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Found 3 results

  1. Hey people of Fallout. So I've recently started to record my gameplay. For good footage I also want to make some good lookin video footage. I've seen people recording themselves from a distance, while shooting, smoking, drinking or doing some sort of action or animation. I know this is done with commands. I tried with tfc and tcl, but it just makes me a camera and I hover around. Ofc I can see my own character, but it's only standing still. How do I get a different camera angle on my character while my character would be performing actions like shooting guns, attacking, walking and so on?
  2. So I'm working on a feature where I want an object to be placed right in front of me when I activate an ingestible. I have everything figured out except out to place the object in front of me no matter which direction I face. Moveto doesn't work because no matter which direction I face, the X, Y and Z axis stay the same, so say my character is facing a Z rotation of 45 degrees, and I type moveto 100 0 0. It will place it 100 degrees X of me no matter where I face. Does the GECK have a command that can get around this issue, or am I going to have to do some calculations within my script?
  3. I have never been a math pro :) Using Papyrus I would like some help on how can I make a door I already have appear in front or in back of the player. I can use moveto and get the door to the player and with a slight offset have it away from the player but I dont know how to make it always be in front of the player or rear. I need both options as the door will lead somewhere and then when the player returns he will be where he left from but he should have the door behind him at that point. Any help ?
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