Jump to content

Search the Community

Showing results for tags 'ask'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Nexus Mods Hub
    • Site Updates
    • Projects
    • Site Support
    • Vortex Support
  • Modding Discussion
    • Mod Troubleshooting
    • Mod Ideas
    • Modding Academy
    • Articles and Guides
  • The Lounge
    • Newbies
    • General Chat
    • Gaming
    • Hardware and software discussion
    • Off-Topic
  • Moderation
    • Formal Warnings, Bans and Takedowns
  • Discussions
  • Vortex
  • Archived
    • Nexus Mods app
  • Cyberpunk 2077's Mod Ideas
  • Cyberpunk 2077's Discussion
  • Baldur's Gate 3's Discussion
  • Baldur's Gate 3's Mod Ideas
  • Blade & Sorcery's Discussion
  • Blade & Sorcery's Blade & Sorcery: Nomad
  • Elden Ring's Discussion
  • Elden Ring's Mod Ideas
  • Fallout 4's Discussion
  • Fallout 4's Mod Ideas
  • Fallout 4's Creation Kit and Modders
  • Skyrim's Skyrim SE
  • Skyrim's Skyrim LE
  • Skyrim's Skyrim VR and Consoles
  • Skyrim's Mod Ideas
  • Skyrim's Creation Kit and Modders
  • Monster Hunter's MH Rise
  • Monster Hunter's MH World
  • Monster Hunter's MH Wilds
  • Morrowind's Discussion
  • Morrowind's Spoilers
  • Morrowind's Lore
  • Morrowind's Construction Set and Modders
  • Morrowind's Troubleshooting
  • Mount & Blade II: Bannerlord's Discussion
  • Mount & Blade II: Bannerlord's Old Games
  • Oblivion's Classic Discussion
  • Oblivion's Mod Ideas
  • Oblivion's Mod troubleshooting
  • Oblivion's Oblivion Construction Set and Modders
  • Oblivion's Spoilers
  • Oblivion's Remastered Discussion
  • Ready or Not's Discussion
  • Red Dead Redemption 2's Discussion
  • Red Dead Redemption 2's Mod Ideas
  • Resident Evil Remakes's Resident Evil 4
  • Resident Evil Remakes's Resident Evil 3
  • Resident Evil Remakes's Resident Evil 2
  • Resident Evil Remakes's Resident Evil Village
  • Starfield's Discussion
  • Starfield's Mod Ideas
  • Starfield's Creation Kit and Modders
  • The Witcher's The Witcher 3: Wild Hunt
  • The Witcher's Mod Ideas
  • The Witcher's The Witcher 2: Assassins of Kings
  • The Witcher's The Witcher
  • The Witcher's REDEngine and Modders
  • Spider-Man's Spider-Man Remastered
  • Spider-Man's Miles Morales
  • Spider-Man's Mod Ideas
  • Spider-Man's Spider-Man 2
  • Fallout New Vegas's Discussion
  • Fallout New Vegas's Mod Ideas
  • Fallout New Vegas's Mod Troubleshooting
  • Fallout New Vegas's GECK and Modders
  • Fallout New Vegas's Spoilers
  • Stardew Valley's Discussion
  • Fallout 3's Mod Ideas
  • Fallout 3's Discussion
  • Fallout 3's GECK and Modders
  • Fallout 3's Spoilers
  • Fallout 3's Mod Troubleshooting
  • Dragon Age: Origins's Discussion
  • Dragon Age: Origins's Builder Troubleshooting
  • Dragon Age: Origins's Mod Troubleshooting
  • Dragon Age: Origins's Mod Ideas
  • Valheim's Discussion
  • Dark Souls's Dark Souls
  • Dark Souls's Dark Souls 2
  • Dark Souls's Dark Souls 3
  • Dark Souls's Dark Souls Remastered
  • Mass Effect's Legendary Edition
  • Mass Effect's Original Trilogy
  • Mass Effect's Andromeda
  • Hogwarts Legacy's Discussion
  • Subnautica's Subnautica
  • Subnautica's Below Zero
  • XCOM's Discussion
  • XCOM's Mod Ideas
  • XCOM's Enemy Unknown
  • XCOM's XCOM 2
  • Jurassic World Evolution's Jurassic World Evolution 2
  • Jurassic World Evolution's Jurassic World Evolution
  • 7 Days To Die's Discussion
  • Anno 1800's Discussion
  • Assassin's Creed's Odyssey
  • Assassin's Creed's Valhalla
  • Fallout 76's Discussion
  • Fallout 76's Mod Ideas
  • Far Cry's Far Cry 3
  • Far Cry's Discussion
  • Final Fantasy's Discussion
  • Final Fantasy's VII Remake
  • Final Fantasy's XII The Zodiac Age
  • BattleTech's Discussion
  • Dying Light's Dying Light
  • Dying Light's Dying Light 2
  • Dying Light's The Beast
  • Dragon's Dogma: Dark Arisen's Discussion
  • Dragon's Dogma: Dark Arisen's Mod Ideas
  • Dragon Age: Inquisition's Discussion
  • Dragon Age: Inquisition's Mod Ideas
  • Dragon Age: Inquisition's Troubleshooting
  • No Man's Sky's Discussion
  • No Man's Sky's Mod Ideas
  • The Elder Scrolls Online's Discussion
  • State of Decay's State of Decay
  • State of Decay's State of Decay 2
  • Planet Zoo's Discussion
  • Neverwinter Nights's NWN Discussion
  • Neverwinter Nights's NWN2 Discussion
  • Neverwinter Nights's Mod Ideas
  • My Summer Car's Discussion
  • Metal Gear Solid V: The Phantom Pain's Discussion
  • MechWarrior 5: Mercenaries's Discussion
  • Kingdom Come: Deliverance's KCD1 Discussion
  • Kingdom Come: Deliverance's Modding Tools and Modders
  • Kingdom Come: Deliverance's KCD2 Discussion
  • Devil May Cry 5's Discussion
  • Star Wars Jedi's Fallen Order
  • Star Wars Jedi's Survivor
  • Star Wars: Battlefront II (2017)'s Discussion
  • Sekiro: Shadows Die Twice's Discussion
  • Pillars of Eternity's Pillars of Eternity
  • Pillars of Eternity's Pillars of Eternity 2: Deadfire
  • Palworld's Mod Ideas
  • Palworld's Discussion
  • Palworld's Unreal Engine and Modders
  • Dragon's Dogma 2's Discussion
  • Dragon's Dogma 2's Mod Ideas
  • S.T.A.L.K.E.R. 2's General Modding
  • S.T.A.L.K.E.R. 2's Troubleshooting
  • S.T.A.L.K.E.R. 2's Mod Ideas
  • Horizon Games's Horizon Zero Dawn
  • Horizon Games's Horizon Forbidden West
  • Horizon Games's Ask the Community

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 15 results

  1. Hi A bit of a pet peeve of mine is FNV's damage application in combat. I am currently playing with BLEEDLESS and I would like to quickly skim over as to why. Without BLEED (or its derivatives,) enemies feel extremely spongy (as am I.) BLEED fixes it by making combat very deadly (it's main focus, duh.) Problem is, now it feels like everyone is a one-shot machine (me too.) The DOT effects just added salt to injury as I had to make 10 saves every second or so or else I would die and need 100 stimpaks. Sometimes, there are enemies (in my case Talon Company Mercs and Super Mutants since I am using TTW) who have ungodly amounts of DT and I can't kill them but they can kill me unless I bring twice as many stimpaks. After trying the other BLEED derivatives, the issues still remain: I am too weak and specific types of enemies that appear into the mid-late game are unfairly strong. Due to this, are there any balanced and not over-the-top damage mods that are not as extreme as BLEED? Note: I did try BLEEDLESS's Better Damage Multipliers but it's still not completely satisfactory. Thanks
  2. Is there a mod like the "Simple Crop Label" but for things like machines? Something where when you hover over a keg it tells how long it takes to brew something.
  3. I need help in the build mode. I've been tired of the fact you cannot see paper dolls for animated usable objects, like chairs and work benches. In CK they have a paper doll showing you where a character using it would stand and where they would aproach the animation from. But they don't have that in the bulding mode in the game. Is there a Mod or can there be a mod that shows you those things. How many times can a man call over Piper to sit on a stool, then have her get up and hope you hit the right angle the next time, or have her sit again! I just want to know which way the stools are facing or if I pit beds too close together. I think it's not too much to ASK BETHESDA!!! Please modders, save me and my mind!
  4. Where can I find this hair? :D :D :D
  5. There is a mod that has an asset I would really like to incorporate into one of my own mods- it says nothing about usage in the mod's description, but it says you can ask in the perms tab. However the modder seems inactive on the nexus since 2014, only logging in once during November. His account doesn't receive(or respond to) any messages, and I cannot contact them on steam. What do I do? I really want to use it but I seem to be getting nowhere. Are there any moderators that can help me or let me know what to do about this?
  6. Hi First time for me here So I play Skyrim a lot, and i love using mods. But I want to change my game. I'm getting tired of the same aspect, and I want to restart a complete new mod setup. Do you have a list (yours ?) of mod that make the game gorgeous ? What I'm using and what I would like : -Realistic mods -Aspect mod (weather, light, cities, grass, water...) -game-play changes like harder enemies, harder fights (you need to protect or you die ^^) etc -Character changes like body (nude), poses and animations, armor, weapons.... I'm using nudes body mods to use the armor mods.... I'm not interested in 3D naked women :wink: I will give you the complete list of my mods later in few minutes, but i'll first show you some pics of my game http://www.noelshack.com/2015-16-1429187540-enb2014-10-19-12-14-18.png http://www.noelshack.com/2015-16-1429187600-enb2014-8-19-18-4-20.png http://www.noelshack.com/2015-16-1429187621-enb2014-10-5-19-53-52.png http://www.noelshack.com/2015-16-1429187628-enb2015-3-17-18-38-53.png http://www.noelshack.com/2015-16-1429187628-enb2015-4-5-17-24-2.png edit : Ok sorry I won't give you my list of mods.... cause I nearly have 130 mods on my game.... I really need to restart a complete setup X)
  7. Hello all, I'm fairly new to modding, and after about an hour of looking around at the various mods, I've come to an impasse. I don't know where to start... I was hoping here someone could post a list (small or large) of all around good mods that enhance the gaming experience, i.e textures, new game features, and the such, for us beginners to get started with. Thanks for the time taken to read this! :laugh:
  8. hi guys, sorry for ask this, im sure im not the first person that did this before, and im sure i will not be the last one either, so i want to ask and make this usefull for all: can some1 tell me a list of mods that will work great to improve my skyrim experience? when i installs mods, in some point something go wrong.. and have to unistall them all, or some other times have to reistall the skyrim full.. and start again whit the mods.. im really new in this mods experience.. i always just play the games in the way they apear.. a patch maybe, nothing more, so im a lots blind in this thing... now im using CBBE things.. coz they work more estable for me at last, but i see unp.. chdbwherever and a lots more.. and im afraid of try them.. coz now i have like 60+ thing working on my NMM plugin list.. was a hard try and fail way to find them (most of my friend say that my new game is NMM... not skyrim.. skyrim is just the excuse to spend months on NMM) so whit this question.. i come whit a sugestion: can u guys make a list, and i mean u guys coz u are the ones that have the experience to say it, of mods to use whit the diferents body things and improvement? i mean.. a CBBE list.. a UNP one.. a ADEC one.. and any other u have.. whit the mods u sugest and the order of plugins loads... for graphics improvements.. bodies, clothes, races, wherever u want.. or the list of things u already use and is estable.. thank u so much for the time of read this, and sorry if my english is not so good. (i play skyrim on my notebook: 1,8 quad core A8, 1 g video dual graphics, 8 g ram.. just in case u need some technical especs for the list)
  9. i had a thought about HDT grass?.. 1. is this mod already around 2. is it possible to create HDT grass in the first place?.. 3. can some one try to make HDT grass physics? ^ _ ^
  10. so im making a mod :3 but i have a lot of doubts. (i only use SCK) How do i force an actor to sit in a throne? I have made the actor and placed the pre-marked throne. What i've tried is using a GetSitState script in my actor, but didnt work. So i checked a jarl and realised they have a Sit quest; i duplicated it and changed both its name and ID and applied it to my actor, but still it wont sit :sad: How can i make land in the air? Is it even possible? Like a floating island, Dalaran style (for those who have played WoW) or at least to be floating over water, but not neccesarily attached to land level. How do i trace a walking route for an actor? like a path, a patrol line back and forth or cyclic walking line I want to add a magic effect to a custom item, but even tho it IS in the magic effects list, it is not in the avaliable enchantments for new objects. I have tried creating it through the in-game Console and it does work, but how can i make it through the SCK? I want to make a door that requires 4 different items to be set into it in order for it to open, like 4 keys or 4 crystals. Is that possible? If so, how? Any other doubt ill post it here. Thanks in advice for your help, i really appreciate it :smile:
  11. I can snipe miscellaneous item across the town with my crosshair, is this normal? if not, how do i fix it? or at least decrease the distance? its kinda buggin me to have a sudden unwanted text in front of me sometimes lolthx Screenshot here:imgur.com/FeBYEmk(Look, i can detect a plate on the market from behind the Breezehome lol) loadorder.txt :
  12. Hi there, someday I watched a video from a guy in youtube that seems to have a mod that makes the punches more real , I explain , when he punches and miss the animation was the same as vanilla, but when he hits the target or just the wall, the fist really "hit" it , so the animation seems to be changed and the fists "stops" like if you hit something Anybody knows what mod can that be ? I just saw that in first person mode, but I think also worked for third person but Im not sure. thanks.
  13. Hiya... ... as the title says, I want to ask about usage of perk script that been added by SKSE. It is said that "SetNthEntryQuest" bool function is "Sets the Quest to be associated with this perk entry". But I'm not sure where's the bool value checking when I run the script. Honestly I don't even certain how to write it lol. Does it write like this: ======================================= SetNthEntryQuest(int, Quest) int is the FormID of the Perk Quest is the... quest. ======================================= or this? ======================================= SomePerk.SetNthEntryQuest(int, Quest) SomePerk is the mentioned perk. int is the bool value (which is, 1 or 0) Quest is obviously, the quest. ======================================= Oh, and also
  14. I am sorry if I am missing something, but I cant seem to find where exactly. I really do not want to bother the wrong person.
×
×
  • Create New...