Inspiration
Iron man 2, My dreams
What it does
We were able to work both independently and as a team and providing interesting ideas. We were able to have some interaction with the workspace through custom hand gestures.
How I built it
We were able to use a conjunction of Unity, Blender, Leap Motion and an Oculus Rift to some degree to the success
Challenges I ran into
Many of the features of the API were deprecated. Lack of experience in both Unity and C# Several software failures. Delay in software/hardware
Accomplishments that I'm proud of
I got to play a game almost. It works to a minimum extent, It uses my hands
What I learned
It's hard to like people. Need sleep, Waifu simulator would have been easier
What's next for VR Workspace Environment
More reliable gesturing More Uniquely identifiable gestures A working product Something better than Oculus and leap motion
Built With
- 4-laptops
- 4-souls
- 7z
- a-witch
- blender
- c#
- chrome
- facebook-chat
- firefox
- hatred
- leap-motion
- messed-up-usb-ports
- oculus-gear-vr
- steam
- trello
- unity
- windows-10
- zip
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