Inspiration
Inspired by wordle giving us a problem to solve each day.
What it does
Sends each registered user a random question as a text message at any point of the day. Those who answer quick enough will get an amount of points depending how long it took it them to answer.
How we built it
- Two members worked on the backend (the API).
- Two members worked on the frontend (the HTML/CSS and client-side Javascript)
- One member worked on integrating Twilio and set up the database.
- "Did you make it?"
- "Yes"
- "What did it cost?"
- "Everything."
Challenges we ran into
- JSON Web Tokens - this took a lot of time to implement successfully.
- Database migrating - the first database provider we used (CockroachDB) had a number of irregularities so we had to investigate alternatives.
Accomplishments that we're proud of
- Building a functional UI.
- Tidiness of backend.
- Accuracy of timing (how long it takes for the text message to be sent)
What we learned
- Just because a problem looks simple to solve, this is not always the case.
- Improved skills at combining different code bases together.
- Learned how to collaborate as a team.
What's next for Text Trivia Game
- More users.
- Allow users to change their phone numbers.
- Ads.
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