Inspiration

Pheonix Wright: Ace Attorney and other story driven games.

What it does

It is a game that immerses the players into the world of investigation and murder.

How we built it

We used Unity to build the main game and all the sketches were drawn during the hackathon. Photoshop was used for coloring and music was created in MuseScore.

Challenges we ran into

We ran into a challenge with brainstorming fun minigames that engage the user. But we ended up striking a nice balance between game and story.

Accomplishments that we're proud of

We are proud of our complex story, detailed art, and overall theme of the game.

What we learned

We learned a lot more about Unity UI as well as Photoshop.

What's next for Port Horror

Probably to add another storyline and maybe to add some more minigames.

Share this project:

Updates