Antigravity Chat: Project Story
💡 Inspiration
The inspiration for Antigravity Chat came from a desire to reclaim privacy in the age of AI. While cloud-based LLMs are powerful, sending personal or sensitive data to external servers often feels like a compromise. I wanted to build a "gravity-defying" solution—one that lifts the weight of privacy concerns by keeping intelligence local.
I wanted more than just a terminal window; I wanted a premium, aesthetic experience that rivals modern SaaS tools while running entirely on my own hardware. The concept of "Antigravity" represents breaking free from the cloud and floating in a secure, self-hosted environment.
🧠 What I Learned
Building this project taught me valuable lessons in:
- GUI Thread Management: Handling real-time token streaming from the LLM without freezing the user interface required careful threading and event loop management in
tkinter. - State Management: Implementing the "Incognito Mode" required a rigorous approach to state—ensuring that when the switch is flipped, absolutely no history is written to disk.
- API Integration: Working directly with the Ollama API to handle complex context windows and multimodal (image) inputs.
🛠️ How I Built It
I built Antigravity Chat using Python as the core language.
- Frontend: I chose
CustomTkinterto break away from the dated look of standard Tkinter, allowing for a modern, dark-themed UI with rounded corners and smooth animations. - Backend: The app connects to a local Ollama instance. I wrote a custom client wrapper (
client.py) to handle HTTP requests and streaming responses. - Design: I used a "Stealth Purple" color palette for the Incognito mode to visually distinguish it from the standard "Professional Blue" mode.
🚧 Challenges I Faced
The biggest challenge was UI Responsiveness during Streaming. Initial versions of the app would "hang" while waiting for the AI to finish a sentence. I had to implement a producer-consumer pattern where the API running in a background thread pushes tokens to the main UI thread for rendering.
Another challenge was Incognito Mode Integrity. It wasn't enough to just hide the chat; I had to ensure the save_history functions were completely bypassed at the code level whenever the secret 0000 trigger was active


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