Inspiration
Creative custom pixel shaders seen in videogames and other media
What it does
Allows you to create custom shaders and modify its' values on the fly in real time
How we built it
We used C++ with OpenGL and the Oculus SDK
Challenges we ran into
Integrating the VR headset as well as a functional user interface
Accomplishments that we're proud of
We have several working proofs of concept that integrate all we wished to accomplish
What we learned
Getting images to appear on a virtual reality headset is not as easy as the documentation would lead you to believe.
Log in or sign up for Devpost to join the conversation.