World ID: 899198526601004
Inspiration
Vampire Survivors, and MegaBonk
What it does
Auto attacking, complex stat leveling up, team xp progression. Adding to a cross world, cross games shared experience
How I built it
With Meta's Gen AI, Photoshop, VS Code, Blender
Challenges we ran into
Custom UI... again... Trying to insure cross game shared progression works
Accomplishments that we're proud of
Getting cross world and cross game persistent data working. The engaging gameplay that is quick to understand.
What we learned
To much to list, but the biggest is creative problem solving. Learning Haptics
What's next for Gem Survivor Bonk
Lets of plans, new weapons, enemies, more stages and areas! More interplay between Gem Buddies: Miner, and this to encourage jumping back and forth between the 2 games. Fixing bugs, etc



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