Engine… ering
E♥E isn’t the first game I’ve ever written, but it came with the first engine I’ve ever written. I’m not a professional programmer but I wanted to see how that would go down.
Initially, it was supposed to just be a text-only engine, running in the console or maybe some sort of fake console wrapped up in a window.
Over time though my vision of it changed and I ended up using some pre-defined elements. Despite that initially, I wanted to do everything on my own. But then the scope of ideas outgrew my capabilities and I ended up with something a bit bigger than initially anticipated.