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Showing results for tags 'documentation'.
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Libre office and gimp have downloadable manuals. A list of tutorials, but not the full manual. I can't make sliding door out of a rotating normal door. Changing any of the transform data will crash nifscope loading data. Remove and replace transform data, that will crash skyrim. Deleting one branch then adding it, trying to link new one back in can't be done. I'm not posting the details, unless some nifscope user can help. Can some point out full users manual? Not a tutorial.
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- nifscope
- documentation
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UnCodeX - UnCodeX processes the UnrealScript source code and presents it in a more navigational format. https://udn.epicgame...ee/UnCodeX.html Download the program at the link provided and follow the tutorial. When it prompts for the path, I use the following (and let me know if I wrong): C:\Program Files (x86)\Steam\steamapps\common\XCOM 2 SDK\Development\SrcOrig It's not a perfect API, but it's helped me substantial. If we need to make a community-made API, I am willing to pay for it. Does anyone have a good recommendation of where to host it? -Dan Edit: I'm currently speaking with Yeti Tech Studios to developer IntelliSense tools for ModBuddy (Visual Basic Isolated Shell) and contacted this developer here: http://uside.codeplex.com/
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All, There are a couple of different initiatives going on, and I'm hoping we can consolidate them here... or at least coordinate our efforts. While there are some great example docs in the SDK, there is not currently an API, Mod Wiki, or IntelliSense provided by Firaxis. IntelliSense: There is a promising effort here: http://forums.nexusmods.com/index.php?/topic/3774940-mod-buddy-intellisense-scripts/ If anyone has experience writing these scripts and can assist, I'm offering a "cash bounty" to all parties who make meaningful contributions. For every day we spend on that, we potentially save a week of development time. API: I'm asking Firaxis to generate an API from the UDK, and encourage everyone to tactfully ask as well. For now though, I've posted a tutorial on using UnCodeX below to serve as a make-shift API. Wiki: We need to start documenting all our "lessons learned" in a single repository. Ideally, it would be a site that remains up if any one of us moves on. I think we have 3 main options: 3rd Party Media Wiki Sites (Pro- easy to use Wikipedia like interface, Con- requires one of us to maintain) https://www.mediawiki.org/wiki/Hosting_services The Nexus Wiki to request XCOM 2 (Pro- currently houses the EXCOM EU wiki, Con- interface is a bit older) http://wiki.tesnexus.com/index.php/Main_Page An existing XCOM 2 Wiki (Pro- existing XCOM 2 wiki, Con- Prob not the greatest for technical documentation) http://xcom.wikia.com/wiki/XCOM_2 Bests, Dan
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- intellisense
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I emailed [email protected] a couple of times already at the start of this week regarding an issue with my mod, the Unofficial Patches for Kenshi, and the broken Changelog that can't be fixed via editing the Documentation page when managing the mod. How long does a reply usually take?
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- documentation
- changelog
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