Inspiration
None of the challenges seemed interesting so I thought I'd do something in canvas, which is fun
What it does
Make and share levels for others to play. Use your own tileset. Tiles must be 32x32 in size.
How I built it
Vim, PHP, Javascript
Challenges I ran into
Gravity took way too much time
Accomplishments that I'm proud of
Getting the binary to POST through php; php and javascript are terrible for binary manipulation
What I learned
I learned that coding for 24 hours straight sucks. Honestly probably won't do any programming for the rest of the week. Also the people who come to hackathons without a partner generally don't know how to code.
What's next for Game Creator
TODO:
Finish collision (currently only detects collision with ground beneath player's feat, and only takes one x value into account)
Add more features. Enemies, weapons, powerups, camera, x-vector physics
Add better UI
Add all kinds of input checks to make sure the users isn't screwing with me
Google adsense, or something maybe
Animations
Basically everything you need in a platformer
I'm tired and my feet are cold

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