Inspiration
Covid-19 pandemic and climate change
What it does
Serves as a coping mechanism for being stuck inside due to covid-19. Mirrors the pandemic by being stuck inside and breaking out of the house only after a mask is made.
How we built it
Programmed in unity, visuals made in illustrator, photoshop and procreate.
Challenges we ran into
It was everyone’s first time using Unity. There was one person with a programming background to code the project and we had three designers. Formatting images to use in Unity was hard to figure out in the beginning.
Accomplishments that we're proud of
We are proud of the design, game mechanics, and the idea driving our project.
What we learned
We learned how complex game mechanics are and how challenging it is to define the left and right limits of the game. It was also difficult figuring out what exactly the map layout, background layouts, and the style of design to use for a video game since it is different from other sources of media.
What's next for Revival
We will create more customizable features in the game so that Users can completely immerse themselves in our world. We will include things like pets, clothes, changing physical appearance, and more fun tasks for users to complete throughout the entire game.

Log in or sign up for Devpost to join the conversation.