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Imagelavandergirl wrote in Imagecpp

I have been writing a story for the past few months, and been itching to get my teeth into a decent programming project, so I figured I would kill two birds with one stone.
I'm gonna make a text based game, interactive fiction with some additions like sounds and a combat system etc but still text based. It will be hevily object oriantated, with classes for the player, NPC's (non player characters), monsters, rooms items etc. Partly becouse it would make coding easier, but mainly becouse I am obsessed with classes ;)
Thing is I want it to be more of an interpreter than a game, so I have come to the conclusion that XML would be great, rather than making a scripting language. So you know, the Player can import/export his character (saved as an XML file), games can be written in XML, monsters easily added etc.
Has anything like this been done before open source? I would like to see other peoples take on the idea.