The world was built entirely in
Unreal Engine 5.5. All 3D assets were generated using
404—GEN — a decentralized 3D generator running on
Bittensor Subnet 17, accessed through its
Blender plugin, then refined and exported into Unreal.
This streamlined production and enabled stable, consistent frame rates across the entire experience and gives an option to explore the lates graphical possibilities without having an access to the latest graphics cards.
Sound design also explored AI-native workflows. The voiceover was AI-generated, and all environmental sounds—including the foundational musical layers within the world—were generated with AI and further shaped and mixed in
Ableton.The online version is powered by
Streampixel, with a
Steam release scheduled for February.