31 March 2014 @ 04:20 pm
beep boop )
 
 
04 January 2016 @ 09:19 pm
Image


... the front of my musebox has too much cat

OPEN POST 2016!!

Image general open post.
Image Leave a prompt ( picture, text, opener, anything-- ) or a blank comment and I'll get back to you! here's some prompts if you want. also my muselist.
Image how lazy am i that i just copy and pasted this from adrien's open post
 
 
30 December 2015 @ 11:56 pm
Image Image

Image This is a voice test post and also an open post because I need more losers.
Image Leave a prompt ( picture, text, opener, anything-- ) or a blank comment and I'll get back to you! ( and if you have a preference for the lame superhero or lame teenager variety )
Image sigh
 
 
07 December 2015 @ 09:16 pm
[ it's all very cliché, adrien supposes, but black cats aren't meant to be very lucky and that's just how it is. when plagg had responded to his inquiries about akuma and ladybug's dealing with them ( "i could do that too, now?" ) with a somewhat aloof and cryptic hum, that had been the first unlucky cliché. when he slipped into the mornings or nights when the hints of trouble finally reached his ears a step too late, as everything slipped back to normal and his lady was nowhere to be found? the second. sometimes he got there first ( three ); his steps were light enough that he could dodge a strike or two or five waiting for her to arrive, until time started ticking. when he had to go, it left him with no other choice but to leave the akuma for her, gift card and all.

for the Lady. cue cat print in the bottom right corner. plagg had gagged a bit.

but, well, fortunately... his streak of "why this" doesn't last. it ends tonight, because maybe it's a stroke of ladybug luck that gets him noticing that movement of red in his peripheral vision as he lounges amongst the shadows on an akuma-free night. a day that had started maybe a little too difficult ( hence why he's even out here ) might actually end up being better than he thought.

or maybe not. see, in the mind of chat noir, he always thought finally managing to meet up with ladybug would entail falling into step with her on the rooftops, maybe offering a smooth greeting towards her--you know, very chat noir things.

he doesn't do that. actually, she's quite fast, and the thought of losing her ( fourth ) again frightens him. she may have already noticed him with the small amounts of noise he lets out when he uses his staff to vault over obstacles with a somewhat shaky ease, or maybe when he almost almost loses his footing in his panic. either way, she'll certainly notice him when he lets out a half urgent: ]


Wait!

[ that's a more adrien kind of introduction, isn't it, and deep within him he knows plagg is snorting.

nailed it. this is the fourth. ]
 
 
24 October 2015 @ 02:39 am
 
[ Pictured on camera: a boy and his dr-- okay, no, no dragon. It's just Hiccup, holding up a sizeable sheet of paper that he's looking rather quizzically at. ] A green circle with "boring tree area" isn't exactly informative map material, Jack.

[ A white, upside down head joins the boy in front of the camera, answering with a dismissive gesture of his hand. ] It totally is! There is a bunch of trees there, what else can you even say about it?

That's actually-- [ A good point. There really isn't anything else to say, made obvious by the fact Hiccup seems to pause, ponder some kind of response to that comment, and then moves his attention to their imaginary audience with a hand gesture of his own. ] Actually, let's focus on this, them, the-- probably large number of confused people on the other end wondering what the point of all this is.

Oh, sure, they are the confused ones. Not the three fliers-- [ Yes, he's counting the dragon. ] --that can't figure out a map by themselves. [ Jack sounds really frustrated - seems his ego is kinda hurt. And to burn that frustration, he'll take out his blue marker and add more commentary to Hiccup's map. ] Go ahead, ask them. But if we couldn't figure it out...

Come on, Jack. [ A small exhale, almost a sigh, though he seems to get the bit of frustration on the spirit's end (he feels a fair bit of his own). With that, Hiccup turns fully to the camera, and offers the following. ] For the people scratching their heads with the rest of us, we're looking to start a... map, to get some kind of idea about how everything outside is. It's a bit of a work in progress right now, if "boring tree area" isn't an indication of how far we've gotten.

[ The descriptions are super. They really are. Seriously, Jack's snort here should indicate how true that statement is. ]

So, what we're asking... If anyone's going out there to explore outside the colony, it'd be great if you told us what you found, where you found it. We can start piecing together some kind of general idea of how the place is mapped out, avoid wasting too much time making repeat trips.

Yeah, repeat trips, that's the real problem. Not suffocation or anything like that. [ He pauses in his doodling and frowns at the map. Or more accurately, at the sad attempt of a map. ] Where did the other elements end up anyway? Think "fire area so not worth it" is too long for a red circle?

... And that. [ Suffocation and POISON AIR!! is the main reason they can't spend all their time wandering around, but Hiccup wanted to be a little less morbid than "let's not waste too much time probably-maybe-dying". That first part's to Jack, and then back to Everyone Else. ] But, uh, that's it. Just... [ Now, this Viking's moving up to turn off the Cerevice with a shake of the head and an off-camera: ]

We don't even know where that fire area is yet--

[ A groan coming from certain spirit is the last thing heard as the feed is turned off. Nobody cares about fire areas, Hiccup. Tsk, tsk. ]
 
 
30 May 2015 @ 11:07 pm
as darude sandstorm plays in the distance, i'll just put whatever the heck i feel like throwing in here.

muselist reference.
 
 
14 April 2015 @ 03:14 pm
Applicant Info

◎ Name: kosy
◎ Journal: [personal profile] daiquiri
◎ Contact: aim @ watercrests, plurk @ [plurk.com profile] trinities

Character Info

◎ Character's Name: Masamune Date (western order)
◎ Character's Canon: Sengoku Basara
◎ Character's Age: Mid to late 20s
◎ Canon Point: Sengoku Basara 4 (drama route) - after his Manly Fight with Yukimura.
◎ Background/History: general embarrassing information, translations for masamune's drama route

◎ Is the character a hacker and/or do they have a sixth-sense? He's from the Sengoku era so the farthest thing from a hacker, and the only sixth-sense he has is a very big attraction towards trouble and giving Kojuro a headache.

◎ Personality:

" It might be fun... and I do have some time to kill. "


Masamune Date's a samurai who's made a pretty good name for himself in his time, both as a young general and a formidable foe, regardless of his age. Known throughout the land as the "One-Eyed Dragon", most of his time on screen is spent spouting odd English phrases in historical Japan ( don't ask me how that works ) or making lightning fall out of the sky in the midst of an explosive battlefield while wielding six swords and standing on a horse ( "explosive" quite literally, by the way. don't ask about that either ). If that's not hint enough that Masamune's one hell of a guy, well then. I don't know what is.

To start off, Masamune is more often than not seen taking things a little lightly. He acts cool. It's his style, and he likes to portray that whenever possible. Dragon-motif? Check. Eyepatch? Check. Six swords? Check. When it comes to keeping a cool head, Masamune's good. Really good. And he certainly knows he's good, which he will not hesitate to voice with taunts or airy statements here and there, even while fighting an enemy who is, perhaps, out of his league. His confidence, while motivational to his troops and slightly admirable to see, can be a bit of a double-edged sword. While there is no doubt he's motivational, he's also incredibly cocky, with a side of copious amounts of ambition--instead of caution, he'll welcome any big threat with an "oh you came to me so I can beat you up, I didn't want to waste my time walking to you so thanks a lot". When Masamune walks into a fight, he walks in fully expecting to win. You'd think you'd be a little disheartened at some general big-shots starting stuff in your neighborhood, but nah. Masamune's got this.

Even without the Engrish and Lightning, you've still got a pretty striking man. Masamune's the young commander of the Date, number one of Oshuu, and, as stated, an eccentric guy in a series full of eccentric guys. Intelligence doesn't seem like an obvious trait when it comes to the roaring One-Eyed Dragon. He is, at times, impulsive and lacking any hesitation towards situations that might seem a little bit alarming. Often, he makes decisions that to his second-in-command seem whimsical and reckless--a point highlighted in his SB4 normal route, where he decides to take in individuals from opposing, defeated armies into his own, regardless of the fact that they may want revenge, and also when he takes in Shibata Katsuie, merely because he had eyes that resembled his own in the past. While he's a bit (very) reckless and prideful when it comes to strategic retreats and giving up fights when he's down, Masamune is by no means unintelligent. He's perceptive and capable of handling tough situations on his own (though that's more of Kojuro, his right eye's, thing), and more often than not he can see through people's true intentions. Granted, while he's got some capabilities in strategizing, he's by no means a genius in it. He'd much rather prefer to get things done through strength and his own skills, and his tendency to get impulsive when it comes to battle and personal attachments (read: his army). He'll understand situations and respond to them accordingly, but he never really takes or creates the most efficient path on his own. He trusts his army enough to pick up the rest. To put it simply, it's not as if he doesn't have a battle plan for backing up his grandiose words--he just doesn't methodically plot out what he needs to do, instead taking a general direction and filling the steps in as he goes.

Of course, this isn't a bad thing in all cases, even if it blows up in his face sometimes. When it comes to leading, Masamune's got a pretty solid idea on how to do it judging from the loyalty of his followers, though he does it in a way different from other commanders in the series. Where there is usually order and some kind of old-fashioned decorum among the ranks of other armies, Masamune's acts as more a gang of thugs than an organized military force. Members integrated into the force are referred to as "younger brothers", and Masamune himself is referred to as "Number One" (Hittou) with a sense of protectiveness that is mutual on both sides. His affection is not explicit and he does take a leadership role with orders and not requests, as he should, but there is a sense of responsibility for both their well-being and future on his shoulders that he takes into account, though at times his prideful personality leads him into disadvantageous situations as a need to return a favor (good or bad, which he makes sure to do).

Yes, Masamune's a bit (understatement) of a loose cannon, but he's truly a Good Guy.

He'll cooly play off his good tasks whenever possible, but when it comes to trust, once you're pegged as one of his own, you are one of his own. He's dependable and most of the time he trusts that people are the same way to him. He's got a very big "group mentality", where people who're taken in under his care are all worth the same, and no one is disposable. So, honestly, Masamune's kind of a pleasant guy. He never has malicious intentions--in fact, meet him and he'll be casual and friendly, if not a little weird (because really, he's a samurai spouting engrish phrases and dressed like... he's dressed), but never really mean. Despite his "cool" behaviour, he's got a fair bit of energy for the things he's interested in, and he shows it. Moderately. Sometimes explosively, if individuals like Sanada Yukimura are involved.

The full depth of Masamune's trust can be seen in the relationship between him and his second-in-command, Katakura Kojuro. Masamune refers to Kojuro as his "Right Eye" without hesitation--and he trusts him entirely to protect the back of the dragon as it soars. There is an unvoiced understanding between the two, and unlike the Masamune on the battlefield who is cocky and loud, meetings with Kojuro show another side of Masamune--the pensive, quiet Masamune off the battlefield, who considers things internally and doesn't always articulate what he's thinking in speech. Masamune can be both incredibly easy and incredibly hard to understand at times, and, while his intentions and future goal might not be clear, most can trust that he acts with two things in mind. One: the good of his people and two: forwarding the name of the "One-Eyed Dragon" while uniting the country. Of course, Kojuro and Masamune don't always see... eye-to-eye, as it were, mainly as Kojuro's methods are more precise where Masamune's are high-risk, high-reward (though Kojuro enjoys going crazy in his own way, and trusts Masamune's judgement where Masamune trusts his, as well, as much as it can be a source of exasperation for both sides). This silent communication they share isn't perfect, however--in Masamune's normal route, Kojuro misunderstands Masamune's intention of wanting to expand his army and call himself a "king" as a corruptible show of power. Masamune's true intent was truly just a front to rescue the people left who had "lost their light" during the struggles of war, in the same way that Kojuro had saved Masamune during the loss of his right eye. This is an act of consideration and gratitude that the dragon only hints at, aware that Kojuro might indeed be missing the point of his actions but knowing he'll fill in the rest of the details on his own. Though Masamune is cocky where he shouldn't be, he's not the type of individual to look down on others: he acknowledges someone's skill while stating he can surpass them, he helps someone with their struggles but not in a way that won't allow them to solve things on their own.

And that's the One-Eyed Dragon. Both predictable and unpredictable, straightforward with some things, quiet in others, but always entirely undeterred from voicing his own opinion. With a great sense of inner resolve and strength, those following the back of Date Masamune can be sure that he'll provide the foundation for one crazy party.

◎ Powers/Abilities:

In this truly historically accurate account of the Sengoku era, Date Masamune is capable of making localized explosions where he fights, and making lightning rush through his swords while taking down whole armies by himself. We're just going to keep the latter. His trademark ability is his swordplay, which while usually limited to one sword, can move to a skillful wielding of six (that's six) swords, three in each hand set between his fingers. This gives him an image of striking with a claw, and absolutely no one questions it, even when he's somehow spinning all three of them like some kind of messed propellor. Here is a list of his known moveset. Basically, he's an incredibly strong warrior with a large amount of stamina, capable of taking more than a few hits in a battle.

Somehow, in Basara Land, being able to jump really, really high and live through getting punched with a force that smashes you through several walls is Normal and Human.

Still, crazy parties aren't the only thing Masamune's good at. While he leaves most of the strategic work to his second, Katakura Kojuro (who is without a doubt more fit for it), he's also capable of leading an army on his own. He is not immensely strategically gifted, but he is charismatic, and has a fair bit of intelligence of his own, which manifests mostly in intuition and understanding. At his core, Masamune is not exactly an incredible forward thinker (again, that's Kojuro)--he's mostly very good at adapting to situations as they come.

In addition, historically Masamune was pretty good at cooking! Oshuu's badasses are basically Tough Dude Cooking Mamas, considering what comes second to Kojuro after Masamune might indeed be his vegetables.

◎ Weapons & Other Special Inventory:

(1) "Kagehide": six swords, the sheaths webbed together to resemble dragon wings.
(2) Kagehide
(3) Kagehide
(4) Kagehide
(5) Kagehide
(6) Kagehide
(7) His armor.

CEREALIA-Specific

◎ Element: Air - he's called and calls himself the One-Eyed Dragon, and in general is pretty whimsical in his decision making, talking about "soaring" a fair bit.
◎ Sense: Sight - He lost his right eye while younger due to illness; needless to say, he understands the importance of sight. He also prefers to see and deal with most things directly on his own, in addition he also observes and characterizes people based on the look in their eyes.
◎ Seven Character Traits:

( + ) adaptable
( + ) motivational
( + ) charismatic

( - ) reckless
( - ) impulsive
( - ) capricious

( +/- ) ambitious

Samples

◎ First-Person Sample:

( 1. ) ( 2. )

◎ Third-Person Sample: Already in game with Milla ( [personal profile] souperb ) and Hiccup ( [personal profile] allthreefourths )!

◎ Is your character retaining any previous game memories? N/A
 
 
17 March 2015 @ 12:47 pm
[ kojuro's told him it's a mistake. kojuro tells him a lot of things are mistakes. sometimes, masamune listens. and sometimes he doesn't.

it was pretty close, honestly. it had been a simple route back to oshuu after a particularly uneventful campaign, with a particularly small group. no need to bring more than was necessary, and if it wasn't for kojuro's input masamune may have just gone alone. whether that saved masamune or takane is a mystery.

ah, takane. the ninja who had somehow evaded alerting even kojuro to her presence; she struck only when masamune had been alone, and separated, as was appropriate of course. the rest of masamune's group reconvened with their lord when they heard the battle, and if masamune were a lesser man he had no doubt he would've died. but he was injured, and that might've been one of the reasons he allowed it when kojuro told him that perhaps it would be wise to keep her alive.

to learn who sent her, was the official reason. to talk to and convince the girl who could lay a hand on the one-eyed dragon was masamune's reason, and kojuro's headache.

ninjas don't speak. masamune knows that when he lets himself in to the room holding her, if it could be called holding her at all. to the uninformed observer, takane seemed as free as a simple guest. another one of kojuro's headaches. he meant alive, not free, and this was just one of masamune's whims that could end in his death. out of many.

does he feel like he's walking into it? that was almost every day, really. life goes on. ]


Yo. Interested in talking this time?

[ to the lady in the room out to kill him, masamune begins with no weapons raised. bad decision number… well, we lost count.

life goes on. ]
 
 
04 February 2015 @ 07:13 pm

zzz )
 
 
04 February 2015 @ 12:39 am
Image
that heart meme.

post your character in a blank comment!
other people tell you what their character thinks of yours with the hearts below.
put stuff in the span title for extra thoughts.
you do the same to other people, etc etc

HERE'S SOME HEARTS )
 
 
22 January 2015 @ 12:57 pm
this is a wild puberty hiccup voice test post and this is where you can help MEEEE voice test because i'm canon updating in the future. i must be prepared, like general shang.

also i want to play older hiccup i'm not going to lie.

there's prompts here: random scenario, minor injury or body heat.

otherwise, hit me up with a blank comment and i'll see what i can think of!
 
 
19 November 2014 @ 11:27 am
Image Image

a voice test post for both Angry Milla and Uguuu Muzét from Tales of Xillia 2.

if you need scenarios, there's these: random scenario. alternatively give me a blank comment and i'll just fill things in for you.

specify who you'd like! otherwise i'll hit you with gaius or something
 
 
05 July 2014 @ 07:37 pm
[ this is a mithos voice test post!!

gimme a blank tag and i'll think up the scenario, or you can start... IT MATTERS NOT TO ME. ]
 
 
29 January 2014 @ 01:39 pm
just a voice test for natalia! if you need a prompt just leave me a blank comment and i'll try to think of something. c:
 
 
06 October 2013 @ 08:29 pm
[ VIDEO / ACTION IN FRONT OF 1469 ]

[ hi, holly heights! enjoying your pond monster dreams full of almost-but-not-quite murder? good! because right now they're going to be interrupted by a young teenage boy standing on what appears to be 1469's lawn chair.

he's managed to pick up a couple of things (read: absolutely next to nothing) about this newfangled holly heights place, but the things he has picked up are both concerning and useful! this phone, for instance, which he's using to make a video post right now. grave expression on his face, he speaks: ]


Unknown surroundings... a lone bear, what he knows ripped apart from him sits--no, stands!--on a lawn chair, communicating with the world at large regardless of the struggle...

[ yeah. that was a tagline in a deep, deep voice. now, said voice is pitching up back to normal. ]

Ahem! Good morningafternoon, Holly Heights. My nose [ more like network lurking ] smells a lot of things in the wild out here. Lonely swamp-pond monsters! Guinea pigs! Lost people! Bearnappers! And, most importantly, suit stealers.

Can you believe it? While I was sleeping, someone out there stole my fuzzy fur! So, this is my warning to the public at large. If you see a talking blue bear wandering out there, he's a beary big phony! Kanji, you're first on my suspect list!

[ a pause. ]

... If you're even out there. Sensei, Yosuke, Chie-chan, Yuki-chan, Rise-chan, Nao-chan, I'm here now! So if you're out there too, come out of hiding! And uh... for the rest of you guys, too--the ones who've never seen me before. I'm Teddie! It's nice to meet you.

[ were those sparkles? is he sparkling? yeah. he is. ]

And you know, while I'm here... Sarah-chan! I'm here for you! So forget about being a lonely swamp-pond monster, and become a not-lonely-swamp-pond monster! ... I think that's it.

Good luck, ebearyone!

[ finally. after that last message, this post is cutting off. ]
 
 
30 September 2013 @ 02:08 pm
[For a while now, Sokka's been on a mission. Something along the lines of, Mission: BEAR MEAT. And he's been following a so called "bear" that's been waddling around town doing god knows what. Is he the real deal? Probably not. But whoever's dressed up in a bear suit in broad daylight, and not advertising some kind of product is suspect number one on Sokka's list.

When he sees an opening, he quickly gathers up his energy and pulls out his boomerang, pouncing onto Teddie from behind. The element of surprise is most effective after all.]


A-ha! Gotcha!

[There's a little bit of a struggle, trying to hang on and all, but once he's got his legs wrapped around the bear, he begins attacking his with his boomerang. This guys got nothin' on *Detective Sokka*]
 
 
[ there's a pudding thief on the loose. yeah, teddie heard from nanako that there's someone out there; someone out there who'd reach into her fridge and steal--that's right, steal--her precious pudding.

how dastardly. how cruel. how... how... beary heartless!!

so it's up to him. up to him to bear arms. to clawse this case. to fursecute this dastardly villain. of course, every superhero needs a sidekick, so guess who he's recruiting? master detective, naoto shirogane.

and maybe he's approaching you, whoever else is around, for some interrogation. this'll be done mano-a-mano, paw-to-paw.

someone's going down. ]
 
 
08 April 2013 @ 08:01 pm
[ if sai felt like being positive, she'd say there were perks to being some ghostly apparition. no need to walk, for one. another one being that she could do some form of flying, things she'd dreamed about before the world decided to go kapoot. if she really felt like stretching it, she could be a mermaid--not that she'd ever closed her eyes and imagined when she was particularly bored one day, of course.

not at all.

like anything, though, there were downsides too. being a ghost, for one. being dead. even on her most off days the most she did was dwell on it for a short moment, and she'd gotten better at not pausing and realizing that fact again and again. another downside? not having her feet on the ground.

it's that downside she's thinking of, as she stares up at the snow that's... decided to fall on them. it's coating the ground, and she can almost feel the tingle of the cold on her toes but.

again, ghost. ]


I guess it'd be kind of hard to make snow angels like this, huh...?

[ this is mostly said to herself, but it's loud enough for the one wandering beside her--for seto--to hear. ]
 
 
[ there's something about a paper telling you you're the ruler of the world that makes things a little weird. he'd played around with this stuff before when he was young, sure, but he'd never thought it would actually happen. kind of like he didn't expect axel to be along for the ride too.

that's besides the point, though. the point now was that he was here now, in Who Knows land, where he's holed up in an office and being declared their new ruler just because he stuck his hand in a box and came up lucky.

so... does that mean he's like king mickey now? ]


You know... [ he's in the comfy spinny office chair, legs tucked and looking like the most mature ruler, as he spins... spins... spins... before finally stopping in axel's direction. ] I kinda expected a "better luck next time" instead.
 
 
27 February 2013 @ 06:42 pm
[In the house of Axel, there is a little mouse going about. You hear a little snickering and then a bright light for a split second and then... DAAARKNESS. From the DAAARKNESSS, you hear a cackle.]

Hope you like the dark, Axel!