Jump to content

Search the Community

Showing results for tags 'ash'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Nexus Mods Hub
    • Site Updates
    • Projects
    • Site Support
    • Vortex Support
  • Modding Discussion
    • Mod Troubleshooting
    • Mod Ideas
    • Modding Academy
    • Articles and Guides
  • The Lounge
    • Newbies
    • General Chat
    • Gaming
    • Hardware and software discussion
    • Off-Topic
  • Moderation
    • Formal Warnings, Bans and Takedowns
  • Discussions
  • Vortex
  • Archived
    • Nexus Mods app
  • Cyberpunk 2077's Mod Ideas
  • Cyberpunk 2077's Discussion
  • Baldur's Gate 3's Discussion
  • Baldur's Gate 3's Mod Ideas
  • Blade & Sorcery's Discussion
  • Blade & Sorcery's Blade & Sorcery: Nomad
  • Elden Ring's Discussion
  • Elden Ring's Mod Ideas
  • Fallout 4's Discussion
  • Fallout 4's Mod Ideas
  • Fallout 4's Creation Kit and Modders
  • Skyrim's Skyrim SE
  • Skyrim's Skyrim LE
  • Skyrim's Skyrim VR and Consoles
  • Skyrim's Mod Ideas
  • Skyrim's Creation Kit and Modders
  • Monster Hunter's MH Rise
  • Monster Hunter's MH World
  • Monster Hunter's MH Wilds
  • Morrowind's Discussion
  • Morrowind's Spoilers
  • Morrowind's Lore
  • Morrowind's Construction Set and Modders
  • Morrowind's Troubleshooting
  • Mount & Blade II: Bannerlord's Discussion
  • Mount & Blade II: Bannerlord's Old Games
  • Oblivion's Classic Discussion
  • Oblivion's Mod Ideas
  • Oblivion's Mod troubleshooting
  • Oblivion's Oblivion Construction Set and Modders
  • Oblivion's Spoilers
  • Oblivion's Remastered Discussion
  • Ready or Not's Discussion
  • Red Dead Redemption 2's Discussion
  • Red Dead Redemption 2's Mod Ideas
  • Resident Evil Remakes's Resident Evil 4
  • Resident Evil Remakes's Resident Evil 3
  • Resident Evil Remakes's Resident Evil 2
  • Resident Evil Remakes's Resident Evil Village
  • Starfield's Discussion
  • Starfield's Mod Ideas
  • Starfield's Creation Kit and Modders
  • The Witcher's The Witcher 3: Wild Hunt
  • The Witcher's Mod Ideas
  • The Witcher's The Witcher 2: Assassins of Kings
  • The Witcher's The Witcher
  • The Witcher's REDEngine and Modders
  • Spider-Man's Spider-Man Remastered
  • Spider-Man's Miles Morales
  • Spider-Man's Mod Ideas
  • Spider-Man's Spider-Man 2
  • Fallout New Vegas's Discussion
  • Fallout New Vegas's Mod Ideas
  • Fallout New Vegas's Mod Troubleshooting
  • Fallout New Vegas's GECK and Modders
  • Fallout New Vegas's Spoilers
  • Stardew Valley's Discussion
  • Fallout 3's Mod Ideas
  • Fallout 3's Discussion
  • Fallout 3's GECK and Modders
  • Fallout 3's Spoilers
  • Fallout 3's Mod Troubleshooting
  • Dragon Age: Origins's Discussion
  • Dragon Age: Origins's Builder Troubleshooting
  • Dragon Age: Origins's Mod Troubleshooting
  • Dragon Age: Origins's Mod Ideas
  • Valheim's Discussion
  • Dark Souls's Dark Souls
  • Dark Souls's Dark Souls 2
  • Dark Souls's Dark Souls 3
  • Dark Souls's Dark Souls Remastered
  • Mass Effect's Legendary Edition
  • Mass Effect's Original Trilogy
  • Mass Effect's Andromeda
  • Hogwarts Legacy's Discussion
  • Subnautica's Subnautica
  • Subnautica's Below Zero
  • XCOM's Discussion
  • XCOM's Mod Ideas
  • XCOM's Enemy Unknown
  • XCOM's XCOM 2
  • Jurassic World Evolution's Jurassic World Evolution 2
  • Jurassic World Evolution's Jurassic World Evolution
  • 7 Days To Die's Discussion
  • Anno 1800's Discussion
  • Assassin's Creed's Odyssey
  • Assassin's Creed's Valhalla
  • Fallout 76's Discussion
  • Fallout 76's Mod Ideas
  • Far Cry's Far Cry 3
  • Far Cry's Discussion
  • Final Fantasy's Discussion
  • Final Fantasy's VII Remake
  • Final Fantasy's XII The Zodiac Age
  • BattleTech's Discussion
  • Dying Light's Dying Light
  • Dying Light's Dying Light 2
  • Dying Light's The Beast
  • Dragon's Dogma: Dark Arisen's Discussion
  • Dragon's Dogma: Dark Arisen's Mod Ideas
  • Dragon Age: Inquisition's Discussion
  • Dragon Age: Inquisition's Mod Ideas
  • Dragon Age: Inquisition's Troubleshooting
  • No Man's Sky's Discussion
  • No Man's Sky's Mod Ideas
  • The Elder Scrolls Online's Discussion
  • State of Decay's State of Decay
  • State of Decay's State of Decay 2
  • Planet Zoo's Discussion
  • Neverwinter Nights's NWN Discussion
  • Neverwinter Nights's NWN2 Discussion
  • Neverwinter Nights's Mod Ideas
  • My Summer Car's Discussion
  • Metal Gear Solid V: The Phantom Pain's Discussion
  • MechWarrior 5: Mercenaries's Discussion
  • Kingdom Come: Deliverance's KCD1 Discussion
  • Kingdom Come: Deliverance's Modding Tools and Modders
  • Kingdom Come: Deliverance's KCD2 Discussion
  • Devil May Cry 5's Discussion
  • Star Wars Jedi's Fallen Order
  • Star Wars Jedi's Survivor
  • Star Wars: Battlefront II (2017)'s Discussion
  • Sekiro: Shadows Die Twice's Discussion
  • Pillars of Eternity's Pillars of Eternity
  • Pillars of Eternity's Pillars of Eternity 2: Deadfire
  • Palworld's Mod Ideas
  • Palworld's Discussion
  • Palworld's Unreal Engine and Modders
  • Dragon's Dogma 2's Discussion
  • Dragon's Dogma 2's Mod Ideas
  • S.T.A.L.K.E.R. 2's General Modding
  • S.T.A.L.K.E.R. 2's Troubleshooting
  • S.T.A.L.K.E.R. 2's Mod Ideas
  • Horizon Games's Horizon Zero Dawn
  • Horizon Games's Horizon Forbidden West
  • Horizon Games's Ask the Community

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 15 results

  1. Hi, I was just thinking - I have a mod that burns bodies (and makes them disappear)...it's: https://www.nexusmods.com/skyrimspecialedition/mods/10614 So I'm wondering if the same could be done for wooden furniture? Fire spells could be used to burn furniture - which would either delete it completely after a few seconds of burning, or could turn the furniture into an ash pile if that's even possible...that way if you burn a container like a barrel / chest, you can still loot the items from the ash pile. For quitting factions - I was thinking...what if you start a playthrough as a member of the Dark Brotherhood but then decide you want to join the Thieves' Guild instead? I mean, there's nothing wrong with doing both...but from a roleplay perspective, it makes sense to 'quit' one guild to join another. It could be done by adding dialogue options to "quit" at a certain point in each factions questline: "This guild isn't for me." (or something similar). That dialogue option could "Fail" the questline at that point. Kind of like what happens if you 'break the rules' of the guilds.
  2. I know there's Ash Be Gone to despawn ash piles on unloading the cell (I think) but I think it's be great if the ash or goo "dispersed" if you leave it with no inventory. That way I don't lose items because I didn't see the ash pile and don't have empty piles left around either.
  3. Hi!! I've been looking everywhere for the Ash Face Texture by Ele. It was at http://social.bioware.com/project/4811/ but it seems to have been removed. If anyone has it I would be more than grateful if you could send it to me! Or, if anyone knows of any face textures that seems to make FemSheps face look a bit younger?I'm currently using the KH Default Jane texture but I'm not a fan of how the eyeshadow looks so blue. Every face tex mod i try always seems to keep the heavy laugh lines, and I'm just trying to make my shep a little bit younger looking!! Thanks! :laugh:
  4. Could someone please make an army of darkness style chainsaw arm ? I think that would be "groovy " :B I'm sure other dystopian wasteland wanderers would love this too Maybe it would be as easy as modifying the ripper ? I don't know how to mod :( I've currently moddled my character after ash (Bruce Campbell) from army of darkness and am playing like he woke up way too late in the future it's a lot of fun and a boom stick isn't too hard to find. It this game has no chainsaws :(((( I found it beautiful once but it just for realllll ugly :p Seriously though could someone make my dream a reality please and thankyou ... Included pics for example looks right at home in the wasteland to me Could call it the come get some patch or maybe hail to the king :D <3
  5. Anybody working on Ash with chainsaw and boom-stick and outfit that would be awesome!
  6. Hi All, Are there any mods for completly textured ash and goo piles? It's common for the ash and goo piles to land upside down, and since the piles have no bottom they're essentially invisible that way. It can be a real pain finding them to loot when that happens. I've tried searching the Nexus, but they're either not filed under "goo" or "ash" or simply don't exist.
  7. So I am currently playing a sort of Ash/wind warrior playthrough of skyrim. I use the whirlwind cloak and Ash summons and spells plus some general Alteration for my char. Though a problem I have stubbled upon is that there are actual little implementation of these elements, like there are only about 5 spells between them and 2 shouts but thats it. So I was thinking about making a mod that adds a few spells of these elements. I found this one mod that added some ash spells (http://www.nexusmods.com/skyrim/mods/33469/?) but most of them where a bit generic and uninteresting, usually just duplicating already made spells with a new colour. I also found this wind mod that added a few spells http://www.nexusmods.com/skyrim/mods/48315/? But this too was a bit generic and unitersting as they all had the exact same effect Dmg Health + Chance to be knocked away So getting to the point I wanted some help from the general nexus community with some unique abilities and effects some of these spells could have. For ash I was thinking about redoing the paralyze effect for Ash shell and rune so that they simply freeze the target in place (not fall over like normal paralyze does) and make them hitable but at a much stronger threshold (as to account for the solid ash coating). I also thought about a spell that would conceal the cater in a coat of ash that reduces upcoming physical attacks and negates (all) fire attacks but at a down side of slower weapon speed and movement. For wind I thought about having spells that do several things, such as: give the caster a boost through the air, spells that send enemies into the air, stagger enemies in an AOE, feather the caster when falling and one where a tornado is casted on a single location that both npcs and the player are prone to. Sorry if this is rushed but from where I live its about 11pm and I just wanted my ideas to be put down. Thanks for reading :smile:
  8. I have been playing skyrim,its dlcs and mods for a long time and there is a particular mod on ash spells which does not have wall of ash spell.I tried my best to do it with the creation kit but failed to accomplish the desired result.I will be very glad if someone can either make such a mod or tell me how to create such a spell.There are three mods to my knowledge which have new types of wall spells,namely- 1.Spells Of Tamriel. 2.Wind Destruction Magic. 3.Nature spell pack. Sorry for the double posting of the same request :-(
  9. I have been playing skyrim,its dlcs and mods for a long time and there is a particular mod on ash spells which does not have wall of ash spell.I tried my best to do it with the creation kit but failed to accomplish the desired result.I will be very glad if someone can either make such a mod or tell me how to create such a spell.There are three mods to my knowledge which have new types of wall spells,namely- 1.Spells Of Tamriel. 2.Wind Destruction Magic. 3.Nature spell pack.
  10. Seems like ash piles destroy my game. If I activate an ash pile, I cant activate anything else after that. This is very frustrating because I cant loot ash spawns and can't start that quest. It will be fixed if I load an old save and nothing else makes this happen. Please help me. I have modded my game.
  11. Hello, I have used S.T.E.P to mod my skyrim and everything seems to work fine except for 1 thing. When I use my fire spell this is what is made on the ground and other surfaces. Anyone else have this problem? Better yet a fix?
  12. I like the concept of a vampire bursting into ash on death, but I'm having trouble finding any. Am I missing them, or do they actually not exist?
  13. Fairly self explanatory, i'm sick of bodies turning to ash when I kill them with lightning storm, its much less satisfying and having to guess which body is which based on what they had in their inventory is boring.
  14. Possible Features: Give gifts to the dead, like flowers, coins, gems, etc, and be given the Gift of Charity buff or some other buff. The dead can be any corpse - animal, man and mer alike. Maybe even shrines and sarcophogi. Give insulting gifts to the dead - poison, a bug, or some other item, and incur a curse or raise the dead against you. Possible addition with unknown practicality - Give gifts to raised draugr or reanimated with a small chance to make them friendly or 'fall back to sleep' (die). This can be done by using the 'attempt to yield' action. Each of course with their own unique animated action, (like putting a flower down on something you just killed, or a draugr that you gifted looking at the item confused) if you so choose. Perhaps each corpse can have a 'preferred' and/or 'disliked' list of items, causing a blessing or curse, respectively. Animals and creatures can be the neutral Gift of Charity (no preferred or disliked list), if it makes sense. • Starting to expand this to a 'Honoring the Dead (or Not)' thing, for those who like to play Nords or Dunmer. In the event of seeing a dead NPC and present NPCs saying stuff like "Oh, what happened?" or "I'm going to find out who did this", guards and priests will gather to lay the body to rest [local Hall of the Dead] and say their rites... or dump it in the nearest body of water [Riften waterways, or Markarth's river] if they're certain races. Unless they're respectable to the guards' eyes, of course. Dunmer bodies can be cremated [i haven't read much into the races' lore yet, I will soon enough], and Nords can be carried to the Hall of the Dead. Maybe Wood Elves can be cast off to sea and a guard or closest relative can be scripted to shoot a flaming arrow. I'll update once I have ideas for the other races. Also going to expand on the 'Letter of Inheritance' Instead of just a measly 100 (rather, 80) gold I usually get, depending on how close you are to that NPC, you may get added gifts or benefits. Along with the letter, you'll be invited to the NPCs funeral. At the funeral, the attendants and the player will be 'immune' to hostility (God-like Calm spell?) for its duration and roughly a day or so after the ceremony. Right after the ceremony, though, the same attendants can incur a debuff 'Mourning' (or something of the sort) and suffer a 50% loss to max Stamina and maybe 25% carry weight. They can, though, visit a Shrine of Arkay, or their recently deceased loved one's resting place and make an offering or gift of flowers, or something else. Then, this will relieve the debuff in place of a buff, (perhaps called Arkay's Grace or Belevolence) which will last a few hours in which the Mourning debuff will return, and maybe add the Gift of Charity buff. The NPCs friend's and family will mourn at the presence of the corpse [same can be for Children's pets, even], until they carry it away. [Or burn, if they're Dunmer] Why I thought of it: 1. To have a different function for the 'give' or 'store' action other than framing Brand-Shei or slipping a poison in their pocket. 2. I'm a player that likes having peaceful actions in consideration, and maybe I want another use for flowers... aww I wish I could change the thread title @@ Thank you for reading~ I really appreciate your time ^^ I'll update the more I think on it...
  15. hello moders and forum browsers ive been brousing though the mods that contain things a bout the ash spawns as thralls but there are not any so i whould like a companion that can folow you like lydia and use the defult weapons like swords and sheilds but i think htere sgonna be some problesm if he used a bow because of the possibility that the ash spawn doe snot have any. i hope someone does this as a companion and if that work just make an ash spawn thrall
×
×
  • Create New...