FULL-SCREEN WINDOW...
HIYA EVERYONE!!!. : )
I fell a bit confused about what to do for creating configuring a 1280x960 full-screen window using DIRECT3D:
-I know i have to put D3DPRESENT_PARAMETERS Windowed parameter=FALSE, and, from there...
I don´t know how to put things in order to what I have to fill in hDeviceWindow, BackBufferWidth, BackBufferHeight and BackBufferFormat parameters (of this structure also) and how to get the valid formats; right now a have a mental collisión lol between
IDirect3D9::EnumAdapterModes , IDirect3DDevice9::GetDisplayMode menber functions
D3DFORMAT, HRESULT structures
I don´t how to use/fill them, or if it´s really needed to. Any suggestions? : )
P.D. Just s single monitor, not a multi-monitor system...
I fell a bit confused about what to do for creating configuring a 1280x960 full-screen window using DIRECT3D:
-I know i have to put D3DPRESENT_PARAMETERS Windowed parameter=FALSE, and, from there...
I don´t know how to put things in order to what I have to fill in hDeviceWindow, BackBufferWidth, BackBufferHeight and BackBufferFormat parameters (of this structure also) and how to get the valid formats; right now a have a mental collisión lol between
IDirect3D9::EnumAdapterModes , IDirect3DDevice9::GetDisplayMode menber functions
D3DFORMAT, HRESULT structures
I don´t how to use/fill them, or if it´s really needed to. Any suggestions? : )
P.D. Just s single monitor, not a multi-monitor system...
