Worldbuilding – Extra – Overcrowded Settings
Well, it’s time for something related to worldbuilding for a change. Let’s talk about settings that are just overcrowded. What does that mean? Generally, certain specific setting types invite the author to add in more and more things that are happening in the setting, until the point it’s no longer feasible for ordinary people to inhabit the constructed world.
I’ll get to a few examples in a moment and then go into why this is bad and what the implications are. And maybe some notes on how to counteract it. Tip: moderation.