Problem Addressed

ReSpark addresses the pressing issue of electronic waste (e-waste) management, particularly in the context of thousands of schools lacking essential technological facilities, especially in third-world countries. This problem highlights not only the lack of resources for education but also the environmental impact of improper disposal of electronic devices. E-waste often contains toxic chemicals that can harm the environment if not handled properly, exacerbating the already critical issue of environmental sustainability. Additionally, the disposal of functional or salvageable components represents a significant loss of potential resources that could be repurposed for useful applications.

Intended Audience

The intended audience for ReSpark includes both individuals and companies seeking responsible solutions for disposing of e-waste. This encompasses a wide range of stakeholders, from everyday consumers looking to recycle old electronics to large corporations seeking to fulfill their corporate social responsibility (CSR) objectives. Moreover, ReSpark targets schools and charitable organizations in third-world countries that lack access to necessary technology for education. By engaging with diverse stakeholders, ReSpark aims to create a comprehensive solution that benefits both the environment and underserved communities.

How Solution Was Developed

The development of ReSpark's solution involved a multifaceted approach guided by design thinking, trial and error, and consistent collaboration. Beginning with empathetic understanding, the team iteratively experimented with various strategies, refining their methods based on feedback and real-world testing. Collaborating closely with stakeholders from diverse backgrounds, they co-created a user-centered solution that addressed the genuine needs of schools, individuals, and the environment. By prioritizing continuous improvement and innovation, ReSpark's solution evolved over time to effectively tackle the complexities of e-waste management while providing access to technology for underserved communities.

Team & Their Roles

The team behind ReSpark are Johanna Gambe, Russel Tan, and John Joachim Guevarra. Johanna was the head of this project, initiating sessions for brainstorming ideas, and providing the team with the necessary documents to place their ideas. She also contributed to creating the assets needed for our solution. Russel Tan’s contributions are mostly in the prototyping phase. He worked on the high-fidelity prototype website used for ReSpark, and has actively participated in the brainstorming sessions. John Joachim Guevarra has helped in the creation of the low-fidelity prototypes and the creation of the script used for ReSpark’s pitch.

Built With

  • figma
Share this project:

Updates