You're objective is to try to get all the way to the end without hitting any of the walls, getting trapped, or smushed in, with some small puzzles. Try you're best.
Inspiration: I wanted to create a colorful game that would like nice and perform very well, but also not be too complex in the limited time that I had. So I created NEON RUN
What it does: It's a game where you have to dodge obstacles and observe to win.
How I built it: I used to code with unity software also using C# which was very useful. The C# was meant for the coding and the functions of objects. Unity is used for creating the game and mapping out all the shapes and locations of items.
Challenges I ran into: The portal was not teleporting correctly and would kill the player at the beginning. So I needed to find a solution quickly. Which once I got the solution the game was fixed.
Accomplishments that I'm proud of: The color of the entire game. The code that I wrote which was the first time that I have ever done coding.
What I learned: How to use unity to create a map for a game and some of the coding on C#.
What's next for the Unity Project TEST: I want to make a couple more levels. Add a point system. Create a shop for upgrades. So I hope I can achieve this even though I don't have a lot of time to do so.
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