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Showing results for tags 'between'.
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So it looks like there is no way to do this?
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Hey everyone, I'm currently making a mod, and was wondering if it's possible to copy some cells I have previously made in another .esp, to a new .esp without having to rely on the .esp as master file once the process is finished. Does anyone know if this is possible, and if so could they tell me how I would achieve this? Thanks in advance, BayK.
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Hello fellow modders. I have one question. Is there a mod or a way to have 2 characters per save. Now i got khajiit archer but some times i want to play as nord mage. Is there a way like to press a buttom and change ur character with all the presets (body, hair, tattoos) and keep all the items quests everything. Like in GTA V character swapping. Sorry for my bad english. Hope someone helps me out. :blush:
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(For the purpose of this discussion, I'm avoiding Civil War and Dawnguard/Volkihar factions because those conversations often get rather heated. The Bards College, to me, is not a full faction and thus is also not mentioned.) Remember back in Daggerfall when doing quests for one faction also increased (and decreased) faction reputation for other guilds, as well? Such a system does not exist in Skyrim, but through dialogue, one can estimate how many individual members of certain guild feel about other guilds. For example, Arnbjorn has a bit more respect for you if you are a werewolf (and by extension, a Companion). On the other hand, despite being a former member himself, Festus has no special dialogue if you are with the College of Winterhold. Astrid makes slight nudges for you to join the Thieves Guild, in order to lighten your criminal sentences, if you are with the Dark Brotherhood. Similarly, if you are a member of the Thieves Guild and you go to Delvin for Dark Brotherhood business, he will have extra, positive-sounding dialogue. Also, if you are a member of the Thieves Guild, Enthir will make slight nudges for you to join the College of Winterhold in order to use his services. In terms of negative reputation, if you are a Companion, and the Trouble in Skyrim quest takes you to fight a rogue mage, Farkas will start off by saying "Rogue wizards. I never trusted magic types. The College is bad enough. Destroy them". Needless to say, my spell-sword (well, more like spell-mace, but whatever) felt pretty awkward when she heard that.
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So in my recent scripting adventures i found myself needing to know if there was a a value between to indexes in my array. There's find and rfind both have a starting index parameter but not a stop index so i made this: Bool Function FindBoolBetween(Bool[] ArrayToSearch, Bool BoolToLookFor, Int LowerLimit, Int UpperLimit) ; both included. Int FirstElement = ArrayToSearch.Find(BoolToLookFor, LowerLimit) If (FirstElement >= 0) && (FirstElement <= UpperLimit) return True Else return False Endif EndFunctionIs the logic right? Also, the native find functions works for any element type, can i make mine do so? or i would need to make another funcion with all bools as ints? While i am at it, little thing about another function (not really, just a part of one), to compare whole arrays against some predefined set of values i'm casting them to string: ;VARS String String1 = "[-1, 1, 2, 0, -1, -1, 3, 4, 5]" String String2 = "[-1, 1, -1, 0, 2, -1, 3, -1, 5]" ; PIECE OF THE FUNCTION If MyArray as string == String1 ; do whatever ElseIf MyArray as string == String2 ; do another thing EndifAnd it seams to work, not sure how long the array can be without the string being truncated with "..." but mines are rather short and all trace tests gave the whole array. But what about comparing two arrays? If MyArray as string == MyArray2 as stringor does this work with arrays (i asummed it doesn't) If MyArray == MyArray2Thanks in advance for any help in the matter and if the function is indeed right, anyone is free to use if they find it useful i guess.
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Hi, I am wondering what the difference between the AND and OR tags for conditions. Neither one seemed to make a difference for me. For example, I have a dialogue topic that only shows up when the stage of a quest is less than 25, but I also want to add a condition to make it not show up when the stage is 30. I added the condition, Getstage Quest != 30, but nothing happened. I tried the condition set to both AND and OR but that didn't seem to make a difference either. Any answers will be appreciated.
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Basically, look at my attached screenshot to see the glitch. There is a gap between the robes and shoes. I have the unofficial patch, and I thought that it fixed this issue. Is there another fix patch that I should download, or is there something that I can do manually?
