Image

Imageanderson_jag wrote in Imagecpp 😉optimistic

Listens: STRAPPING YOUNG LAD -Possessions-

FULL-SCREEN WINDOW...

HIYA EVERYONE!!!. : )

I fell a bit confused about what to do for creating configuring a 1280x960 full-screen window using DIRECT3D:

-I know i have to put D3DPRESENT_PARAMETERS Windowed parameter=FALSE, and, from there...

I don´t know how to put things in order to what I have to fill in hDeviceWindow, BackBufferWidth, BackBufferHeight and BackBufferFormat parameters (of this structure also) and how to get the valid formats; right now a have a mental collisión lol between

IDirect3D9::EnumAdapterModes , IDirect3DDevice9::GetDisplayMode menber functions

D3DFORMAT, HRESULT structures

I don´t how to use/fill them, or if it´s really needed to. Any suggestions? : )

P.D. Just s single monitor, not a multi-monitor system...