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Showing results for tags 'blocks'.
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Hello all, Can anyone tell me if any mods exist that will allow curved road blocks or terrain editing? New to PC gameplay and would like to build roads that can curve. Any info is much appreciated. Thanks,
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There was a mod I saw ago that equipped you with a gun which let you SHOOT BIG BLOCKS or other objects which you could walk onto/overthem.. I've tried every leyword I could think of to find it but can't PLEASE HELP!! thanks a lot SOLVED! I think I found it : https://www.nexusmods.com/fallout4/mods/52024 it's called S.T.E.V.E. STEVE will work only for the PLAYER to use and walk on ONLY those blocks are NOT USABLE by any NPC's :(
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So this just happened to me tonight, where when I went to save, my save files look like this... https://imgur.com/wJ507HY And I was testing it out and it only seems to save the file in those "blocks" whenever I save in the open Skyrim world. If I am in a town or building, it's fine, but if I save in "Skyrim", it's just blocks. As this screenshot shows with the latest autosave. https://imgur.com/6WWV3tH What is causing this and how can I fix it without having to redownload the game, I have many mods I don't want to re-install...
- 2 replies
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- text error
- blocks
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Hey There, So I am trying to create a Giddyup Buttercup Companion using the existing model/mesh from the game. I have stretched it and (mostly) gotten it so that it should be able to work with the RadStag skeleton (I will have to modify the skeleton, though, probably, which will be another problem). The problem I am running into right at the moment, though, is getting the blocks to match up. I have searched the wiki exhaustively, and youtube, and I cannot seem to find the information I need to convert the Blocks from the Giddyup Mesh to the Blocks from the RadStag Mesh. I am running Nifskope 2.0 Pre-Alpha 5 (every other version I have tried crashes on my system as soon as I try to Open or Import anything, even in Compatibility Mode). I have found guides/tutorials, but either the options they mention do not seem to be there, or (like with expanding Children) doesn't seem to allow me to edit it for that particular Block. Any help to make it so that I can put the resized/reshaped model into the game and gauge its Wonkiness Level would be greatly appreciated. Thanks! :)
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I have installed it the way Gopher said in his video and i still crash at 252 according to the memoryblocks, someone help? This is what the ssme.ini says: [instructions]; most users will not need to make any changes to this file; only change NewValue01 and NewValue02 (not NewValue00); do not change anything else or SSME will not work; the recommended values will work well for most users [settings]GiveFirstBornToSheson=1 ; replace movaps with movupsLocation00=0x004BD832OldValue00=0x6086290FNewValue00=0x6086110F ; 1st blockLocation01=0x00687E89; old value = 256 MBOldValue01=0x00000200; new value; 0x00000200 = 256 MB; 0x00000280 = 384 MB; 0x00000300 = 512 MB (recommended); 0x00000380 = 640 MB; 0x00000400 = 768 MB; 0x00000480 = 896 MB; 0x00000500 = 1024 MB (1 GB, will probably crash)NewValue01=0x00000300 ; 2nd blockLocation02=0x00A4E6BF; old value = 256 MBOldValue02=0x10000000; new value; 0x10000000 = 256 MB (recommended); 0x18000000 = 384 MB; 0x20000000 = 512 MB; 0x28000000 = 640 MB; 0x30000000 = 768 MB; 0x38000000 = 896 MB; 0x40000000 = 1024 MB (1 GB, will probably crash)NewValue02=0x10000000 That all looks right to me, i still only have 252 blocks though Thank you
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i have figured out the problem to my constant and frustrating freezes! i used SSME (skyrim startup memory editor) to extend the memory blocks, and used memory blocks log to see the blocks itself, then i tested the game until it freezed, i then checked out the memory blocks log, it turns out it exhausted ALL of the blocks, all 768 MB of it!, that's what's causing the crashes! i saw gopher's videos and he practically melted his graphics card with stress tests with ugrids to load up to 11, but his blocks never even reaches 768 MB, so what do you think? what the should i do now? what's causing the block to pile up?
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Many new foundations have been introduced by great mod systems in recent months and years. SimSettlements and its current sequel are just two examples. All those foundations and blocks and, let's be blunt, the vanilla ones need snap points including stacking. This... is a sanity measure. I'm sure there's many a man with their own horror story collection, so I'll leave it there.
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- blocks
- foundations
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I hope this is the right place to post this, if not I apologize and request someone to move this thread to the right forum / sub-forum. I was trying to edit my signature and after trying to save it, I was greeted with a block message from Cloudflare. Before that, I had to frequently complete a few CAPTCAs as well. My PC is clean, it doesn't have any viruses, malware etc. Now, how do I contact the website administrator and solve this issue? I can provide the Ray ID via private message. Also, can someone please tell me in detail on how to attach an image to a signature, without uploading it to a third party site first? Thank you.
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- cloudflare
- bans
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