Inspiration

A Convolutional neural net based Ai driver that can drive a car for any game. (Tested on GTA 5, Project Cars, Asseto Corsa)

What it does

It just drives... and learns while it drives.

How I built it

I used python for the input output and tensorflow for the Neural net. The AI also has an Open CV mode to help generate training data

Challenges I ran into

Not being able to generate enough test data. I originally wanted 1 to 2 million frames of training data but was only able to generate ~50,000. So it is pretty stupid at the moment.

Accomplishments that I'm proud of

The fact that it works.

What I learned

A lot about machine learning and python.

What's next for Ai Virtual Driver

He just goes where the wind blows.

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