Inspiration
The inspiration was originally to hook up an EMG sensor to the unity game to sink a user's muscle movements to a virtual bow. However, after soldering issues with the sensor, we had to change the control scheme. In the end, though, we are still happy to have a functioning, finished product that utilizes the Edison .
How it works
We utilize the Intel Edison Board to collect input from a touch and a rotation sensor. This is then translated into input that the computer can understand with a Java Program. This is then utilized to control our Archery Practice Game.
Challenges we ran into
We ran into significant hardware issues. Our entire original input idea fell apart when we were unable to get the sensors working and we had to transition first to a mobile device and then again to the Edison.
Accomplishments that we're proud of
Finishing the product and being able to move on from our original idea. Also, being able to successfully readjust our original concept to new mediums.
What we learned
Great teamwork, good improvisation, and how to always keep an optimistic attitude.
What's next for Edison's Bow
Actually implementing the EMG sensor that was originally envisioned.

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