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Welcome to the Independent Fallout Wiki
The largest, most comprehensive and trustworthy source of Fallout lore, mods, and more!
92,319 articles  •  173,849 files  •  4,448,279 edits
Greetings Vault Dweller, and welcome to the Independent Fallout Wiki, a fan-owned project focused on maintaining the best quality, comprehensive, and accessible encyclopedia about all aspects of the Fallout franchise, community, and mods. The site has the highest standards for referencing which means it is complete with information you can trust. Not to mention is home to enthusiastic and creative fans dedicated to expanding the site and making the most accurate information accessible to all. Enjoy your stay!
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Season 23: Blood x Rust dropped December 2!

Fallout is a series of post-apocalyptic role-playing video games created by Interplay Entertainment, currently owned by Bethesda Softworks. The franchise's timeline stretches from pre-War years, to the "future of the fifties," to the decades following the destruction of the earth by nuclear war.[Dev 1] With the goal of exploring ideas revolving around a futuristic, post-nuclear world, the game setting exists on an alternate timeline.[Dev 2] This timeline was home to a world where technology progressed quickly while maintaining the cultural norms of the mid-century.[1][Pub 1][Pub 2][Pub 3]

A worldwide shortage of resources[2] such as petroleum and uranium[3] led to a series of conflicts between the United States, Canada, China, and European powers that were known as the Resource Wars. These conflicts culminated in the breakdown of the United Nations[4] and deployment of nuclear missiles at and by the United States, a global nuclear event known as the Great War.
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 · ... that the unused Nightvision Goggles in Fallout 3 were recreated as a wearable cosmetic in the Creation Club creation "Capital Wasteland Mercenaries?[5][6]


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9mm Pistols: Standard, extended magazine, and scope with extended magazine
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"Most things are not deer! I'm not deer, do you expect me to hunt myself?"
-Rip Daring[7]


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Date Event
Feb The issue of Backwoodsman titled Down Home Cookin is released.
1744 Feb William Shippard's remains are entombed in the Old North Church crypt.
2065 Feb Construction of Vault 76 begins.
2076 Feb The M42 "Fat Man" Launcher development begins at Fort Strong.
2032 Feb 5 Cherise Fanno, future patient of Parsons State Insane Asylum, is born.
2053 Feb 5 Randall Clark is born.
2241 Feb 10 A survey party from Vault 101 led by Anne Palmer scouts the area around Springvale and Megaton.
2069 Feb 11 The Patriot's Cookbook is banned and marked for burning.
2075 Feb 14 The Anaheim Jets win Super Bowl CXII, 95-90.
2075 Feb 15 The CEO of Dyer Chemical hands over control of the company's production line for Project Clean & Clear.
2084 Feb 15 Judith Blackwell dies.
2076 Feb 16 West Tek starts human FEV mutation experiments in Huntersville.
2077 Feb 16 The testing of the ARCHIMEDES weapons system is successful.
Feb 20 The Grognak the Barbarian issue Cometh the Trickster is released.
Which of The Unstoppables would you rather be the sidekick to?
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There were 0 votes since the poll was created on 00:47, 1 February 2026.

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With 19 (51.35% of all) votes, the winner of the January 2026 Poll "Who is your favourite character from Season 2 of the Fallout Television Series?" was Robert House! See the archive for past winners.
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  1. "The World awaited Armageddon; instead, something miraculous happened. We began to use atomic energy not as a weapon, but as a nearly limitless source of power. People enjoyed luxuries once thought the realm of science fiction. Domestic robots, fusion-powered cars, portable computers."
    (Fallout 4 Intro)
  2. "But then, in the 21st century, people awoke from the American dream. Years of consumption lead to shortages of every major resource. The entire world unraveled. Peace became a distant memory. "
    (Fallout 4 Intro)
  3. "In the 21st century, war was still waged over the resources that could be acquired. Only this time, the spoils of war were also its weapons: Petroleum and Uranium."
    (Fallout Intro)
  4. Capitol Post Terminal Entries, "United Nations Disbanded!"
  5. Nightvision Goggles (Fallout 3)
  6. Mercenary Veteran Outfit
  7. Rip Daring and the Cryptid Hunt (radio play)
Publications
  1. Fallout 3 manual p. 2: "Fallout 3 presents a much grimmer reality. Imagine if, after World War II, the timeline had split. Our world forked into one branch, the Fallout universe the other. In that other branch, technology progressed at a much more impressive rate, while American society remained locked in the cultural norms of the 1950's. It was an idyllic “"world of tomorrow," filled with servant robots, beehive hairdos, and fusion-powered cars. And then in the year 2077, at the climax of a long-running war with China, it all went to hell in a globe-shattering nuclear war."
  2. Fallout 3 manual p. 2: "Nuclear war. The very words conjure images of mushroom clouds, gas masks, and bewildered children ducking and covering under their school desks. But it's the aftermath of such a conflict that truly captures our imaginations, in large part because there’s no real-world equivalent we can relate to. Mankind may have witnessed the horror of the atomic bomb, but thankfully we’ve somehow succeeded in not blowing up the entire planet. At least, not yet."
  3. Fallout: Brotherhood of Steel Manual p. 2: "In a future not far removed from our own, a world filled with marvel and wonder is shaken to its very foundations by the greed and destruction of mankind."
Design Documents
Developer Statements
  1. Leonard Boyarsky: "As Art Director, I was responsible for the look and mood of the game (as far as visuals were concerned). I came up with the idea of the “future of the fifties” setting, and had to convince everyone that that was the way to go. I also came up with the idea/design for the “Vault Boy” and the “cards” (as I called them) showing him doing all the different things in humorous ways. By the way, he’s not the Pip Boy, the Pip Boy is the little guy on your Pip Boy interface. The Vault Boy was supposed to evoke the feel of Monopoly cards, and the Pip Boy was based on the Bob’s Big Boy mascot."
    (Leonard Boyarsky; Fallout Developers Profile)
  2. Tim Cain: "My idea is to explore more of the world and more of the ethics of a post-nuclear world, not to make a better plasma gun."
    (Chat with Tim Cain; March 9th, 2002)
External