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The main room of the house, featuring the hand washing, food, and TV minigames, and interactive stove and refrigerator
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The food minigame: get all the food to win Quarantine Coins!
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The hand washing minigame: learn the proper steps to hand washing
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The Space Invaders TV minigame (made before this hackathon)
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The upstairs of the house, featuring the homework game, interactive bed, and closet
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The homework game: answer the math problems right to win!
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s l e e p
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The bathroom, featuring the hand washing game (again) and interactive toilets and showers
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The outside of the house... do you have a mask?
Inspiration
We found inspiration in playing fun video games and wanted to apply it to an educational setting relevant to these times.
What it does
Players explore the world of their own house. They can play minigames to learn the proper hand washing steps, eat food, play videos, or do homework. By playing minigames, players earn Quarantine Coins. Try to get as many Quarantine Coins as possible. (The game never ends. Will this ever end?...)
How we built it
We used the Greenfoot game engine in Java to build the game, using the built-in classes. We also created many of our own graphics.
Challenges we ran into
We ran into challenges on how to use the methods available in the game engine and how to design the code to perform the functions we wanted. The biggest challenge was creating a coin system that kept track of the Quarantine Coins throughout the game.
Accomplishments that we're proud of
We're proud of the end result. We're proud of the Quarantine Coin system, the ability to switch between scenes in the game, and, of course, the individual minigames themselves.
What we learned
We learned how classes communicate with each other and how to use the given functions in the game engine. As a team of siblings, this also strengthened our brotherhood.
What's next for Quarantine Simulator
There is a lot of potential for more minigames and features. We are planning on expanding the minigames, making them polished into games themselves. We also have ideas for a health system and a clock system, where the player needs to go grocery shopping and must complete certain tasks at certain times.
Built With
- greenfoot
- java
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