Inspiration
To visualize and approximate the behavior of bodies in a n-dimensional space.
What it does
Calculates location, velocity, and gravitational acceleration of items in an n-dimensional space.
How we built it
Back-end: handwritten code and vectors. Front-end: Java FX
Challenges we ran into
Front End
Accomplishments that we're proud of
Cleaner and more portable front end
What we learned
How to perform vector calculus
What's next for Gravity!
3D and multidimensional support Different number systems

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