Inspiration

To visualize and approximate the behavior of bodies in a n-dimensional space.

What it does

Calculates location, velocity, and gravitational acceleration of items in an n-dimensional space.

How we built it

Back-end: handwritten code and vectors. Front-end: Java FX

Challenges we ran into

Front End

Accomplishments that we're proud of

Cleaner and more portable front end

What we learned

How to perform vector calculus

What's next for Gravity!

3D and multidimensional support Different number systems

Built With

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