Inspiration

Our inspiration comes from Suika, a merge dropper game, that combines fruits with the ultimate goal of scoring as many points as possible.

What it does

Our game allows students to play a merge dropper game but in a fun and educational way. As the student combines elements, they learn more about the compounds that can be created and what their reactions do.

How we built it

We built the backend using Google Breadboard, Node.JS, and MongoDB. For the frontend, we used Unity.

Challenges we ran into

WE ran into challenges using new, but powerful technologies such as google breadboard. Since it was so new, there were not too many threads about it for interfacing with an API. Also, it was our first time using many of these tech stacks.

Accomplishments that we're proud of

WE integrated many technologies into one cohesive package. Also, we learned these tech stacks within the span of one day!

What we learned

We learned that although things may seem hard or downright impossible to implement, with more research these things become very attainable. Also, time budget is a big variable for these kind of development projects.

What's next for Atom Seiko

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