Inspiration

The inspiration for came from a lot of my own experience. Imposter syndrome is something that I struggle with a lot, but after a lot of work in therapy, I've learned how to deal with the self-doubt that it comes with.

What it does

This is an interactive animation. It's a little like a narrative game.

How we built it

Phaser 3.

Challenges we ran into

Well, I had to learn the framework in two days before the hackathon.

Accomplishments that we're proud of

I'm very proud of the polish of this project. I worked hard on all of the little details.

What we learned

I learned a LOT of Javascript. I remember in 10th grade, I wanted to learn ReactJS but couldn't, and have stayed away from Javascript since. But now, I feel relatively comfortable working with it.

What's next for

I'm trying to get it on itch.io right now. This is a prototype and I believe will stay as such. Unless the response is truly overwhelming, I don't think I'm going to continue work on the project. Sorry to Vivian, Mingmei, Angel, and Rebecca, the characters I was planning to implement if I continued with the project.

Credits

Radhika's portraits: @bumblie_ on Picrew Parallax background: @Aethrall on itch.io Radhika's sprite: Katana ZERO (edited) Programming, music, other assets: Trisha Agrawal

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