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I swear I found and used a mod that allowed the user to change the open and close times and days for all the shops and peoples active hours, or was I dreaming? I tried in vain to find / use the mod or settings thing I thought I had used but could not find it? Just a dream brought on by 100's of hours of game play frustrations or was it real? The closest thing to it I find now is the Time and Weather option in the TOOLS tab of MSCeditor but I cant manipulate the times and dates in the table.
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Hello Everyone! I'm new to the forum, but I'l try my best to describe my current problem. The problem is the next: Around my character, here is this fog circle. I use Climate of Tamriel and HRK ENB (I tweaked it, but I did not touch anything associated with fog.) Here is my Load Order: Skyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Unofficial Skyrim Legendary Edition Patch.esp=1Skyrim Project Optimization - Full Version.esm=1Extra Encounters Reborn - Basic.esm=1ApachiiHair.esm=1WM Flora Fixes.esp=1ClimatesOfTamriel.esm=1HighResTexturePack01.esp=1HighResTexturePack02.esp=1HighResTexturePack03.esp=1SkyUI.esp=1Differently Ebony.esp=1ethereal_elven_overhaul.esp=1EnhancedLightsandFX.esp=1Immersive Citizens - AI Overhaul.esp=1Complete Alchemy & Cooking Overhaul.esp=1ELFXEnhancer.esp=1PWwaterfall.esp=1OBIS.esp=1Book of UUNP Iron And Steel.esp=1Glass Variants.esp=1Hothtrooper44_ArmorCompilation.esp=1mintylightningmod.esp=1Customizable Camera.esp=1VioLens.esp=1Dodge Mod.esp=1DeadlyCombat.esp=1DeadlyCombat_GiantsAIFix.esp=1Dual Wield Parrying_SKSE.esp=1ScopedBows_EagleEyeTweak.esp=1ScopedBows_ArrowTweaks.esp=1ClimatesOfTamriel-Dawnguard-Patch.esp=1ClimatesOfTamriel-Dragonborn-Patch.esp=1HRK ENB DG & DB.esp=1SimplyKnock.esp=1RaceMenu.esp=1RaceMenuPlugin.esp=1dD-No Spinning Death Animation Merged.esp=1Purewaters.esp=1dD - Enhanced Blood Main.esp=1Immersive Sounds - Compendium.esp=1ISCompendium Enhanced Blood Patch.esp=1dD-Dragonborn-Dawnguard-EBT Patch.esp=1dD-Reduced Splatter Size.esp=1BFT Ships and Carriages.esp=1iHUD.esp=1DeadlyDragons.esp=1Hothtrooper44_Armor_Ecksstra.esp=1Size Does Matter HF.esp=1dD - Realistic Ragdoll Force - Medium.esp=1BDYEB.esp=1Book of UUNP No Skimpy.esp=0Cloaks.esp=1Skysan_ELFX_SMIM_Fix.esp=1SMIM-Merged-All.esp=1Immersive Citizens - ELFXEnhancer patch.esp=1Extra Encounters Reborn - CSP.esp=1Extra Encounters Reborn - Dawnguard.esp=1Extra Encounters Reborn - HSR.esp=0KS Hairdo's.esp=1Babette.esp=1The Eyes Of Beauty - Elves Edition.esp=1OBISDB.esp=1OBIS Loot.esp=1RichMerchants.esp=0Facelight.esp=1ring_of_immunity.esp=1Sit Anywhere.esp=1PersonalizedMusic - NoVanillaMusic_v5.0.esp=1PersonalizedMusic_v5.0.esp=0TheEyesOfBeauty.esp=1Xevaria.esp=1Semira.esp=1Immersive Weapons.esp=1aMidianborn_Skyforge_Weapons.esp=1ScopedBows.esp=1isilNarsil.esp=1My Home Is Your Home.esp=1bm_SimpleAction.esp=1GQJ_DG_vampireamuletfix.esp=0Serana.esp=1Valerica.esp=1Bijin Wives.esp=1Bijin NPCs.esp=1Bijin Warmaidens.esp=1AmazingFollowerTweaks.esp=1Relationship Dialogue Overhaul.esp=1RDO - AFT v1.66 Patch.esp=1The Hunting Game - TheGreyLight.esp=1CACO_USLEEP_Patch.esp=1Dual Sheath Redux.esp=1FNIS.esp=1TrueStorms.esp=1TrueStorms-ClimatesOfTamriel.esp=1Clear Skies Fix - CoT version.esp=1MintyLightningMod_COT_Patch.esp=1Supreme Fog - CoT.esp=0RevampedExteriorFog.esp=1Bashed Patch, 0.esp=1Warburg's 3D Paper World Map - Texture 1.esp=1warburg's 3d paper world map - dawnguard.esp=1Warburg's 3D Paper World Map - Dragonborn.esp=1Alternate Start - Live Another Life.esp=1XPMSE.esp=1Dual Sheath Redux Patch.esp=1 I use Wrye bash, Nexus mod Managger and LOOT. Please, help as soon as you can :smile: PS: Sorry for my English!
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Hey guys i am trying to install the FNV4gb from MonochromeWench and I am following the instructions from this video This Video but when i run it from the shortcut, and the main file, it will force close a few seconds after startup. I am running the Nevada ENB - Realism. I am not sure if it is the problem with the ENB or something else. If you need any other information to help me just ask and i will get it for you.
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LE Manually Close (and Maybe Open) the Drawbridge at Whiterun
Wveth posted a topic in Skyrim's Mod Ideas
I just want a way to close that darn drawbridge. It stuck open after the Battle for Whiterun, and I didn't notice until many, many hours after completing the civil war. I also know I'm not the only one with this problem. But then I thought, it might be cool just to be able to go out and play with it, opening and closing it, denying travelers their path at one's own discretion. Muahahaha. :D Can anyone help me out? I can't imagine it would be so difficult, but then, I don't know much about this stuff. :sad: -
I recently downloaded the apachiskyhair mod for skyrim, and now whenever i pick a hairstyle and i try to save it to my character, skyrim force closes. How do i avoid this so i can change my hair to one of the new ones from this mod?
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- force close
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Being able to close and open the vault door. I don't know if it is easy but my thoughts are to either reverse the animation or use a switch state script in the GECK when it is released. I think it would be useful when creating Vault player homes or safe storage. That was the only feature that I wish FO4 had. It may increase immersion and help with roleplay. for example: you seal yourself back into the vault after the events have unfolded.
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Hi, I'm working on a mod that disables the Wait Menu at certain conditions. As of now, my mod only keeps closing the menu when it opens (onMenuOpen()), But it's a bit inconvenient since the menu shows up before it closes, What I would love to do, is to prevent the menu from showing up altogether Is there anyway to do that ? like disable it, or override it or something ?!!
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I just started a new game and noticed after I got to Whiterun and started using the tanning rack and forge that right after I craft anything at either work station, the crafting menu closes and then usually reopens after a few seconds...sometimes not. I was in third person when this happened. I tried first person (using Immersive First Person mod) and was stuck in first person after being kicked out of the menu. I then saved my game inside the nearby shop and quit, but the save won't load without CTDing immediately. Interestingly a save I made a few minutes prior outside (after encountering the problem) loads fine and I'm able to continue playing. The menus don't kick me out until I craft something. I was wondering if this could have anything to do with having WAY TOO MANY entries in the crafting menus. I have many weapon and armor mods so there are hundreds of recipes in my crafting menus. I've googled this issue but only found people being randomly kicked out of crafting menus. Mine isn't random. It happens after crafting something...and then reopens sometimes.
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- crafting menu
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As the title states, clouds that are supposed to be on distant mountains are fine... until I get close to them. At this point, they don't actually fade until I touch them.
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Basically after like 10-20 seconds (or any other variants) the junk fence gate will close on its own. I hate that my supply lines always open it and leave it wide open for anybody to come strolling in. i took time to wall off and secure my base and i'd like it to look the part too
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Hey, I just wanted to play Skyrim again, but this time with some mods. So I downloaded a bunch of the mods in the Nexus Top List. I think not all mods are compatible but which ones? I am using the NMM. The game just closes. At first it always happened when i was some minutes into the game, while walking around. Since it started, I deactivated two mods, hoping it helps (enhanced Blood and immersive first person view) now it closes while the first load screen. When i downloaded the mods i didn't have Dragonborn but it was required for one mod so i got it and installed everything again. Can it be a problem if i downloaded the mod version for skyrim without dragonborn? Here is the mod load order exportet from the NMM: GameMode=Skyrim Skyrim.esm=1Dawnguard.esm=1HearthFires.esm=1Update.esm=1Dragonborn.esm=1Unofficial Skyrim Patch.esp=1Unofficial Hearthfire Patch.esp=1Unofficial Dragonborn Patch.esp=1Unofficial Dawnguard Patch.esp=1ClimatesOfTamriel.esm=1ApachiiHair.esm=1Falskaar.esm=1skyui.esp=1ReProccer.esp=1SkyRe_Main.esp=1SkyRe_Races.esp=1SkyRe_StandingStones.esp=1SkyRe_Combat.esp=1SkyRe_EnemyAI.esp=1SkyRe_EnemyScaling.esp=1SkyRe_EncounterZones.esp=1Alternate Start - Live Another Life.esp=1MorePP.esp=13DNPC.esp=1KhalSpellmakingMod.esp=1Run For Your Lives.esp=1When Vampires Attack.esp=1Hothtrooper44_Armor_Ecksstra.esp=1Hothtrooper44_ArmorCompilation.esp=1Skyrim Immersive Creatures.esp=1Skyrim Immersive Creatures - DLC2.esp=1SkyRe_SIC Crossbowfix.esp=1Immersive Weapons.esp=1The Dance of Death - Dawnguard Edition.esp=1 I also installed this mod manually: Wyre Bash I hope you can help me. Thank you, Kwabena
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- incompatible
- mods
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Hey there. I'm currently making a mod that involves dog animations. Any of you by any chance know a way in order for dogs to keep their mouths closed? Without the constant panting animation? Also I'm fairly new at altering behaviors so I would also like to ask if it's possible to make it only applicable to one specific dog? Thanks!
