Mechanics: Choice – Part I

What exactly makes a (computer) role-playing game a (computer) role-playing game?

If we go by genre conventions there will most likely be something about stats, and character creation, and inventories, and conversation trees, and similar elements that are considered to be staples of the RPG genre.

But are they actually?

Sex: On the topic of B&D, D&S, S&M…

Well, this had to happen, didn’t it? We’re going to talk about sex. Strap in for a ride, this is probably going to be the most rambly, incoherent thing you find on this blog. Because, more than anything else, it’s going to be very personal and filled with hard to explain things.

I want to talk not just about regular sex, no no no. We’re jumping head first into BDSM.