The other post about a 3D engine reminded me that I wrote one back in the day. It's here.
It's nothing but a simple wrapper around X windows and Win32, so don't expect a whole lot. I needed to have a cross platform API I could program against for a 3D network browser I wrote, and I wasn't happy with the other cross platform toolkits for various reasons. Every once in a while I get the urge to commit some two year old code I have lying around on another dev box, but then I get sucked into making another round of improvements. Maybe if some of you start sending me patches I'll get back on the update train.
If it's not obvious, you need cygwin or something if you want to build it on Win32.
It's nothing but a simple wrapper around X windows and Win32, so don't expect a whole lot. I needed to have a cross platform API I could program against for a 3D network browser I wrote, and I wasn't happy with the other cross platform toolkits for various reasons. Every once in a while I get the urge to commit some two year old code I have lying around on another dev box, but then I get sucked into making another round of improvements. Maybe if some of you start sending me patches I'll get back on the update train.
If it's not obvious, you need cygwin or something if you want to build it on Win32.
