & Boss Design.The Lead Designer for Calcu-Late are return to join this amazing party. Expect some great character design from him.
  • Custom Songs
  • Many Custom Mechanics to be announced.

Maps

  • Castella Village 001 - Desa2

Credits

Project Leader : Black Mage

Lead Artist : Aland Baraputra

Sound Director : Keith K Bunardy

Programmer : Black Mage

Storywriter : Black Mage, midgarsormr, Karina Riesling Zhang

Scripwriter : Karina Riesling Zhang

Mapper : Black Mage

Tilesets Used :

  • Candacis’s Tilesets
  • Celianna’s “Fantastic Buildings: Medieval” Tilesets
  • Celianna’s Member+ Exclusive Resources
  • Pandamaru’s Tilesets

Stay tune for the next news about this game! πŸ™‚

A picture of “Satou Aneki”

As usual, I somewhat got some sudden impulse to drawing last night. But unfortunately, my internet was off when it finished, and it just on right now. So now, I can share what I made last night to the world.

The picture is a side character from an anime movie called “Aura Maryuuinkouga Saigo no Tatakai”. Search it yourself if you want to know what the story is about. πŸ™‚

Here’s the picture. It’s also available on my “Art” galery πŸ™‚

Satou Aneki

A Nice Town Indeed :P

It’s been a long time since I last do some mapping. This time, I’m including some character and some special effect, to make the map seems lively. Either that or I made a mess :p

Here’s the map, I hope you guys like it. πŸ™‚

Credits :
– Ayene’s Tiles
– Kaduki’s Charset
– RPG Maker VX Ace RTP

Map Hebat

Art Gallery

Let’s make this clear at first.
I’m not an artist, but I like to do some drawing when I have some time to spare.

I though it’d be nice to have some gallery of my drawing, so I put it here. Yes there are pixiv and deviantart, but since I’m sure that it’ll be rarely updated, I think it’d be better to just have this one.

You guys can also access it from the menu on the top-right of this site. πŸ™‚

Artsy Mapping Contest

So, I’m seeing an Artsy Mapping Contest event announced on RMW forum. So I thought, why not, let’s enter some map.

Sacrifice

That’s right, you gusy might realizes that some of the tilesets is similar to the one from Cursed Wish’s school. Yeah, I’m using it for this contest. I added a lot of new tilesets too. Maybe I’ll used this on next update of Cursed Wish.

About the character in the screenshot, they are Claire and Shula from Cursed Wish too. Just saying, there’s no scene like this in the actual Cursed Wish. Let’s say that they’re just playing… with blood and stuff.

Jacker Leonidas

Today I’m gonna show you a picture that I made last night.

Jacker LeonidasThis guy is “Jacker Leonidas”. I’ll put him on one of my upcoming games. The title is still undecided. However, I’ve decided the gameplay. You’ll be controlling 3 characters, and Jacker is one of them. Jacker will use fire-arms in battle, and his skill is depended on how much ammo he still has.

The only thing about the game that I’ve decided is only the cast. The rest will be decided later.

Btw, my main project will still be “One for All & All for One” & “Cursed Wish”. This one will have to wait. But I’ll do some fanart that I’ve promised to a friend for a few days :p