Inspiration

One of our close friends is at risk of Alzheimer's. He learns different languages and engages his brain by learning various skills which will significantly decrease his chances of suffering from Alzheimer's later. Our game is convenient for people like him to keep the risks of being diagnosed with dementia at bay.

What it does

In this game, a random LED pattern is displayed which the user is supposed to memorize. The user is supposed to use hand gestures to repeat the memorized pattern. If the user fails to memorize the correct pattern, the buzzer beeps.

How we built it

We had two major components to our project; hardware and software. The hardware component of our project used an Arduino UNO, LED lights, a base shield, a Grove switch and a Grove gesture sensor. Our software side of the project used the Arduino IDE and GitHub. We have linked them in our project overview for your convenience.

Challenges we ran into

Some of the major challenges we faced were storing data and making sure that the buzzer doesn't beep at the wrong time.

Accomplishments that we're proud of

We were exploring new terrain in this hackathon with regard to developing a hardware project in combination with the Arduino IDE. We found that it was quite different in relation to the software/application programming we were used to, so we're very happy with the overall learning experience.

What we learned

We learned how to apply our skillset in software and application development in a hardware setting. Primarily, this was our first experience working with Arduino, and we were able to use this opportunity at UofT to catch up to the learning curve.

What's next for Evocalit

Future steps for our project look like revisiting the iteration cycles to clean up any repetitive inputs and incorporating more sensitive machine learning algorithms alongside the Grove sensors so as to maximize the accuracy and precision of the user inputs through computer vision.

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