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Found 2 results

  1. I'm a modeler and texture artist and I'm wanting to add weapons and NPCs and props to the game. What tools do I need for compiling and decompiling content for the game? Thanks a lot.
  2. The Planetbase game was released in 2015, but so far it is actively played and the community of players is large. A lot of players want to see the development of the game continue. Due to the fact that the game developer has stopped releasing updates, now the game is mainly updated by the players and programmers from the community of players. If someone can show the source code of the game, this will greatly help the community and the game will be significantly updated and improved. Let me know if anyone has source code or parts of it! This can be useful for decompiling code: 1) ".NET Reflector" 2) ILSpy (ILSpy + Reflexil plugin)
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